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AgeCommit message (Collapse)Author
2020-12-26Fixes chest buffers at higher tiers not workingPrometheus0000000
2020-12-26Restrict pipes to the correct metaJason Mitchell
2020-12-26Remove hand crafting recipes for fuel rodsPrometheus0000000
2020-12-26Adds long distance Item & Fluid pipelines and pipes. Inspired/ported from ↵Jason Mitchell
GT6 under LGPL.
2020-12-26Readability cleanupJason Mitchell
2020-12-26Update ranges (from upstream)Jason Mitchell
2020-12-26Machine Block Update changesJason Mitchell
* Conditionally trigger an update on front facing (Needed for pipelines) * Use a queue instead of recursion
2020-12-26Misc cleanup/reformatsJason Mitchell
2020-12-26Remove a bunch of commented out stuff (mainly higher tier single blocks)Jason Mitchell
2020-12-25Fix single block pump descriptionGlease
2020-12-25Merge pull request #370 from 4gname/patch-2Martin Robertz
Fixed checking of Filter Casings in Cleanroom
2020-12-25Merge pull request #381 from Prometheus0000/rodMartin Robertz
Change rod to amount it should be
2020-12-24Change rod to amount it should bePrometheus0000
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/7156
2020-12-24Heating Coil Logic Overhaulbartimaeusnek
2020-12-22Change crop harvester recipePrometheus0000000
2020-12-21attempt fix cme on gt block updatebotn365
attempt to fix a concurentModificationexeption crash when having large gt block updates
2020-12-19Merge pull request #375 from dvdmandt/experimentalMartin Robertz
Remove EU costs from covers
2020-12-19use getAccesble slots againkorneel vandamme
2020-12-19make getAccessibleSlots more optimesed for pipeskorneel vandamme
2020-12-19Remove EU costs from coversDavid Lindström
2020-12-16Merge pull request #374 from Prometheus0000/fix_combMartin Robertz
Fix comb drop (ganymede dust)
2020-12-16Fix comb drop (ganymede dust)Prometheus0000000
2020-12-13Cache steam fluid IDs on startup and use those instead of string ↵Jason Mitchell
comparisions everywhere. NOTE: Also drops MFR steam compat
2020-12-14add animated texture for the valveDreamMasterXXL
2020-12-13moved recipes to assemblerDreamMasterXXL
2020-12-13removed redundant variableKiloJoel
2020-12-13removed redundant methodKiloJoel
2020-12-13added steam valve coverKiloJoel
2020-12-12fix(rendering): UV Mapping on tilesLéa Gris
- Fix all faces use the same UV mapping and orientation to be same as standard vanilla full blocks Vanilla blocks's face rendering. - Fix the orientation of bottom-face's arrow overlay with fixed UV of the `GT_MetaTileEntity_Buffer` type machines (filters, buffers, regulators) - Fix UV mapping of item pipes restrictor overlay - Fix UV mapping of fluid pipes blocked input overlay orientation on all sides - Fix UV mappiong of thick covers - Remove the now useless and broken custom UVMapped vertices at the bottom face. ![](https://i.imgur.com/MImsbQY.png)
2020-12-11fix cleanroom check structureLex
2020-12-10add the option to disable input filter (#365)botn365
2020-12-09Update ECE TTPrometheus0000000
2020-12-07Fix Hermetic Casing NameEthryan
[#7062](https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/7062)
2020-12-07Merge pull request #366 from GTNewHorizons/more-cache-packerMartin Robertz
add simple allowPutStack cache
2020-12-07add simple allowPutStack cachekorneel vandamme
2020-12-07Drilling plant uses absolute coordinates where single block uses relativerepo_alt
2020-12-05This makes batteries drain/charge their tier loss extra charging their ↵David Lindström
contained machines buffer
2020-12-04Non-GT ores support for the seismic prospector (GT++, BW(?))repo_alt
2020-11-30Merge pull request #360 from GTNewHorizons/fix-overfill-quantumchestMartin Robertz
fix over filling quantumchest
2020-11-30ony set to max if it has to muchkorneel vandamme
2020-11-30fix(integrated_circuit): mask comparison mode bits from damage (#359)Léa Gris
2020-11-29fix over filling quantumchestkorneel vandamme
2020-11-29add(BloodArsenal)add blood infused iron to metal and add fine wires for the ↵DreamMasterXXL
vampire ring
2020-11-29Merge pull request #358 from GTNewHorizons/integrated_circuitMartin Robertz
fix(itegrated_circuit): starts at 0
2020-11-29fix(itegrated_circuit): starts at 0Léa Gris
2020-11-28add caching to boxinator + other optimazationkorneel vandamme
2020-11-27Merge pull request #354 from GTNewHorizons/fix-infinit-whileMartin Robertz
fix-infinit-while
2020-11-26minor fix on getIconFromDamage check damage >0 (#356)Léa Gris
* fix(getIconFromDamage): add check damage >0
2020-11-27feat(gregtech): visual programmed circuit (#355)Léa Gris
* feat(gregtech): visual programmed circuit Add: Feature a configuration display for the programmed circuit (integrated circuit). Address feature request https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/6993 * fix(bug): potential out of bound index
2020-11-27fix-infinit-whilebotn365
fix porention infinit while loop wit barrels/drawers