Age | Commit message (Collapse) | Author |
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* Underground fluid NEI
* updateBuildScript
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* Rework for Dimension Display
* side (again)
* :weary:
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* Add Dimension Display Item
* side
* Sort dims
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* Removed unused code
* Addressed IDE warnings
* Refactored PluginGT5VeinStat::loadCraftingRecipes for readability
* Refactored PluginGT5VeinStat::drawExtras for readability
* Added OreVeinLayer class for the concept of ore layer
* Updated buildscript
* Ran spotlessApply
* Addressed some trivial IDE warnings
* Load both Small Ores and regular Ores when either is queried.
* Refactored PluginGT5SmallOreStat::loadCraftingRecipes for readability
* Refactored PluginGT5SmallOreStat::drawExtras for readability
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* Draft for unified build script
* Update gradle, build script and streamline dependencies
* Fixed string typos
Fixed VisualProspecting vein name missing whitespace
* Several dimension name fixes:
- Handle tooltip display for individual recipes when multiple are visible
- Don't hide the background when tooltip is shown
- Tooltip trigger area more precise
- Dimension names appear in progression order both in abbreviated and tooltip forms
- Customizable dimension name tooltip max line count
* Removed some dead code
Especially asteroid handling separate from vein handling
There's more still to remove
* Javadoc for StringPaddingHack class
Also comment cleanup
* Fixed more misnamed dimensions
Co-authored-by: Johann Bernhardt <johann.bernhardt@tum.de>
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* Draft for unified build script
* Update gradle, build script and streamline dependencies
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+ updated Java 7 -> 8
+ Buffered Input from cfg
+ refractor, code improvements
+ small ores completely working
+ added tooltip
+ added logger
+ added ic2 to gradle
+ updated gradle deps
+ restored base gt compability
+ small ore csv (untested)
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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+moved all CSV-related stuff into own Class.
Wiki Article on how to make a spreadsheet:
https://gtnh.miraheze.org/wiki/GT-NEI-Ore-Plugin_Spreadsheet_Export_Tutorial
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+Fixed Astroid Dim Problem
+fixed config not getting saved
+fixed Vein Name beeing too long
+fixed a random crash
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+ added some config options
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- removed IE support
- removed biome specific vein support
- removed ShowAll button due to Memory Issures
- fixed %material
- try to read out config without modifying it
- added Coustom Vein renamer
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Each world (rather than all worlds) should have its own weight chance of
veins.
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I misunderstood GT6‘s API, it's my own fault.
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with each other
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Thanks for @3TUSK
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