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2016-04-10Changed a few things to make the Soft Hammer more noticeable from the Hard ↵Draknyte1
Hammer. Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407 # Conflicts: # src/main/java/gregtech/api/enums/OrePrefixes.java # src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java
2016-03-19Add Fluid Filter and Regulator coversBlood-Asp
2016-01-16Adding last missing modular armor texturesBlood-Asp
2016-01-03Explosives reworkBlood-Asp
2016-01-02More new modular armor textures.Blood-Asp
2016-01-02New Modular Armor modelsBlood-Asp
2015-12-28fix armor textures and initBlood-Asp
2015-12-25Merge pull request #376 from miuirussia/patch-1Blood-Asp
More beautiful achievements display
2015-12-25Overriding IC2 fuel rodsBlood-Asp
2015-12-24More beautiful achievements displayMIUI Russia
2015-12-06Moved Sulfide ore processing from IHL to GTBlood-Asp
2015-12-06bunch of fixedBlood-Asp
Added new multiblock guis shortend HP turbine name to fit gui added reinforced block reprocessing fixed crash on AE2 removal expanded large boiler tooltips fixed chinsel marble processing added some recipes for alloys
2015-11-18GT Bee fix + new crop textures.Blood-Asp
2015-11-01Added new crop drops and processing recipes.Blood-Asp
2015-10-25Fix sulfuric gas textureBlood-Asp
2015-10-24Update Crop TexturesBlood-Asp
2015-10-24missing texturesBlood-Asp
The resources were missing all experimental textures.
2015-10-21Reformat codeShawn Buckley
2015-10-21Move source filesShawn Buckley