Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-10-22 | Add Naquadah fuel rods and fix some Assemblyline recipes | Blood-Asp | |
Naquadah fuel = Mox with 10x runtime. | |||
2016-10-19 | Add EnderIO Rocket Fuel compat | Blood-Asp | |
2016-10-17 | Add the missing food crops | Blood-Asp | |
2016-09-28 | Remove .bats since Curse does not like them. Take from old builds if needed. | Blood-Asp | |
2016-07-27 | Merge pull request #569 from OneEyeMaker/NewFeatures | Blood-Asp | |
New Heating coils. | |||
2016-07-27 | Makes GT Sound volume adjustable via proper sliders. | Draknyte1 | |
2016-07-26 | Merge branch 'experimental' into NewFeatures | OneEyeMaker | |
2016-07-26 | Coils should be deprecated | OneEyeMaker | |
2016-07-26 | Separated multiblock overlay and gui textures | Muramasa | |
2016-07-24 | Redesigned achievements. | OneEyeMaker | |
2016-07-22 | Various fixes/cleanup | Muramasa | |
Game will no longer crash without UBC loaded Added missing mallet textures to materialicon Lignite | |||
2016-07-21 | Redefined some wires. Added last heating coil block. | OneEyeMaker | |
2016-07-20 | Added new tier of heating coils. | OneEyeMaker | |
//TODO: Find material for LuV coils. | |||
2016-07-18 | Restored broken compatibility. | OneEyeMaker | |
2016-07-17 | Updated tooltips | OneEyeMaker | |
2016-07-17 | Added new heating coil blocks. | OneEyeMaker | |
2016-07-16 | Initial | Muramasa | |
This is more of a test and resource for when I eventually rewrite the GT5U ore texture/metadata system. | |||
2016-07-01 | Small fixes and rebalances | Blood-Asp | |
2016-07-01 | First Assemblyline recipes | Blood-Asp | |
2016-07-01 | Adding LuV, ZPM and UV components | Blood-Asp | |
2016-06-23 | Add new Fuel, Fix emitter and field gen recipes, add charcoal/lignite block ↵ | Blood-Asp | |
fuel values | |||
2016-06-23 | Changed Field Generator recipes | Blood-Asp | |
2016-06-21 | Bug fixes for my commits | Muramasa | |
Removed commented out old turbine texture code Fixed Diesel Engine "Fuel Value" unit to EU/L Fixed mistake with Diesel Engine tooltip. Now asks for Gear boxes. Forgot to add recipe for Engine Intake. Redone the Gas/HPSteam turbine recipes. Fixed Oxygen/Lube being consumed if there is diesel in the hatch, but not enough for the engine to run Updated Engine GUI | |||
2016-06-19 | Merge remote-tracking branch 'refs/remotes/Blood-Asp/experimental' into ↵ | Muramasa | |
DieselGenerator | |||
2016-05-24 | Fixes #367 by adding missing buttons to guis | Muramasa | |
2016-05-20 | Basically a rewrite | Muramasa | |
2016-04-29 | Implemented Output Calculation | Muramasa | |
2016-04-28 | More Cleanup and finalizing | Muramasa | |
2016-04-19 | Main Commit | Muramasa | |
2016-04-17 | Revert "Turbine Rebalance" | Muramasa | |
This reverts commit ddc0c4299e8d3c703b6b93f876ce38f961d08236. | |||
2016-04-17 | Turbine Rebalance | Muramasa | |
Added 3 new turbine casings to rebalance the turbines. Also changed turbine controller recipes to fit the rebalance. Large Steam: Steel Turbine Casing Large HP Steam Turbine: Stainless Steel Turbine Casing Large Gas Turbine: Steel Turbine Casing Large Diesel Turbine: Titanium Turbine Casing Large Plasma Turbine: Tungstensteel Turbine Casing | |||
2016-04-10 | Changed a few things to make the Soft Hammer more noticeable from the Hard ↵ | Draknyte1 | |
Hammer. Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407 # Conflicts: # src/main/java/gregtech/api/enums/OrePrefixes.java # src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java | |||
2016-03-19 | Add Fluid Filter and Regulator covers | Blood-Asp | |
2016-01-16 | Adding last missing modular armor textures | Blood-Asp | |
2016-01-03 | Explosives rework | Blood-Asp | |
2016-01-02 | More new modular armor textures. | Blood-Asp | |
2016-01-02 | New Modular Armor models | Blood-Asp | |
2015-12-28 | fix armor textures and init | Blood-Asp | |
2015-12-25 | Merge pull request #376 from miuirussia/patch-1 | Blood-Asp | |
More beautiful achievements display | |||
2015-12-25 | Overriding IC2 fuel rods | Blood-Asp | |
2015-12-24 | More beautiful achievements display | MIUI Russia | |
2015-12-06 | Moved Sulfide ore processing from IHL to GT | Blood-Asp | |
2015-12-06 | bunch of fixed | Blood-Asp | |
Added new multiblock guis shortend HP turbine name to fit gui added reinforced block reprocessing fixed crash on AE2 removal expanded large boiler tooltips fixed chinsel marble processing added some recipes for alloys | |||
2015-11-18 | GT Bee fix + new crop textures. | Blood-Asp | |
2015-11-01 | Added new crop drops and processing recipes. | Blood-Asp | |
2015-10-25 | Fix sulfuric gas texture | Blood-Asp | |
2015-10-24 | Update Crop Textures | Blood-Asp | |
2015-10-24 | missing textures | Blood-Asp | |
The resources were missing all experimental textures. | |||
2015-10-21 | Reformat code | Shawn Buckley | |
2015-10-21 | Move source files | Shawn Buckley | |