Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-09-03 | Merge branch 'unstable' into CircuitChemistryUpdateFollowup | Blood-Asp | |
2017-07-31 | Added a new Basic Circuit: Microprocessor | Johannes Gäßler | |
Produced similarly to the Integrated Processor, but yields 2 Basic Circuits instead of 1 Good Circuit. | |||
2017-07-31 | Overhauled the Wetware Circuit recipes | Johannes Gäßler | |
They no longer need beer. Also the basic Wetware Processor only needs 1 Wetware Circuit Board. | |||
2017-07-26 | Overhauled Fiberglass Circuit Board | Johannes Gäßler | |
Renamed: Fiberglass Circuit Board -> Fiber-Reinforced Circuit Board Fiber-Reinforced Boards are now made by combining Epoxy Resin with either Glass Fiber or Carbon Fiber. Glass Fiber is produced from Borosilicate Glass, which is in turn produced from Glass and Boron. To make this feasible Salt and Rock Salt now yield Borax as a byproduct. | |||
2017-07-25 | Added a new Circuit board tier: Plastic Circuit Board | Johannes Gäßler | |
2017-07-09 | update change | SLiMylya | |
2017-07-08 | add icon battery | SLiMylya | |
2017-06-25 | Merge branch 'BrickedBlastFurnace' into unstable | Johannes Gäßler | |
Conflicts: src/main/java/gregtech/GT_Mod.java src/main/java/gregtech/api/enums/Materials.java src/main/java/gregtech/common/GT_Proxy.java src/main/java/gregtech/common/blocks/GT_Block_Casings4.java src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java | |||
2017-06-18 | Merge remote-tracking branch 'origin/unstable' into OilRefining | Johannes Gäßler | |
Conflicts: src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java | |||
2017-06-17 | Implemented crafting recipes for the Bricked Blast Furnace | Johannes Gäßler | |
fixed Glass Hammering consuming 40x more energy than intended Fixed Hammer recipes that (presumably unintentionally) had 10EUt, 16 ticks instead of 16EUt, 10 ticks. Renamed Dense Bricks -> Firebricks | |||
2017-06-13 | Reworking DataOrb and DataStick | Techlone | |
2017-06-05 | Added Rape Crop as a new source of Seed Oil | Johannes Gäßler | |
2017-03-01 | More circuit balancing | Blood-Asp | |
2017-02-28 | Circuit changes | Blood-Asp | |
2016-10-22 | Add Naquadah fuel rods and fix some Assemblyline recipes | Blood-Asp | |
Naquadah fuel = Mox with 10x runtime. | |||
2016-09-28 | Remove .bats since Curse does not like them. Take from old builds if needed. | Blood-Asp | |
2016-07-22 | Various fixes/cleanup | Muramasa | |
Game will no longer crash without UBC loaded Added missing mallet textures to materialicon Lignite | |||
2016-07-01 | First Assemblyline recipes | Blood-Asp | |
2016-07-01 | Adding LuV, ZPM and UV components | Blood-Asp | |
2016-06-23 | Add new Fuel, Fix emitter and field gen recipes, add charcoal/lignite block ↵ | Blood-Asp | |
fuel values | |||
2016-06-23 | Changed Field Generator recipes | Blood-Asp | |
2016-04-10 | Changed a few things to make the Soft Hammer more noticeable from the Hard ↵ | Draknyte1 | |
Hammer. Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407 # Conflicts: # src/main/java/gregtech/api/enums/OrePrefixes.java # src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java | |||
2016-03-19 | Add Fluid Filter and Regulator covers | Blood-Asp | |
2016-01-16 | Adding last missing modular armor textures | Blood-Asp | |
2016-01-03 | Explosives rework | Blood-Asp | |
2015-12-28 | fix armor textures and init | Blood-Asp | |
2015-12-25 | Overriding IC2 fuel rods | Blood-Asp | |
2015-12-06 | Moved Sulfide ore processing from IHL to GT | Blood-Asp | |
2015-11-18 | GT Bee fix + new crop textures. | Blood-Asp | |
2015-11-01 | Added new crop drops and processing recipes. | Blood-Asp | |
2015-10-24 | missing textures | Blood-Asp | |
The resources were missing all experimental textures. | |||
2015-10-21 | Move source files | Shawn Buckley | |