Age | Commit message (Collapse) | Author |
|
* Updated build script
Also set developmentEnvironmentUserName = Developer
* Added .vscode to .gitignore
* Properly hide unused slots in basic machines
- Adds methods to GT_Recipe_Map to determine whether it contains fluid inputs or outputs
- Adds methods to GT_Slot_Holo to support turning it "off", which also turns off highlighting it on mouse-over
- Uses those changes in GT_GUIContainer_BasicMachine to "turn off" slots unused by a machine
- Some code clarification/deduplication in GT_GUIContainer_BasicMachine
* Hide unused Replicator fluid output slot
|
|
|
|
Co-authored-by: [Kiwi233] <[huaxia0611@qq.com]>
|
|
Also tweaked allowPutStack to consider configured circuits as well.
|
|
* change sb manchine filter logic
it will allow sb machine to accept more one stack of the same item when filer mode is off.
fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9107
* add another mode
* forget lang change
|
|
* add Cryolite Bee and combs
* add Cryolite Block
|
|
also fixed some issue with basic machine gui introduced in 9d42b299def1c41bbc7a1f01efe445be28f54399
also retrofitted volumetric flask to use the new INetworkUpdatableItem and GT_Packet_UpdateItem, deprecating MessageSetFlaskCapacity in the meanwhile.
To open the gui for machine, shift-left-click the circuit slot
To open the gui for circuit, click any block (need to be sneaking if it's chest, furnace, etc) with the circuit held in hand.
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
|
|
re add red steel and Blue Steel recipe (hv)
change fluid tank in Ev Mixer
|
|
|
|
|
|
|
|
|
|
|
|
Rhodium Plated Palladium Machine Casing
Iridium Mahine Casing
|
|
Silicon alu autoclave update
|
|
|
|
|
|
Add higher tier parts
|
|
(cherry picked from commit 5df6c16e3188e381a4042f0ae529759ac90f0065)
|
|
|
|
|
|
|
|
(cherry picked from commit 4544849c1afe7a6aa9a5da370cb98b19bad25c53)
|
|
LV is 1 Slot
MV is 2 Slots
HV is 3 Slots
EV is 4 Slots
remove Silicon ebf recipe
added new Sio2 recipes
|
|
New casing for HTGR
|
|
|
|
|
|
|
|
Tea , cucumber etc...
|
|
|
|
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
|
|
Also migrated from defer to lazy where possible
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fix missing texture 609 warning
|
|
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
|
|
|
|
- Add glow support for all sides and states of iconset machines (same as with basicmachines).
Automated code cleanup with IDEA of:
- Optiimise all imports (remove unused, sort)
- Reorder all modifiers to the canonical preferred order (as stated in the Java Language Specification)
- Add all missing @Override annotations
|
|
Provides an implementation-free API Texture factory an builder.
Deprecates gregtech.api.objects.GT_*Texture.java classes
Once all GregTech add-on will be migrated to the new implemnetation-free API,
changes to the implementation will not affect the add-on.
For now, this API allow rendering of in-world glow textures.
In-inventory/hand rendering of glow texture require implementation changes
that are postponed until no add-on uses the deprecated embedded implementation API.
|
|
Support glow textures on all sides and states of basic machines.
When a glow is irrelevant, a blank placeholder still maintain support for
customization from resource packs.
|
|
Add code support and blank glow placeholders so resource pack can provide own glow.
Applies to:
- Chest Buffer
- Item Filter
- Distributor
- Regulator
- SuperBuffer
- Type Filter
|
|
|
|
|
|
|
|
Renders on:
- Teleporter
- Monster Repellator
- Microwave Energy Transmitter
|
|
place-holder blank to support glow texture in resourcepack
|