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GT_MetaGenerated_Tool_01 (#2659)
* enum work
* sorting the class
* extracting the enum in its own class
* initial enum work for GT_MetaGenerated_Item_03
* split
* finished enum work
* extract enum in its own class
* migrate to enum
* remove duplicated recipes
* sorted enums
* extracted enum in its own class
* spotless
* fix compilation errors
* spotless
* fix mistake
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* set coin ids in enum
* extract coin shapeless recipes
* Arrows
* splitting more
* mold shapes
* big split
* split behaviors
* spotless
* enumerated shapes
* more enum work
* continuing enum work
* new batch of enum work
* last enum work
* Sort enum by IDs
* move enum into its own class
* public field
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fix
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add circuit
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* add bonus for higher tier casings
* add tooltip info
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what a sludge
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Fix stocking bus divide by zero when loading a data stick without refreshTime tag
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Fix Coil Discount
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* Add configurable tick rate to yottank
* More precise
* Fix possible logic bug
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change precentages
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* cleanup
* waila
* fix & compatibility
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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Allow multiblock controllers to mark internal slots as automatable, and mark the controller slot of PA, AAL and CAL as such
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* add Steam Centrifuge
* add Steam Washer
* Change Steam Washer
* Change Steam Multi
* Fix tooltip Washer
* Change Washer
* Change Steam Multi
* add id comment
* update deps + sa
* Added centrifuge tiers
* Added washer tiers
* Added compressor tiers
* Added macerator tiers
* Delete fixAllMaintenanceIssue();
* Delete fixAllMaintenanceIssue();
* Changed recipes
* Added meaningful names
* sa + update bs
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Added one time use instant rebalance button to LSC
* Update src/main/java/common/tileentities/GTMTE_LapotronicSuperCapacitor.java
Co-authored-by: NotAPenguin <michiel.vandeginste@gmail.com>
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Co-authored-by: NotAPenguin <michiel.vandeginste@gmail.com>
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* Complete backend rework of the EIG
* Mergening Related Updates
Also some loader references refactoring
* fix
(cherry picked from commit 7fd5d7417bddfb6e49ede3986d9a547f15b21289)
* More Mergening fixes
Updates the declaration of the stem mixin to match the new format.
* Inline EIG IC2 bucket constants
addresses: https://github.com/GTNewHorizons/GT5-Unofficial/pull/2616#discussion_r1620596497
* Fix Seed Removal in regular seed simulations
Should address https://github.com/GTNewHorizons/GT5-Unofficial/pull/2616#discussion_r1620583338
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Co-authored-by: Guillaume Mercier <10gui-gui10@live.ca>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* lang file
* sa
* Update GT_MetaTileEntity_ConcreteBackfillerBase.java
remove star imports
* Restore original logic
* Save and load NBT
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* cleanup
* fix typo
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* add 3rd recipe for platinum concentrate precipitation
* use static imports
* hide the transitional recipe and add a line of comment as reminder
* unhide
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* Null check
* Spotless apply for branch drops for #2625 (#2626)
spotlessApply
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Set up early and late mixins hodgepodge-style
* Port bartworks asm to mixins
* Wire up bartworks asm configs
* Fix wrong mixin targets
* Remove the coremod dependency
* update deps
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* fix line mode toggle broken on MP
* fix more client only method
* spotless
* change to client initiated mode switch instead
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* deprecate LoaderReference
* replace all uses of LoaderReference
* delete loaderreference
* mod loaded checks in gagreg
* remove modloaded checks for merged mods
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* remove need of nhcoremod for items
* add comments
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logic
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* testing
* Fix textures
* Adding Drops, still need to add furnace recipe
* Need to fix the multiple smelting recipes. otherwise stuff works.
* part 2
* Remove wip block code I added
* Moved it to a new processing file
* Fix Oredict and add a stone dust chance output. And added a config option for fortune bonus.
* Finally got Spotless to work
* fix config system set it in gregtech config with oredropbehaviour in gregtech.cfg
* Added new option and an option that returns it to the old behaviour.
* Moved the raw ores to meta3 since meta1 was full. (MetaID range fix)
* Fixing the MBM to only process small ores with fortune.
* New config option
* try to fix the recipes not working on Zeta
* Implement Caedis Fortune fix
* Added comment
* Spotless
* Fix stone dust amount from macerator
* Adding Raw ore to the OreFactory (Untested)
* spotless
* Update this to actually drop the amount number of stack, instead of the stack set to the amount
* New Random function for fortune
and shapeless crushing recipes for the raw ores.
* Fix
* Actually make the block per dimension.
* Fix an () issue. And make this actually work ingame. and not just randomly.
* Change back drops
Ned to look into Silk Touch more
* Enable Silk Touch
* Wth Spotless?, THIS made you complain?
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* Drone Center structure adjustments.
* Center -> Middle, to not clash with machine name.
* Revert "Center -> Middle, to not clash with machine name."
Looks dumb, and "Center" is used in other controller tooltips.
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