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2017-06-17Implemented crafting recipes for the Bricked Blast FurnaceJohannes Gäßler
fixed Glass Hammering consuming 40x more energy than intended Fixed Hammer recipes that (presumably unintentionally) had 10EUt, 16 ticks instead of 16EUt, 10 ticks. Renamed Dense Bricks -> Firebricks
2017-06-17Merge remote-tracking branch 'GT5-Unofficial-Fork/ChemistryUpdate' intoJohannes Gäßler
BrickedBlastFurnace Conflicts: src/main/java/gregtech/api/enums/Materials.java src/main/java/gregtech/api/enums/Textures.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_BronzeBlastFurnace.java src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-16Adjusted BBF GUIs to accommodate to the new 3/3 layout.Johannes Gäßler
2017-06-16Added Interface classes for the BBF, increased slots to 3/3Johannes Gäßler
2017-06-15Merge remote-tracking branch 'origin/unstable' into ChemistryUpdateJohannes Gäßler
Conflicts: src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_Cleanroom.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler.java src/main/java/gregtech/loaders/load/GT_FuelLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java
2017-06-15Made it so that Pyrolyse Oven recipes are consistentJohannes Gäßler
Moved Pyrolyse Oven recipes with Charcoal Byproducts, Wood Gas, Wood Vinegar, or Wood Tar to OreProcessing to ensure that all log types can be used.
2017-06-15Improve fog density calculationBlood-Asp
2017-06-14pollution smogBlood-Asp
2017-06-14Fixed Allyl Chloride recipe consuming a Fluid CellJohannes Gäßler
2017-06-14fix IC Classic compat #1090Blood-Asp
2017-06-14Made the Cleanroom optional.Draknyte1
This disables the Low Grav option if the Cleanroom is disabled.
2017-06-14improve cleanroom tooltipBlood-Asp
2017-06-14fix for timber changesBlood-Asp
2017-06-14make reinforced blocks prevent monsterspawnsBlood-Asp
2017-06-14why does the client crash when using isClientSide() ???Blood-Asp
2017-06-14quickfix for server side crashBlood-Asp
2017-06-13wood plank compressor recipe #1013Blood-Asp
2017-06-13missed one fileBlood-Asp
2017-06-13Attempt to fix not accepting fluids after fluidmapchange. #1081 #577 ect.Blood-Asp
2017-06-13Fix translation of coversBlood-Asp
2017-06-13Port GT6 timber changesBlood-Asp
2017-06-13meh...Blood-Asp
2017-06-13Tooltips changingTechlone
2017-06-13Reworking DataOrb and DataStickTechlone
2017-06-12At last one free face.Blood-Asp
2017-06-12Only open machine gui if front is free.Blood-Asp
2017-06-12Cables and pipes now change hitboxes dynamicly depending on connections or ↵Blood-Asp
covers
2017-06-12change back the component heat exchanger damage valueBlood-Asp
2017-06-12Fixed Chloromethane and Chloroform recipes missing empty cell outputsJohannes Gäßler
2017-06-11Changed the Primitive Blast Furnace so that it uses the new Recipe MapJohannes Gäßler
2017-06-10Added a Recipe Map for Primitive Blast FurnacesJohannes Gäßler
The Recipe Map is not yet in use.
2017-06-08Implemented Bricked Blast Furnace, added corresponding texturesJohannes Gäßler
Added a new Casing for the Bricked Blast Furnace, GT_Block_Casings4, ID 15 Refactored the non-electric Blast Furnaces: The Bronze Blast Furnace and the Bricked Blast Furnace extend a superclass to ensure consistent behavior. Subclasses only differ in texture, description, and Casing Block.
2017-06-08fix wrong center chunk coordinatesTechlone
2017-06-07experimental worldgen change fixBlood-Asp
2017-06-07Quick fixesBlood-Asp
2017-06-07Merge branch 'refs/heads/pr/1077' into unstableBlood-Asp
# Conflicts: # src/main/java/gregtech/api/metatileentity/MetaPipeEntity.java
2017-06-07Merge pull request #1076 from vlad20012/int-overflow-fixBlood-Asp
Fixed stored energy integer overflow
2017-06-06forgot to commit the oredict changesBlood-Asp
2017-06-06Porting of GT6 prospection + Marble/Basalt compatibility, more oredicts for ↵Blood-Asp
marble/basalt, chisel compat #1050
2017-06-06Changed the ID of the LCM again because of GTNH collision: 1200 -> 1169Johannes Gäßler
2017-06-06Check general redstoneoutput for nullBlood-Asp
2017-06-06Fix Nitric Acid name #1079Blood-Asp
2017-06-06Correcting Steel Boiler Tooltip #1080Blood-Asp
2017-06-06Fix vents as covers. Ventcovers now speed up machines 1-3% #1065Blood-Asp
2017-06-05Attempt to prevent worldgen loops with other mods #1063 #828Blood-Asp
2017-06-05Improved large boiler tooltip #877Blood-Asp
2017-06-05Add missing translation lines. #772Blood-Asp
2017-06-05Thiccness changes doneTechnus
2017-06-05Adjust pipe thiccnesTechnus
2017-06-05this actually changes the raytracer boxes reusing the collision boxesTechnus