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path: root/src/main/resources/assets/gregtech/textures
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2022-12-02Rewrite GUIs with ModularUI (#239)miozune
* port most of the radio hatch to modularuii * be done with this radio hatch. fuck colors * radio hatch right bar color woooo * spotless hell * final color fix ffs * a bit of tweak * NEI * Windmill * LESU * cleanup * Water Pump, Destructopack, cleanup * Circuit Programmer, Radiation Shutter * Use new MUI method for setOnScrollNumbers Co-authored-by: BlueWeabo <76872108+BlueWeabo@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> Former-commit-id: a717aa0117091559dd00bc0a10e54db2025979fc
2022-09-06add nei page and code rewrite for radhatch (#195)Yang Xizhi
* add neihandler for radhatch * spotlessApply (#196) Co-authored-by: Yang Xizhi <60341015+GlodBlock@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> * gui container and recipe logic rewrite * clean up * spotlessApply (#197) Co-authored-by: Yang Xizhi <60341015+GlodBlock@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> * request change * add sievert display and sound effect * Spotless apply for branch radhatch for #195 (#199) * fix DT construct and survivalConstruct having wrong offset (#198) * spotlessApply Co-authored-by: Glease <4586901+Glease@users.noreply.github.com> Co-authored-by: Yang Xizhi <60341015+GlodBlock@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Glease <4586901+Glease@users.noreply.github.com> Former-commit-id: bac12a5f712ca340284bdb6f3be4bb26a43f9594
2021-01-25New Casing from EmeraldsEmerald (#123)basdxz
Former-commit-id: c40a991698f54423fa2108f5c1086fdf2bcf1993
2020-06-22Added Autogenerated Casingsbartimaeusnek
Former-commit-id: 4533005bb093686fb3192113c572c3821cb5c36c
2019-10-10fixesbartimaeusnek
+added ASM fix for RWG +fixed conversion recipes if GT++ isnt installed +fixed texture loader +added mega distillation tower +made Circuit Assembly Line needs power +added heat level 9 for MamiTomoe +added capsules/fixed capsules +started working on bottles +started working on dyson swarm +added The Core picture +added bottle pngs +version increase Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> Former-commit-id: 59da6d7f671e9af160b45b0b9a3021048dbaaa9d
2019-09-21security patchesbartimaeusnek
+moved some commands, +fixed a typo +removed null items +rebalanced TheCore +added forestry compat (possible due to their LGPL license!) +fixed langfiles Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> Former-commit-id: cf1373fd88ba341662144023f989bc45fef3c48d
2019-09-14fixesbartimaeusnek
+added a warning to not disable Ross after world start +fixed a lot of broken recipes +further fixed bridge materials/OreDict +added Tiberium FuelRods +fixed lenses not showing up +fixed gem only materials +added NoBlast SubTag Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> Former-commit-id: 4ede8aeef53134b181aba6b15c5e372eda4ef9ea
2019-09-02Moar Fixesbartimaeusnek
+THTR now puts out the correct amount of IC2HotCoolant +improvements on the Unification Enforcer (added a way to convert old fluids) +fixed original EBF noble gas recipe to not be affected by lower tier gas +rebalanced ZPM+ Circuits +added new Textures by EmeraldsEmerald Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> Former-commit-id: 7cb480259f0cc023c04bc55a58785649b242cf8f
2019-08-28Several fixes, last planned pre 0.5 releasebartimaeusnek
+worked on Ross128bA +added config option for magical forrests on Ross128b +fixed non working Werkstoff recipes +added config options for CAL +added config option for new EBF Gas recipes +added pictures for circuits (thanks EmeraldsEmerald) -fixed CAL recipe Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> Former-commit-id: 70c7fc511c2ddacd908831e9d4501708bc23c332
2019-08-15added pngs to circuit assembly line partsbartimaeusnek
+fixed part recipes +hide trash from nei Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> Former-commit-id: 28aa41372e52886f7f8ce08e8452fabc440ebb14
2019-01-18[ImgBot] Optimize imagesImgBotApp
*Total -- 37.80kb -> 17.70kb (53.17%) /src/main/resources/assets/bartworks/textures/items/petriDish.png -- 2.96kb -> 0.43kb (85.46%) /BWLogo.png -- 3.88kb -> 0.63kb (83.84%) /src/main/resources/assets/bartworks/textures/GT2/gui/Destructopack.png -- 3.49kb -> 0.89kb (74.56%) /src/main/resources/assets/bartworks/textures/items/rotors/rotorPaper.png -- 1.21kb -> 0.57kb (52.91%) /src/main/resources/assets/bartworks/textures/GUI/GUIPrimitiveKUBox.png -- 1.68kb -> 0.79kb (52.71%) /src/main/resources/assets/bartworks/textures/GT2/gui/LESU.png -- 2.21kb -> 1.13kb (48.9%) /src/main/resources/assets/bartworks/textures/GUI/GUI_CircuitP.png -- 2.79kb -> 1.43kb (48.67%) /src/main/resources/assets/bartworks/textures/GUI/GUI_RSC.png -- 2.54kb -> 1.31kb (48.44%) /src/main/resources/assets/bartworks/textures/blocks/TransformerCoil.png -- 2.36kb -> 1.22kb (48.28%) /src/main/resources/assets/bartworks/textures/GUI/GUI_Windmill.png -- 2.00kb -> 1.07kb (46.53%) /src/main/resources/assets/bartworks/textures/GUI/RadHatch.png -- 2.22kb -> 1.19kb (46.52%) /src/main/resources/assets/bartworks/textures/items/rotors/rotorLeather.png -- 2.18kb -> 1.26kb (41.93%) /src/main/resources/assets/bartworks/textures/items/rotors/rotorWool.png -- 1.87kb -> 1.10kb (41.23%) /src/main/resources/assets/gregtech/textures/gui/basicmachines/BW.GUI.BioLab.png -- 3.08kb -> 1.95kb (36.53%) /src/main/resources/assets/bartworks/textures/items/rotors/rotorCombined.png -- 2.82kb -> 2.24kb (20.68%) /src/main/resources/assets/bartworks/textures/items/rotors/paperParts.png -- 0.53kb -> 0.50kb (6.59%)
2019-01-13fixesbartimaeusnek
+fixes circuit programmer consuming circuit when closed on servers +fixes BioLab gui not loading +reformat code +version increase
2019-01-09Bio Cultre System!bartimaeusnek
-Added the Bio Cultre System -Added the Bio Vat, Bio Lab and custom Glas types -Updated Copyright on the Files -Added a shitton of ressources -Added an API to for the Bio Cultre System -Added a Phyton Script for the ease of adding Glas Types to the Bio Vat -Fixed Spawning on custom blocks -Fixed Nuggets giving out boni in the windmill -Fixed tooltip again for the Windmill -Added dimensionsIDs to the BlockCoord class -Added apiJar, sourceJar, devJar to the grandlew output