Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-05-31 | Merge pull request #1060 from JohannesGaessler/MaterialFormulaFix | Blood-Asp | |
Material formula fix | |||
2017-05-31 | Merge pull request #1067 from antifluxfield/unstable | Blood-Asp | |
Wrong behavior of Player Detector | |||
2017-05-31 | Disable switching armor gui because of broken sync | Blood-Asp | |
2017-05-31 | Catch broken items on recipe move | Blood-Asp | |
2017-05-31 | Catch login armor crash | Blood-Asp | |
2017-05-27 | Update GT_Cover_PlayerDetector.java | antifluxfield | |
2017-05-27 | Update GT_Cover_PlayerDetector.java | antifluxfield | |
2017-05-18 | Removed debugging prints accidentally left in the previous commit | Johannes Gäßler | |
2017-05-18 | Fixed MaterialStack String representations sometimes missing brackets | Johannes Gäßler | |
2017-05-07 | Reverted erroneous previous commit. | Johannes Gäßler | |
2017-05-06 | Created a first draft for the Large Chemical Reactor | Johannes Gäßler | |
2017-05-06 | Fixed the Electric Blast Furnace not recognizing recipes when there is | Johannes Gäßler | |
more than one Fluid input. Also added a String representation for GT_FluidStack that was used for debugging. | |||
2017-04-27 | Merge pull request #1025 from JohannesGaessler/SteamProductionImprovement | Blood-Asp | |
Steam production improvement / Tooltip improvement / Pollution adjustment | |||
2017-04-27 | Fix eu consumption absence by AssemblyLine and some clean up | Techlone | |
2017-04-27 | Formatting clean up, nothing else | Techlone | |
2017-04-27 | Fixed a bug where excess fuel didn't consider the distortion from | Johannes Gäßler | |
runtimeBoost. Adjusted the decimal points of the Large Boiler fuel tab to better represent the actual burn times. | |||
2017-04-26 | Eliminated rounding errors that caused fuel to burn too shortly | Johannes Gäßler | |
The Large Boiler now saves excess fuel between items, greatly improves performance of items like sticks and planks. The Large boiler now stores excess projected EU that is lost when throttling with an integrated circuit | |||
2017-04-26 | Refactored mDescription to mDescriptionArray, added a deprecated field | Johannes Gäßler | |
mDescription to ensure 100% backwards compatibility | |||
2017-04-24 | Corrected the Maintenance Hatch tooltip | Johannes Gäßler | |
2017-04-24 | Fixed the GTLog spam, ty Techlone | Johannes Gäßler | |
2017-04-24 | Fixed a bug that caused Battery Buffers to not have a tooltip | Johannes Gäßler | |
2017-04-23 | Changed the wording on heating capacity to make the effects more clear. | Johannes Gäßler | |
2017-04-23 | Added information on how Heat Capacity surplus influences recipe time | Johannes Gäßler | |
2017-04-22 | fix #1029 | Techlone | |
2017-04-16 | Made Diesel Engine Tooltip more descriptive | Johannes Gäßler | |
2017-04-15 | Tooltip information on pollution is now dynamic, adjusted GT_Pollution | Johannes Gäßler | |
documentation | |||
2017-04-15 | Tooltips have more info on Steam and pollution, adjusted pollution rates | Johannes Gäßler | |
Boilers tooltips now explicitly state the amount of Steam produced per second. Gas Turbine tooltips now explicitly state how much steam is needed for them to run at full capacity. Machine tooltips now explicitly state how much Pollution they produce per second. Adjusted machine pollution values to have them align better. Diesel Generators / Engines now go 40, 80, 160, 320 Gas Turbines now go 20, 40, 80, 160 Large Boiler tooltips now mention the amount of time needed to heat up Formatted the source code for the Cleanroom Fixed a bug that caused Diesel Generators and Gas Turbines to not have a tooltip. | |||
2017-04-14 | Machine descriptions are now a String array instead of a single String. | Johannes Gäßler | |
The field mDescription of the class GT_MetaTileEntity_TieredMachineBlock was turned into an array. Every class derived from GT_MetaTileEntity_TieredMachineBlock has received a new additional constructor that takes an array of Strings instead of a single one. | |||
2017-04-14 | Large Boiler fuel burn rate now configurable | Johannes Gäßler | |
By placing an integrated circuit in the Large Boiler it is now possible to adjust fuel burn rate and steam output at no change in efficiency. The steam output of a boiler is reduced by 1000L per configuration. | |||
2017-04-13 | Added a recipe for Thaumcraft Alumentum and some other items | Johannes Gäßler | |
Iterating over items and checking for fuel values turned out to not give good results because it ignores the Ore Dictionary. For instance there would be a page for only oak logs instead of a page with wood in general. | |||
2017-04-11 | Explicitly added some Solid Fuels to the Large Boiler Fuel tab. | Johannes Gäßler | |
I was unable to automatically add all fuels to the tab. | |||
2017-04-10 | Expanded the NEI api to allow for custom descriptions, added liquid | Johannes Gäßler | |
fuels to the newly created Large Boiler tab Instead of the default information like total EU or EU usage it is now possible to provide custom Strings to describe a recipe. The Large Boiler NEI tab explicitly shows burn times for fuels depending on the boiler used. Any liquid fuel added to Diesel Fuels or Semifluid Fuels will automatically be added to Large Boiler Fuels. | |||
2017-04-10 | Fixing names for plastics | Blood-Asp | |
2017-04-10 | All foils can be made in bender. | Blood-Asp | |
2017-04-10 | Fix compile issue | Blood-Asp | |
2017-04-03 | Remove deprecated api.. | Archengius | |
2017-04-01 | Fix regulator crash bug | Blood-Asp | |
2017-04-01 | Move some recipes since max java method size was reached | Blood-Asp | |
2017-04-01 | Updated Achievements to fit changed circuits | Blood-Asp | |
2017-03-31 | Fix typo | Blood-Asp | |
2017-03-31 | catch most modular armor crashes | Blood-Asp | |
2017-03-31 | Add assemblyrecipes for all circuits per oredict | Blood-Asp | |
2017-03-31 | Better logging for oregen | Blood-Asp | |
2017-03-31 | Config for blocks below crops | Blood-Asp | |
2017-03-31 | Remove testline | Blood-Asp | |
2017-03-31 | Detect low grav dimensions by world provider | Blood-Asp | |
2017-03-31 | Missed a file | Blood-Asp | |
2017-03-31 | Add Lightning Rod | Blood-Asp | |
2017-03-31 | null check to prevent bukkit crash | Blood-Asp | |
2017-03-26 | Naquadah gen tiers | Blood-Asp | |