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2022-06-23Spacetime temp fix (#1089)Connor-Colenso
* Update textures * Add credits to readme * Fix spacetime temp. Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-06-23Plasma forge fixes (#1086)Connor-Colenso
* Basis of changes. * Fix item stack and fluid vanishing. * Add new plasma forge UI, change tooltip and fix recipe map. * Fix corrupted fluid registry. * Fix fluids in recipes. Items still need adjusting. * Working. * Liquid spacetime and rename multi to D.T.P.S. so it can fit in GUI properly. * Make animation of spacetime fluid slower. * Fix recipe map (again). * Remove screwdriver junk. Clean up code slightly. * More cleaning. * Comments * Add hatch limitations and add some additional information. Also update NEI GUI. * Add proper recipes and change SpaceTime to a fluid not a gas. * Remove depreciated coil check (since I stole the IDs). * Remove depreciated coil check (since I stole the IDs). Add more comments. * Change temp of SpaceTime. * Add catalyst recipes + support for 16:16 fusion recipes. * Add comments. * Scala fix maybe? * Change plasma forge GUI. * Uncap temperature of materials. (Short -> Int) * Add chunkloading support (when multi is active). * Fix NEI merge issues. * fix used ids in kevlar * Add fluid support for laser engraver. * fix sh***t (cherry picked from commit 01851c100c52fd8292028cf6dda2cb136c617afc) * Add new intermediate materials to facilitate crafting. Also fix fusion typo. * Fix heat/fluid quantity display to be formatted correctly. * Change recipes to be more balanced. * Change residue fluid texture. * Restore better naming for multiblock. * Fix recipe typo. * Fix text not wrapping in multi controller. * Give laser engraver internal fluid storage. * Add IMC NEI support. * Update material properties. * Remove old dev comments. * Fix NEI texture. * Update/fix plasma forge recipes. * Increase max hatch count. * Increase max hatch count and fix mixing energy hatches. Plus quick check for processing time. * Fix spacetime recipe. * Update spacetime textures and add new item textures. * Remove manual spacetime fluid addition. * Add custom fluid texture override ability. * Update infinity and spacetime to use new custom fluid override texture. * Depreciate old recipe adding methods. * Refactor GT NEI handler. * Remove unnecessary import. * Remove debug comment. * Clean up auto generated fluid code. * Fix NPE and add a few comments. * Refactor GT NEI handler. * Update NEI GUIs. * More NEI fixes. * Update LCR NEI GUI. * Update error message. Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2022-06-19Custom animated material support (#1081)Connor-Colenso
* Add custom texture ability for items. * Fix warning. * Add custom texture for infinity. Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-06-19Add Plasma Forge (Endgame multi) (#1076)Connor-Colenso
* Basis of changes. * Fix item stack and fluid vanishing. * Add new plasma forge UI, change tooltip and fix recipe map. * Fix corrupted fluid registry. * Fix fluids in recipes. Items still need adjusting. * Working. * Liquid spacetime and rename multi to D.T.P.S. so it can fit in GUI properly. * Make animation of spacetime fluid slower. * Fix recipe map (again). * Remove screwdriver junk. Clean up code slightly. * More cleaning. * Comments * Add hatch limitations and add some additional information. Also update NEI GUI. * Add proper recipes and change SpaceTime to a fluid not a gas. * Remove depreciated coil check (since I stole the IDs). * Remove depreciated coil check (since I stole the IDs). Add more comments. * Change temp of SpaceTime. * Add catalyst recipes + support for 16:16 fusion recipes. * Add comments. * Scala fix maybe? * Change plasma forge GUI. * Uncap temperature of materials. (Short -> Int) * Add chunkloading support (when multi is active). * Fix NEI merge issues. * fix used ids in kevlar * Add fluid support for laser engraver. * fix sh***t (cherry picked from commit 01851c100c52fd8292028cf6dda2cb136c617afc) * Add new intermediate materials to facilitate crafting. Also fix fusion typo. * Fix heat/fluid quantity display to be formatted correctly. * Change recipes to be more balanced. * Change residue fluid texture. * Restore better naming for multiblock. * Fix recipe typo. * Fix text not wrapping in multi controller. * Give laser engraver internal fluid storage. * Add IMC NEI support. * Update material properties. * Remove old dev comments. * Fix NEI texture. Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2022-06-10oredict circuit parts and INDUCTOR (#1040)Yang Xizhi
2022-06-10Adjust NEI recipe pages (#1077)Connor-Colenso
* Add config support for changes. * Change ticks config to default OFF. * Usage -> Voltage for some cases. Also fix language translations. * Remove comment. * Remove redundant null check. * Bring back null checks (crashes). Move config to client. Adjust priorities so that if OC is detected it will display usage instead of voltage. * Remove null checks again (but for realsies this time). * Add language localisation. * Update language localisation. Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-06-06Disable ore achievement localization keys (#1071)MuXiu1997
Co-authored-by: Kiwi <42833050+Kiwi233@users.noreply.github.com> Co-authored-by: Kiwi <42833050+Kiwi233@users.noreply.github.com>
2022-04-24Add Fluid Storage Monitor Cover (#1027)MuXiu1997
* Add Fluid Storage Monitor Cover * Add support for normal cells etc. * Add Recipe
2022-04-24add quadruple input hatch (#1016)Yang Xizhi
* add quadruple input hatch * pull all fluid slot thing to GT_Container
2022-04-22Remove `interpolate` tags from mcmeta files (#1032)glowredman
Interpolation of animated textures was introduced in 1.8 snapshot 14w25a
2022-04-22Add new textures for MAX line circuits, credit to Spluff. (#1030)Colen
2022-04-19Add Threshold to Energy Detector Cover (#1025)MuXiu1997
* Add Threshold to Energy Detector Cover * Fix things * Refactor
2022-04-08Allows sorting of configuration circuits (#1012)MuXiu1997
* Allows sorting of configuration circuits * Fix things
2022-03-30Add fluid spaces for sifter GUI (#999)Elisis
2022-03-08sunnarium from glowstone in reactors (#971)Glease
* sunnarium from glowstone in reactors * change glowstone dust to 9 items (cherry picked from commit 24d7318ae8e73dc0082784e0a5872903b074dd2e) Co-authored-by: Martin Robertz <dream-master@gmx.net>
2022-02-25Fix 1 dot in Laser Engraver (#949)miozune
2022-02-23Base work adding 3 new tiers of coils. (#885)Alkalus
* Base work adding 4 new tiers of coils. * Remove OPV tier. Remove nonsensical coil tier tags. (Awak = UIV, really? No thanks) Add proper texture for Hypogen, Infinity and Eternal coils. * Revert avaratia dep via import by Alk. If someone can implement cosmic rendering here then great but that is well beyond me. Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-02-06Update zh_CN.lang (#923)Kiwi
* Update zh_CN.lang * Update zh_CN.lang Co-authored-by: [Kiwi233] <[huaxia0611@qq.com]>
2022-01-28Texture tooltips update (#903)Colen
* New circuits * Fix last tier ore dict * Colorfull tier tooltips (#898) * Make Repellator stop slimes spawning (#896) * Add special tooltip handling, requested by Colen Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com> Co-authored-by: glowredman <fredcraft00@gmail.com> * Fixed github shenanigans with new tier colours. * Update A LOT of textures (mostly minor) * Remove extraneous comments. * Remove obsolete comments and update materials.java. * Add tooltips for all batteries in base GT. * Remove test case Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com> Co-authored-by: glowredman <fredcraft00@gmail.com>
2022-01-27Add new xSMDs (#894)GTNH-Colen
* Add new xSMDs and xSMD wraps. * Add new xSMDs and xSMD wraps.
2022-01-27Backport gregicality textures (#893)GTNH-Colen
* Backported gregicality textures for UIV, UMV, UXV and MAX parts and remove OpV tier parts. None of these parts are used for anything currently but at least they aren't just carbon copies of UEV anymore. * Backported gregicality textures for UIV, UMV, UXV and MAX parts and remove OpV tier parts. None of these parts are used for anything currently but at least they aren't just carbon copies of UEV anymore.
2022-01-27Add new circuit tiers (#895)GTNH-Colen
* New circuits * Fix last tier ore dict * Colorfull tier tooltips (#898) * Make Repellator stop slimes spawning (#896) * Add special tooltip handling, requested by Colen Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com> Co-authored-by: glowredman <fredcraft00@gmail.com> Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com> Co-authored-by: glowredman <fredcraft00@gmail.com>
2022-01-19Fix typo (#882)GTNH-Colen
2022-01-15add a cover copy/paste tool (#872)Yang Xizhi
* add a cover copy/paste tool * check server side
2022-01-14Add recipe filter block (#870)Glease
* add recipe filter block * Add tooltip to recipe filter GUI & improve type filter UI interaction now you can click special slot in type filter UI to directly set the oreprefix based on the stack held on the cursor
2022-01-14ME output bus cache refactored (#868)repo-alt
* Allow toolbox usage for maintenance w/o opening GUI (Also resolves https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9044) * ME output bus cache refactored Now the bus will infinitely cache items until you connect it to ME network (this means that any other (overflow) output buses will never receive anything by default) This behaviour is toggleable by the screwdriver.
2022-01-11The tooltips your mod wishes it had (#858)YannickMG
* Add network support for chanining GT Tile GUIs * Implemented Cover Tabs for IGregTechTileEntity See GTNewHorizons/GT-New-Horizons-Modpack#9367 for details * Added IGuiIcon For easier addon extensibility of GT_GuiIcon Also fixed Ghost Circuit tab tooltip overlapping right-side cover tabs * Typo fix * Fixed unintended scala import * Tabs -> Spaces on the files I've touched * Propagate needsSteamVenting to UIs * Note special slot usage Determine whether a machine's recipe list ever makes use of the special slot * Add 2 configurable tooltip verbosity levels * Readability pass * New tooltip cache for flexibility It loads a configurable amount of lines per key based on the user's chosen verbosity levels * Let GT_GuiTooltipJava to use verbosity and LSHIFT * "Smart" auto-hiding tooltips * GT_GUIContainerMetaTile_Machine tooltip support * Rework Basic Machine tooltips * Wordy tooltips -> extended tooltips (clearer) * Fixed off-by-one error on power slot tooltips * Cleanup
2022-01-10Cover tabs (#856)YannickMG
* Add network support for chanining GT Tile GUIs * Implemented Cover Tabs for IGregTechTileEntity See GTNewHorizons/GT-New-Horizons-Modpack#9367 for details * Added IGuiIcon For easier addon extensibility of GT_GuiIcon Also fixed Ghost Circuit tab tooltip overlapping right-side cover tabs * Typo fix * Fixed unintended scala import * Tabs -> Spaces on the files I've touched
2022-01-06Add in game GUI to configure client preference (#852)Glease
* Add in game GUI to configure client preference * Fix backslash
2022-01-05Steel Alloy Smelter texture fix (#851)YannickMG
Fixed the special slot being on the wrong location on the steel alloy smelter png
2022-01-05Normalize Fluid Canner fluid handling and looks (#847)YannickMG
* Normalize Fluid Canner fluid handling and looks - By disabling sharedTank (on this, the only machine that uses the feature) the fluid canner gains a proper output tank. - Fixes UI interactions with the taking fluids out of the invisible fluit output slot with cells - Harmonizes UI with the look in NEI and with other basic machines * Removed unused FluidCannerNEI.png
2021-12-31Basicmachine gui slots highlight fix (#841)YannickMG
* Updated build script Also set developmentEnvironmentUserName = Developer * Added .vscode to .gitignore * Properly hide unused slots in basic machines - Adds methods to GT_Recipe_Map to determine whether it contains fluid inputs or outputs - Adds methods to GT_Slot_Holo to support turning it "off", which also turns off highlighting it on mouse-over - Uses those changes in GT_GUIContainer_BasicMachine to "turn off" slots unused by a machine - Some code clarification/deduplication in GT_GUIContainer_BasicMachine * Hide unused Replicator fluid output slot
2021-12-24add more turbine texture (#835)Yang Xizhi
2021-12-19Update zh_CN.lang (#827)Kiwi
Co-authored-by: [Kiwi233] <[huaxia0611@qq.com]>
2021-12-18Add tooltip to ghost circuit slot (#821)Glease
Also tweaked allowPutStack to consider configured circuits as well.
2021-12-15change sb manchine filter logic (#808)Yang Xizhi
* change sb manchine filter logic it will allow sb machine to accept more one stack of the same item when filer mode is off. fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9107 * add another mode * forget lang change
2021-12-11add Cryolite Bee and combs (#793)Martin Robertz
* add Cryolite Bee and combs * add Cryolite Block
2021-12-02add select circuit gui for machine and circuits itself (#773)Martin Robertz
also fixed some issue with basic machine gui introduced in 9d42b299def1c41bbc7a1f01efe445be28f54399 also retrofitted volumetric flask to use the new INetworkUpdatableItem and GT_Packet_UpdateItem, deprecating MessageSetFlaskCapacity in the meanwhile. To open the gui for machine, shift-left-click the circuit slot To open the gui for circuit, click any block (need to be sneaking if it's chest, furnace, etc) with the circuit held in hand. Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
2021-11-11Add 4 Slots to mixer output at hvMartin Robertz
re add red steel and Blue Steel recipe (hv) change fluid tank in Ev Mixer
2021-11-06Move the missing key of creative tab from Gregtech.lang to resourcesRaphael
2021-11-01QF[Kiwi233]
2021-10-31Update zh_CN.lang[Kiwi233]
2021-10-30Clean up translationsD-Cysteine
2021-10-19Research Completer - Added machine casing and assetsKiloJoel
2021-10-18add new machine casings for Hydro EnergyDreamMasterXXL
Rhodium Plated Palladium Machine Casing Iridium Mahine Casing
2021-10-16Merge pull request #670 from GTNewHorizons/Silicon-Alu-Autoclave-updateMartin Robertz
Silicon alu autoclave update
2021-10-13add indicator on hatchesGlodBlock
2021-10-09add GUI for output hatch fluid lockGlodBlock
2021-10-03Merge pull request #672 from Prometheus0000/New_stuffMartin Robertz
Add higher tier parts
2021-10-02fix chemical Bath gui to work with fluid outputDreamMasterXXL
(cherry picked from commit 5df6c16e3188e381a4042f0ae529759ac90f0065)