Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-23 | Tweaked Titanium, implemented Silicone and Gunpowder | Johannes Gäßler | |
Carbon Monoxide can now be obtained as an optional byproduct from Titaniumtetrachloride production. Added a missing chemical reactor recipe for Gunpowder | |||
2017-04-23 | Added additional recipes for acids and bases | Johannes Gäßler | |
2017-04-22 | Enabled solid output for Distilleries, implemented Epoxy Resin / PTFE | Johannes Gäßler | |
production Expanded the GregTech API: There is now a convenience method for automatically creating polymerization recipes. Disabled recipes for the Salty Water Potion in favor of a new Salt Water fluid. Slightly nerfed Sulfuric Acid production from Sulfur and Water to make them align with other acids and bases (1 Dust / 1000L Chemical + 1000L Water -> 1000L acid/base) | |||
2017-04-21 | Added recipes for Epichlorohydrin | Johannes Gäßler | |
2017-04-20 | Refactored MaterialAdapter to MaterialBuilder to better represent the | Johannes Gäßler | |
class functionality. | |||
2017-04-20 | Fixed a typo, Added a missing glue recipe | Johannes Gäßler | |
2017-04-19 | Added a lot of (petro)chemistry stuff, expanded the API | Johannes Gäßler | |
Created an adapter class for creating materials. Materials now have bit flags for automatic gas/fluid creation. Added a new convenience method for adding distillery recipes. Recipes now show the exact recipe duration instead of the duration rounded down to the nearest int. Added new Materials with relevant recipes: Acetic Acid, Acetone, Calcium Acetate, Charcoal Byproducts, Carbon Monoxide, Ethanol, Ethylene, Methanol, Methyl Acetate, Polyvinyl Acetate, Propene, Sulfuric Ethylene, Vinyl Acetate Made vinegar visible. | |||
2017-04-13 | Added a recipe for Thaumcraft Alumentum and some other items | Johannes Gäßler | |
Iterating over items and checking for fuel values turned out to not give good results because it ignores the Ore Dictionary. For instance there would be a page for only oak logs instead of a page with wood in general. | |||
2017-04-11 | Explicitly added some Solid Fuels to the Large Boiler Fuel tab. | Johannes Gäßler | |
I was unable to automatically add all fuels to the tab. | |||
2017-04-10 | Expanded the NEI api to allow for custom descriptions, added liquid | Johannes Gäßler | |
fuels to the newly created Large Boiler tab Instead of the default information like total EU or EU usage it is now possible to provide custom Strings to describe a recipe. The Large Boiler NEI tab explicitly shows burn times for fuels depending on the boiler used. Any liquid fuel added to Diesel Fuels or Semifluid Fuels will automatically be added to Large Boiler Fuels. | |||
2017-04-10 | Fixing names for plastics | Blood-Asp | |
2017-04-10 | All foils can be made in bender. | Blood-Asp | |
2017-04-10 | Fix compile issue | Blood-Asp | |
2017-04-03 | Remove deprecated api.. | Archengius | |
2017-04-01 | Fix regulator crash bug | Blood-Asp | |
2017-04-01 | Move some recipes since max java method size was reached | Blood-Asp | |
2017-04-01 | Updated Achievements to fit changed circuits | Blood-Asp | |
2017-03-31 | Fix typo | Blood-Asp | |
2017-03-31 | catch most modular armor crashes | Blood-Asp | |
2017-03-31 | Add assemblyrecipes for all circuits per oredict | Blood-Asp | |
2017-03-31 | Better logging for oregen | Blood-Asp | |
2017-03-31 | Config for blocks below crops | Blood-Asp | |
2017-03-31 | Remove testline | Blood-Asp | |
2017-03-31 | Detect low grav dimensions by world provider | Blood-Asp | |
2017-03-31 | Missed a file | Blood-Asp | |
2017-03-31 | Add Lightning Rod | Blood-Asp | |
2017-03-31 | null check to prevent bukkit crash | Blood-Asp | |
2017-03-26 | Naquadah gen tiers | Blood-Asp | |
2017-03-26 | Merge pull request #987 from Sirse/unstable | Blood-Asp | |
Fix NEI NoClassDefFoundError | |||
2017-03-26 | Merge pull request #981 from dohyun22/patch-1 | Blood-Asp | |
Fixed various Bugs on the Powderbarrel. | |||
2017-03-26 | Cleanup code. | Dimach | |
2017-03-26 | Fix #982, #986. | Dimach | |
2017-03-27 | Fix NEI NoClassDefFoundError | Sirse | |
Ensure is NEI loaded before call their API methods | |||
2017-03-25 | simplified the code. | dohyun22 | |
2017-03-24 | Fixed various Bugs on the Powderbarrel. | dohyun22 | |
Fixed PrimedTNT Entity being spawned on client side when destroyed by player. Fixed PrimedTNT Entity spawning at misplaced location (about 0.5m from the center of the block). Fixed fuse sound not being played when ignited. Fixed Powderbarrel not being able to spawn PrimedTNT Entity when destroyed by explosion. | |||
2017-03-23 | Allow teleportation to galacticraft dimensions | Blood-Asp | |
2017-03-23 | Reduce Plascrete Mininglevel and hardness/resistance | Blood-Asp | |
2017-03-23 | Add powerconfigs to Teleporter | Blood-Asp | |
2017-03-23 | Fix ItemDetector Cover not detecting slot 0 | Blood-Asp | |
2017-03-23 | Prevent empty batterys from stacking in battery buffer | Blood-Asp | |
2017-03-23 | Small fusion reactor fixes | Blood-Asp | |
2017-03-23 | Overclock high amp machines correctly in Processing Array | Blood-Asp | |
2017-03-23 | Fix AssemblyLine block check | Blood-Asp | |
2017-03-23 | TryCatch broken IC2 recipes | Blood-Asp | |
2017-03-23 | Alternative superbuffer recipe with datasticks | Blood-Asp | |
2017-03-22 | Allow dimensions added by other mods (besides GalactiCraft) to inherit GT ↵ | MauveCloud | |
worldgen features from overworld | |||
2017-03-22 | Fix for #726 | MauveCloud | |
Hopefully this will also fix #878. | |||
2017-03-22 | Fix spelling of wafers | Blood-Asp | |
2017-03-22 | Fix missed casing recipe | Blood-Asp | |
2017-03-22 | Fix nether stones not generating in nether if enabled in config | Blood-Asp | |