Age | Commit message (Collapse) | Author |
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* Kevlar, Autoclave and Fixes
Removed Autoclave recipes since it needs to be reworked. Useless recipes right now.
Added kevlar bee to be used in Quantum Forcer
Fixed Lithium bee
* fixed some stuff
* spotless
* spotlessApply (#1541)
Co-authored-by: Runakai1 <48415331+Runakai1@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
* remove commented out code
* missed one
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: BlueWeabo <76872108+BlueWeabo@users.noreply.github.com>
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* CRACKER
* Auto placement work, but I'm sad :-1:
* Structure guidelines
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(#1530)
* Fix volumetric flask not updating capacity when "accept" button is clicked
* onRemoveFocus is client-only
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* Make Waila show all the covers attached
* Make full translatable
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* Base work for ModularUI compat
* Remove useless interface
* Add almost all the widgets
* Invert method
* Refactor NEI stack placement positions
* NEI handlers on ModularUI
* Add some more docs
* AdvDebugStructureWriter
* Fix NEI progressbar not working
* PrimitiveBlastFurnace
* clean
* derp
* clean
* spotlessApply
* Boilers
* Buffers
* clean
* N by N slots containers
* Fix boilers not having bucket interaction
Put opening UI to individual MetaTEs
* Maintenance Hatch
* clean
* spotlessApply
* Add dependency
* IndustrialApiary
* Adapt to ModularUI change
* Base work for covers & fix crash with MP
* Fix crash with server
* Rewrite base work for covers
* Send initial cover data on cover GUI open
so that the time of showing incorrect data will be eliminated
* Covers part 1
* Rename package: ModularUI -> modularui
* Rename class: GT_UIInfo -> GT_UIInfos
* Fix build
* Covers part2
* Fix missing client check with tile UI & fix title overlap
* CoverTabLine
* Move cover window creators to inner class
* Fix crash with null base TE
* Close GUI when tile is broken
* Color cover window with tile colorization
* Change signature of addUIWidgets
* FluidFilter cover, FluidDisplaySlotWidget, BasicTank, BasicGenerator, Output Hatch, MicrowaveEnergyTransmitter, Teleporter, DigitalChest, DigitalTank
* Add title tab
* Move package: modularui -> modularui/widget
* Programmed circuit + IConfigurationCircuitSupport
* clean
* VolumetricFlask
* Remove integrated circuit overlay from recipe input slots
* Input Hatch & Quadruple Input Hatch
* Multiblock
* Deprecate old cover GUI
* BasicMachines
* Finish BasicMachine & NEI
* Expand DTPF NEI to 9 slots
* Fix ME input bus on MP
* Move AESlotWidget to public class
* Move GT_Recipe_Map constructors with mNEIUnificateOutput to setter method
* Move SteamTexture.Variant to outer enum
* Switch to remote repository
* oops
* Update MUI
* Update MUI
* Minor refactor for change amount buttons
* Display items and fluids that exceed usual count
* blah
* use +=, why didn't I do this
* Update MUI
* Move ModularUI to Base (#1510)
* Move ModularUI to Base
* Move most of the ModularUI functionality to `BaseTileEntity` (and `CoverableTileEntity`)
* `CommonMetaTileEntity` delegates ato the MetaTileEntity
* Added several interfaces (with defaults) to indicate if a tile/metatile override/implement certain behaviors.
* Moved `IConfigurationCircuitSupport` interface such that it will work with BaseTileEntity or a MetaTileEntity
* Address reviews
Co-authored-by: miozune <miozune@gmail.com>
* Update MUI
* Minor changes to NEI
* Return :facepalm:
* IGetTabIconSet override
* Some more changes to NEI
* Merge texture getter interfaces to new class GUITextureSet
* Remove BBF structure picture as it's auto-buildable now
* Make unified title tab style of texture angular
* Expose some boiler texture getters for addon
* Fix crash with cover GUI on pipe
* Lower the number of recipe per page for DTPF & update MUI
* Update MUI
* Fix crash with middle-clicking slot on circuit selection GUI
* Fix circuit selection window not syncing item from base machine
* Merge GT_NEI_AssLineHandler into GT_NEI_DefaultHandler
* Update MUI
* Add in TecTech multi message
* Allow changing the way of binding player inventory
* Update MUI
* Update MUI
* Update MUI
* Update MUI
* Update MUI
* Make MUI non-transitive to allow addons to use their own version
* Force enable mixin
* Format fluid amount tooltip
* Add GUITextureSet.STEAM
* Add guard against null ModularWindow creation
* Add constructors for Muffler Hatch with inventory
* Fix output slot on digital chest and tank allowing insertion
* Don't log null ModularWindow
* Add default implementation for IHasWorldObjectAndCoords#openGUI
* Make openGTTileEntityUI accept MultiTE & cleanup
Co-authored-by: Jason Mitchell <mitchej@gmail.com>
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* use long for overclock para
* keep old methods
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* add multiblock base supports long power usage
* e
* fix type
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(#1520)
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* Add New Items Related to the QFT Tiers
* spotlessApply (#1515)
Co-authored-by: Steelux <70096037+Steelux8@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
* Small Addition to Composite Description
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Added EV and IV single Block Gas Turbine
* BS+SA
* derp
(cherry picked from commit c8ebc2f5a8decb8e28c76e9ceb2eca0e04618c22)
* add pollution level
(cherry picked from commit ffcddc7547fa9f8f3d3235b596ead812291ff4cb)
* Set efficiency
* Texture
Co-authored-by: kuba6000 <kuba.123123.6000@gmail.com>
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Some of the lower comb chances were halfed due to the new formula. The new formula buffs low % combs and nerfs high % combs. Old comb chance for low ones can easily be achieved by halfing the current chances.
Also fixed the infused bees.
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* remove compat with IC2 fuel can
* Spotless apply for branch feature/remove-ic2-fuel-can for #1506 (#1507)
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Add solenoid coils for cyclotron.
* Fix?
* Push
* Spotless apply for branch cyclotron_coils for #1494 (#1495)
* Change stack size (#1484)
* Replace TSS Coils with Titanium-Platinum Ones (#1211)
* Replace TSS Coils with Titanium-Platinum Ones
- Created a new material, TPV-Alloy, made from Titanium, Platinum and Vanadium (3/3/1);
- Replaced the Tungstensteel Coil Block with a TPV one, to make it properly included in EV while adding a Platinum sink in that tier;
* Simplified Metal Proportion for TPV
* change tpv ebf temp to 3k to be even with TSS
(cherry picked from commit 52dda9f666d8e1b2d220a0b2d9e24513ad8a4490)
* add TPV mixer recipe
(cherry picked from commit 30b6cf62c14165add271a1ecc4a322ab0ce609d1)
* add tpv as metal via tag
(cherry picked from commit 75dba7283e26b6e2f717a3230d6369e4cbe20c8e)
* Spotless apply for branch EV_Coil_Change for #1211 (#1482)
* Remove convert gendustry bees code (#1187)
* Remove convert gendustry bees code
* fix derp. run BS update
Co-authored-by: Martin Robertz <dream-master@gmx.net>
* Added check to API if the block should drop its inventory on break (#1479)
* Added check to API if the block should drop its inventory on break
* Apply spotless
* Changed should drop flag to take index argument
* spotlessApply
Co-authored-by: DianeXD <64360468+DianeXD@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Maxim <maxim235@gmx.de>
Co-authored-by: Steelux <70096037+Steelux8@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
* move TSS and TPV to ev (Mixer recipe)
(cherry picked from commit 74dc0da61db49102cc3e073f5c506e8c494c508f)
* add info to Nei
* Spotless apply for branch EV_Coil_Change for #1211 (#1483)
* Remove convert gendustry bees code (#1187)
* Remove convert gendustry bees code
* fix derp. run BS update
Co-authored-by: Martin Robertz <dream-master@gmx.net>
* Added check to API if the block should drop its inventory on break (#1479)
* Added check to API if the block should drop its inventory on break
* Apply spotless
* Changed should drop flag to take index argument
* spotlessApply
Co-authored-by: DianeXD <64360468+DianeXD@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Maxim <maxim235@gmx.de>
Co-authored-by: Steelux <70096037+Steelux8@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: DianeXD <64360468+DianeXD@users.noreply.github.com>
Co-authored-by: Maxim <maxim235@gmx.de>
* Recipe fixes 2022/10/25 (#1489)
* Fix quad input hatch voiding (#1487)
fixes https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/11728
* Add constructor for Energy Hatch with inventory (#1488)
* Force Industrial Apiary to suck 4 amps (#1492)
* Fixed annoying cover message bug (#1490)
* Fixed annoying cover message bug
* Spotless
* make the cleanroom to accept 2 doors so alastor is happy (#1493)
* spotlessApply
Co-authored-by: Phineasor <80113803+Phineasor@users.noreply.github.com>
Co-authored-by: Steelux <70096037+Steelux8@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: DianeXD <64360468+DianeXD@users.noreply.github.com>
Co-authored-by: Maxim <maxim235@gmx.de>
Co-authored-by: miozune <miozune@gmail.com>
Co-authored-by: Guinea Wheek <guineawheek@users.noreply.github.com>
Co-authored-by: Jakub <53441451+kuba6000@users.noreply.github.com>
Co-authored-by: johnch18 <42650497+johnch18@users.noreply.github.com>
Co-authored-by: RIONDY 'POPlol333' Adam <76914762+POPlol333@users.noreply.github.com>
Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
* Random magic numbers
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Phineasor <80113803+Phineasor@users.noreply.github.com>
Co-authored-by: Steelux <70096037+Steelux8@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: DianeXD <64360468+DianeXD@users.noreply.github.com>
Co-authored-by: Maxim <maxim235@gmx.de>
Co-authored-by: miozune <miozune@gmail.com>
Co-authored-by: Guinea Wheek <guineawheek@users.noreply.github.com>
Co-authored-by: Jakub <53441451+kuba6000@users.noreply.github.com>
Co-authored-by: johnch18 <42650497+johnch18@users.noreply.github.com>
Co-authored-by: RIONDY 'POPlol333' Adam <76914762+POPlol333@users.noreply.github.com>
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* Add Fluid material map, lookup function
* spotlessApply (#1498)
Co-authored-by: Elisis <gtandemmodding@gmail.com>
Co-authored-by: GitHub GTNH Actions <>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Fixed annoying cover message bug
* Spotless
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fixes https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/11728
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* Replace TSS Coils with Titanium-Platinum Ones
- Created a new material, TPV-Alloy, made from Titanium, Platinum and Vanadium (3/3/1);
- Replaced the Tungstensteel Coil Block with a TPV one, to make it properly included in EV while adding a Platinum sink in that tier;
* Simplified Metal Proportion for TPV
* change tpv ebf temp to 3k to be even with TSS
(cherry picked from commit 52dda9f666d8e1b2d220a0b2d9e24513ad8a4490)
* add TPV mixer recipe
(cherry picked from commit 30b6cf62c14165add271a1ecc4a322ab0ce609d1)
* add tpv as metal via tag
(cherry picked from commit 75dba7283e26b6e2f717a3230d6369e4cbe20c8e)
* Spotless apply for branch EV_Coil_Change for #1211 (#1482)
* Remove convert gendustry bees code (#1187)
* Remove convert gendustry bees code
* fix derp. run BS update
Co-authored-by: Martin Robertz <dream-master@gmx.net>
* Added check to API if the block should drop its inventory on break (#1479)
* Added check to API if the block should drop its inventory on break
* Apply spotless
* Changed should drop flag to take index argument
* spotlessApply
Co-authored-by: DianeXD <64360468+DianeXD@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Maxim <maxim235@gmx.de>
Co-authored-by: Steelux <70096037+Steelux8@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
* move TSS and TPV to ev (Mixer recipe)
(cherry picked from commit 74dc0da61db49102cc3e073f5c506e8c494c508f)
* add info to Nei
* Spotless apply for branch EV_Coil_Change for #1211 (#1483)
* Remove convert gendustry bees code (#1187)
* Remove convert gendustry bees code
* fix derp. run BS update
Co-authored-by: Martin Robertz <dream-master@gmx.net>
* Added check to API if the block should drop its inventory on break (#1479)
* Added check to API if the block should drop its inventory on break
* Apply spotless
* Changed should drop flag to take index argument
* spotlessApply
Co-authored-by: DianeXD <64360468+DianeXD@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Maxim <maxim235@gmx.de>
Co-authored-by: Steelux <70096037+Steelux8@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: DianeXD <64360468+DianeXD@users.noreply.github.com>
Co-authored-by: Maxim <maxim235@gmx.de>
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* oreline
* ilmenite
* update BS+SA
* Revert "update BS+SA"
This reverts commit 00c0d26b5d4963a42c7cd6721cc9444fac8fd2c2.
* add missing import
* garnet
* Spotless apply for branch ore for #1210 (#1481)
* Remove convert gendustry bees code (#1187)
* Remove convert gendustry bees code
* fix derp. run BS update
Co-authored-by: Martin Robertz <dream-master@gmx.net>
* Added check to API if the block should drop its inventory on break (#1479)
* Added check to API if the block should drop its inventory on break
* Apply spotless
* Changed should drop flag to take index argument
* spotlessApply
Co-authored-by: DianeXD <64360468+DianeXD@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Maxim <maxim235@gmx.de>
Co-authored-by: Yang Xizhi <60341015+GlodBlock@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
* green vitriol recipe
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: DianeXD <64360468+DianeXD@users.noreply.github.com>
Co-authored-by: Maxim <maxim235@gmx.de>
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* Added check to API if the block should drop its inventory on break
* Apply spotless
* Changed should drop flag to take index argument
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* Remove convert gendustry bees code
* fix derp. run BS update
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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