Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-15 | Merge remote-tracking branch 'origin/unstable' into ChemistryUpdate | Johannes Gäßler | |
Conflicts: src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_Cleanroom.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler.java src/main/java/gregtech/loaders/load/GT_FuelLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java | |||
2017-06-13 | Reworking DataOrb and DataStick | Techlone | |
2017-06-04 | wire/pipe hiding/reduced size | Technus | |
2017-05-15 | Added a GUI for the Large Chemical Reactor | Johannes Gäßler | |
2017-05-12 | Merge branch 'ChemistryUpdate' into LargeChemicalReactor | Johannes Gäßler | |
Conflicts: src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java | |||
2017-05-09 | Added new textures for the LCM, using them now | Johannes Gäßler | |
2017-04-30 | Chem reactors can now output 2 items, implemented recipes for Nitric | Johannes Gäßler | |
Acid,added utility methods to get Material cells or integrated circuits, it's now possible to declare a temperature for automatically created fluids / gases | |||
2017-04-01 | Updated Achievements to fit changed circuits | Blood-Asp | |
2017-03-15 | Implement #292. | Dimach | |
2017-03-01 | More circuit balancing | Blood-Asp | |
2017-02-28 | Merge pull request #904 from Techlone/unstable | Blood-Asp | |
Add new semiconductors and indium recipe | |||
2017-02-28 | Circuit changes | Blood-Asp | |
2017-02-17 | Add new semiconductors and indium recipe | Techlone | |
2017-02-11 | Finish Cleanroom | Blood-Asp | |
2016-10-22 | Add Naquadah fuel rods and fix some Assemblyline recipes | Blood-Asp | |
Naquadah fuel = Mox with 10x runtime. | |||
2016-10-19 | Add EnderIO Rocket Fuel compat | Blood-Asp | |
2016-10-17 | Add the missing food crops | Blood-Asp | |
2016-09-28 | Remove .bats since Curse does not like them. Take from old builds if needed. | Blood-Asp | |
2016-07-27 | Merge pull request #569 from OneEyeMaker/NewFeatures | Blood-Asp | |
New Heating coils. | |||
2016-07-27 | Makes GT Sound volume adjustable via proper sliders. | Draknyte1 | |
2016-07-26 | Merge branch 'experimental' into NewFeatures | OneEyeMaker | |
2016-07-26 | Coils should be deprecated | OneEyeMaker | |
2016-07-26 | Separated multiblock overlay and gui textures | Muramasa | |
2016-07-24 | Redesigned achievements. | OneEyeMaker | |
2016-07-22 | Various fixes/cleanup | Muramasa | |
Game will no longer crash without UBC loaded Added missing mallet textures to materialicon Lignite | |||
2016-07-21 | Redefined some wires. Added last heating coil block. | OneEyeMaker | |
2016-07-20 | Added new tier of heating coils. | OneEyeMaker | |
//TODO: Find material for LuV coils. | |||
2016-07-18 | Restored broken compatibility. | OneEyeMaker | |
2016-07-17 | Updated tooltips | OneEyeMaker | |
2016-07-17 | Added new heating coil blocks. | OneEyeMaker | |
2016-07-16 | Initial | Muramasa | |
This is more of a test and resource for when I eventually rewrite the GT5U ore texture/metadata system. | |||
2016-07-01 | Small fixes and rebalances | Blood-Asp | |
2016-07-01 | First Assemblyline recipes | Blood-Asp | |
2016-07-01 | Adding LuV, ZPM and UV components | Blood-Asp | |
2016-06-23 | Add new Fuel, Fix emitter and field gen recipes, add charcoal/lignite block ↵ | Blood-Asp | |
fuel values | |||
2016-06-23 | Changed Field Generator recipes | Blood-Asp | |
2016-06-21 | Bug fixes for my commits | Muramasa | |
Removed commented out old turbine texture code Fixed Diesel Engine "Fuel Value" unit to EU/L Fixed mistake with Diesel Engine tooltip. Now asks for Gear boxes. Forgot to add recipe for Engine Intake. Redone the Gas/HPSteam turbine recipes. Fixed Oxygen/Lube being consumed if there is diesel in the hatch, but not enough for the engine to run Updated Engine GUI | |||
2016-06-19 | Merge remote-tracking branch 'refs/remotes/Blood-Asp/experimental' into ↵ | Muramasa | |
DieselGenerator | |||
2016-05-24 | Fixes #367 by adding missing buttons to guis | Muramasa | |
2016-05-20 | Basically a rewrite | Muramasa | |
2016-04-29 | Implemented Output Calculation | Muramasa | |
2016-04-28 | More Cleanup and finalizing | Muramasa | |
2016-04-19 | Main Commit | Muramasa | |
2016-04-17 | Revert "Turbine Rebalance" | Muramasa | |
This reverts commit ddc0c4299e8d3c703b6b93f876ce38f961d08236. | |||
2016-04-17 | Turbine Rebalance | Muramasa | |
Added 3 new turbine casings to rebalance the turbines. Also changed turbine controller recipes to fit the rebalance. Large Steam: Steel Turbine Casing Large HP Steam Turbine: Stainless Steel Turbine Casing Large Gas Turbine: Steel Turbine Casing Large Diesel Turbine: Titanium Turbine Casing Large Plasma Turbine: Tungstensteel Turbine Casing | |||
2016-04-10 | Changed a few things to make the Soft Hammer more noticeable from the Hard ↵ | Draknyte1 | |
Hammer. Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407 # Conflicts: # src/main/java/gregtech/api/enums/OrePrefixes.java # src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java | |||
2016-03-19 | Add Fluid Filter and Regulator covers | Blood-Asp | |
2016-01-16 | Adding last missing modular armor textures | Blood-Asp | |
2016-01-03 | Explosives rework | Blood-Asp | |
2016-01-02 | More new modular armor textures. | Blood-Asp | |