aboutsummaryrefslogtreecommitdiff
path: root/src/main/resources
AgeCommit message (Collapse)Author
2024-09-11Steam Machine Fixes & Improvements (#3143)PlayfulPiano
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-10Add higher tiered fluid regulators (#3061)kstvr32
Co-authored-by: kstvr32 <kstvr32@gmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-08Adds Infinite Spray Can, left click event for item behaviors (#3085)querns
Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-08Fix some mistakes in GT++ stuff (#3119)Александр
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-07Finishing touches on black hole compressor (#3060)Mary
Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: BucketBrigade <138534411+CookieBrigade@users.noreply.github.com>
2024-09-07Fix AAL tooltips (#3087)HoleFish
Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-07Fix overlapped IDs for sounds and add two new sounds (#3093)Volence
Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-06Multiblock machine for Fluid Solidifier (#2808)OmdaCZ
Co-authored-by: Mary Hopson <doyoumined@gmail.com> Co-authored-by: GDCloud <gdcloudstrike@gmail.com> Co-authored-by: Dream Master <dream-master@gmx.net> Co-authored-by: Caedis <Caedis@users.noreply.github.com> Co-authored-by: NotAPenguin <michiel.vandeginste@gmail.com>
2024-09-06Halkonite/Superdense Plate fixes (#3081)Maya
2024-09-05UEV+ Material Diversity (#3045)NotAPenguin
2024-09-05Add superdense plates (#3050)Mary
Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-04Add support to disable pattern optimization in CRIBs (#3043)kstvr32
* add button to disable optimizing patterns in CRIBs * spotless --------- Co-authored-by: kstvr32 <kstvr32@gmail.com> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-03Steam Hatch texture update (#3020)Elkatra2
* Steam Hatch texture update * apply spotless --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-03Laser Engraver fixes (#3024)Mary
* Better renderer adder, fixes plate not appearing in NEI preview * Lower minimum casing * New casing texture --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-01Godforge continuation (#2950)GDCloud
* fix wrong offset * improve item insertion window * finish upgrade material functionality * add tooltip to material button * add rhugnor gear * half serious upgrade costs (will definitely change) * fix stocking hatch not working for fuel supply * add information window * add heat formula info * add autobuild hint dot info * add phonon related items and fluids * first iteration of glitchy material renderer * tweak renderer overlay opacity * add new material * add phononic seed crystal and six-phased copper block * add recipes for phonon transfer medium chain * add solenoid block replacement * add creon * decouple smelting module structure * spotless weirdness * add most casing recipes and late loading method (for the special singularities) * add new singularity recipes * more recipes * add glow * generate more dragonblood parts * add upgrade costs * fix upgrade tree window scrollable weirdness * forgor glow texture * add last upgrade text + a random comma * re-add phonon medium abs recipe * add six-phased copper nanite recipe * fix button overlay being off by 1 pixel * fix merge mishaps * forgot to adjust debug buttons * fix stocking bus fuel insertion and fuel int overflow * add graviton shard ejection * minor structure oopsie * ejection button registration * ejection button tooltip * add graviton shard item * eject the right item + save ejection status to nbt * fix input bus amount npe * change rendering block offset * adapt eoh rendering to allow changing the star's size * initial rendering changes (make the blue star render) * change seed crystal recipes * another small seed crystal change * adjust item renderer * add tooltips * circuit oredict fix * tooltips, upgrade names, some experimental ui changes and small fixes * author * make star bigger * fix recipes * remove unnecessary tooltips * spotless * recipe adjustments * make magneto resonatic block craftable * change magneto resonatic gem autoclave times + spotless * add structurecheck button to modules * more recipe adjustments * fix extra material crash * more recipe adjustments * lower eternal singularity amounts * display recipetimes <1 sec properly * try to fix hasShiftDown crash * adjust plasma module recipes * swap placeholder names * implement rings disappearing/reappearing for renderer * utility for structure strings * buff plasma module parallel * fix itemlist * Spotless apply for branch godforge for #2950 (#3013) spotlessApply Co-authored-by: GitHub GTNH Actions <> --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2024-09-01Add bee in courtesy to DaddyDiddy (#2507)Nico Spiske
* [major] new effect, comb, flower, mutation condition * [minor] imports * Update GT_BeeDefinition.java * [minor] fancier processing * [patch] bs * Update ItemComb.java * Update SifterRecipes.java * [minor] nuked machine booster effect * Added back the effect but now with tick throttling. Right now it is set so the effect only gets triggered every 30 seconds. * SA & BS * [minor] add dynamic authority * rename comb type and bee reduce speed to super speed * update bs + sa * changed to fastest because super speed was 2x blinding (wired naming) --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-30Mainframe and gravi star texture fixes (#3002)GDCloud
texture fixes
2024-08-30Add duration since last shutdown (#2977)HoleFish
* machine message * fix & prass channel * machine message * fix & prass channel * fix machines that dont use regular onPostTick * follow error fixes and fix hatch check * oops * sa --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-30merge sources and fix dependenciesBlueWeabo
2024-08-29Compressor Multiblock (#2861)Mary
* Compressor boilerplate * Getting test structure working * Structure fixes * Implemented basic HIP and Black Hole structure elements complete with heat and black hole stabilization mechanics * Cooling glow, also HIP cools much slower than it heats * Got blue cooling texture working * spotless :3 * Force structure checks every 10 seconds like nano forge * Neutronium compressor recipemap created * Various strange changes attempting to get a neutronium compressor map working. Shelved for now * Absolutely going hog wild with neutronium testing * BIG RECIPE * Added Ollie author tag * Added a bunch of neutronium compressor recipes * Deeply cursed recipemap combining * Neutronium compressor structure * Black hole requirement for recipes established * Black hole implementation changed * Added black hole catalyzation * spotless * Removed neutronium compressor recipes from gt5u * Made eternal singularity work somehow * Boilerplate for new hatches * Tinkering * Split the multi in 4 * Fix refactor * Implemented the new black hole mechanic with catalysts. * Give speed bonuses/nerfs to recipes based on black hole. Shuffled some logic around * Imported real structures * Proper HIP implementation with heat sensor * Cut HIP mechanics from Neutronium * Restore Gangue for use in a black hole recipe * Made Gangue blocks load * sa+update deps * Added t1/t2 casings * Temporary casings for neutronium * SA from merge * Temporary HIP Textures * Temporary Black Hole textures * Support machinemode for black hole, support special value for compression * Don't let neutronium compressor do black hole recipes * Get all of the numbers in * Tooltip adjustments for readability * Casing fix and more tooltips * Correct structure tooltips * Improve legibility of HIP tooltip * 1 parallel per tier when overheated * Lost my privates * Fixed modern cast and imported the new textures * Removed very unnecessary logic * Nerf HIP parallels to 4 to make black hole better * Change all special value stuff to proper metadata --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-27implement whole multiblock hatch configuration copying (#2965)Glease
enable whole multiblock hatch configuration copying does not include crafting bus for now Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-27Bartworks cleaning (#2951)Connor-Colenso
* Remove added by bartworks from every single item * Fix germanglish * Works * Clean up a little * Ok, spiralled a little but hopefully worth it... * Spotless * Less "added by" * Clean up tooltips somewhat * more cleanups * Bit more cleaning * Spotless * Reduce random glass crap * Get rid of destructopack (useless) * Magneto work * Further refactor/cleanup * Move Boro tags to materials * Attempt fix * No longer needed * Go away * Rename * Remove dead recipes * Spotless apply for branch bartTooltips for #2951 (#2952) spotlessApply Co-authored-by: GitHub GTNH Actions <> * Add warded glass to HV * remove ignored --------- Co-authored-by: Connor Colenso <colen@CONNORSPC> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-26Texturework in GT++ (#2945)BlueHero233
* Leaves, Breads and Pizzas re texture * Crop Blocks Added * Fix Advanced Boilers top texture * Adding more controller faces * Remove redundant code * Finish controllers and code readability * spotlessApply to fix violations * Better Tank texture * Various Fixes * Various Fixes * Oopsies * Spotless Apply again... minor adjustments to drinks * Revert public api changes and scanner textures reference couldnt find reason why it was throwing NoSuchFieldError even when crops plus plus was recompiled with correct paths * spotless --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-26merge sources and edit mcmod.infoBlueWeabo
2024-08-26Extractor multi (#2966)Mary
* Boilerplate * Removed cursed galacticraft dependency. Sorry mitch :( * spotless * Spotless * Update GT_Loader_MetaTileEntities.java * Update to EMS casing * Finalize multi * Renamed * Small tooltip fix --------- Co-authored-by: ah-OOG-ah <75745146+ah-OOG-ah@users.noreply.github.com>
2024-08-25New Multi Autoclave (#2863)Volence
* Create basics of new multi * Fix forming and recipe processing. Fix tiering and display tiers in waila * Add textures, clean up some code, rework bonus calculations * Apply spotless * add amp limit * update deps * Revision: Add 128 mininum casings needed and tooltip * Revision: Change extended class to ExtendedPowerMultiBlockBase * Revisions: remove unecessary call to getBaseMetaTileEntity().sendBlockEvent * Revisions: revised code to break out calculations and show in waila, update calculations to be more inline with other multis * Finished some other changes and formatting, moved things to lang file * Update GT_Loader_MetaTileEntities to use star import * Update src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_MultiAutoclave.java * spotless --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: Mary <33456283+FourIsTheNumber@users.noreply.github.com>
2024-08-25Rename Dragon Blood bee and items (#2962)Volence
* Change the Dragon Blood and items based around it to be Dragonblood be to further reflect the items it produces * Add lang instance for bee
2024-08-23Cleaner abs recipe duration calc (#2949)chochem
* fix broken file * cleanup tier and duration for abs recipes --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-23Display real data stick for assembly line recipes in NEI (#2917)HoleFish
* display real data stick * spotless --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-23General beamline fixes, balancing (#2899)Elisis
* Remove cell chemistry, increase tiering of recipes from mask-making process * Fix LN2 and LOX in LINAC and Synchrotron * Fix Synchrotron structure definition antenna having a different meta to the actual block * Fix Accelerator Glass Hardness * Fix mobs spawning inside Synchrotron, make LiB6 rods less painful to make * Halve TC base recipe duration, loosen focus requirements for lower-tier wafers, add more detail to LINAC TT * Improve LINAC output energy eu/t scaling * Remove log * Spotless * Remove merge artifact * Spotless apply for branch beamline-fixes-2 for #2899 (#2900) spotlessApply Co-authored-by: GitHub GTNH Actions <> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com>
2024-08-23Europium bee line (#2818)Volence
* Add europium, neodymium, and rare earth bees. Normalize naming of combs and some bees with their products * fix a few more that were missed, and also apply the same logic to the comb drops * fix redstone bee to iron bee for neodymium * Made requirement for Europium bee mk 1 compact fusion controller and mk 2 for americium bee * Update block requirements to be more efficient for bbreeding * Cleaning up bee and comb names to be closer to what they produce, fix up some typos --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-23Add Structure Update button (#2941)HoleFish
* trigger * structure update button --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-23Cleaned Textures for Quantum and Gravi Star (#2947)ZaykieT
* Add files via upload * Add files via upload --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-22Add visual distinction for dimensional convergence (#2934)GDCloud
* change screen texture when convergence is active * forgor * remove magic number Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com> --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
2024-08-18Replace all instances of Master/Slave dynamic within Optical and Data ↵GirixK
Bank/Assline Connector hatches (#2918) * Replace all instances of Master/Slave dynamic * Rename to avoid confusion --------- Co-authored-by: GirixK <GirixK@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-17add covers that can hold some items (#2593)Glease
* add chest cover * Spotless apply for branch feature/chestcover for #2593 (#2594) * create window on the left * sa * add slot migration * add texture and T2&3 * add texture and T2&3 * spotless * fix bugs * add chest cover * small fix and spotless Co-Authored-By: GitHub GTNH Actions <> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: Nxer <43300390+Nxer@users.noreply.github.com> Co-authored-by: Nxer <306803661@qq.com>
2024-08-16Cleanup (#2904)miozune
* Remove redundant inputSeparation=true call * Remove deprecated MetaTileEntity#isDisplaySecondaryDescription * Always use ModularUI * Remove useModularUI * Remove unused GUI features * Remove IGlobalWirelessEnergy * Remove CommonValues.V & CommonValues.VN * More deprecation cleanup --------- Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-15Electric jukebox (#2827)Raven Szewczyk
* GT music system * Minor fix for some glitches when switching dimensions with P2Ps on both sides * Most features implemented except headphones * Implement wireless headphones * Disable debug mode * Spotless --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-15add forbidden getModItem calls (#2869)boubou19
* add forbidden getModItem calls * remove bartworks gmi * remove goodgenerators gmi * spotless * no more literals in getModItem calls * fix kekztech calls * fix kubatech calls * fix gregtech calls (1/?) * move WA from NHCore to GT5U * MTE enum expanded with bw values * MTE enum expanded with tectech values * fix inversion * fix gregtech calls (2/?) * copied enum from NHCore to GT5U and moved machine hulls * moved plasma gens and alloy smelters * moved machine matter amplifiers, assemblers, scanners, Pump, transformers * moved battery buffer 1,2,3,4, battery charger 4x4, dynamo hatches, energy hatches * moved wet transformers, hi amps transformers, turbo chargers, chest buffers, rock breakers, input hatches, output hatches * moved circuit assemblers * moved chemical bath, chemical reactor, fermenter, fluid canner, fluid extractor, fluid heater, mixer * moved autoclave, bending machine, compressor, cutting machine, distillery, electric furnace, electrolyzer, electromagnetic separator, extractor, extruder, fluid solidifier, forming press, forge hammer, lathe, precision laser engraver, macerator, matter fabricator, microwave, washing plant, polarizer, recycler, replicator, sifter, slicer, thermal centrifuge, wiremill, arc furnace, centrifuge, plasma arc furnace, canning machine * moved batteries * comment * spotless apply * yeet * imports * bronze blast furnace is no more since a while * sanitize kubatech MTE registration * merge GG's MTE enum into GT5U one * fix gregtech calls (3/4) * fix gt++ calls (1/?) * small cleanup * fix gt++ calls (2/3) * fix gt++ calls (3/3) * temporary test * fix config * Revert "temporary test" This reverts commit ad99b8a4736794aab1d01ff453809c6f7e721724. * disabled the GT check until GTNH-Intergalactic is merged into GT5U or at least its GT5U parts * spotless apply * dumb dumb * fix dynamic access to CustomItemList * update tests * fix scala test * fix script? * fix script? * actual fix? * there we go! * yeet GT for now, until we move the EOH Controller recipe somewhere else * fix dep
2024-08-13Final waterline visuals and small fix (#2864)NotAPenguin
* try to add baryonic matter fluid texture * fix baryonic matter custom fluid * adjust purified water names * do not form waterline multis without positioned hatches to prevent crashes * final baryonic matter texture
2024-08-13Adjust T4 waterline logic to avoid automation cheese (#2886)NotAPenguin
2024-08-14add single use saw (#2885)Glease
2024-08-11Faster dev boot times (120s --> 80s while profiling) (#2866)Jason Mitchell
* Faster dev boot times (120s --> 80s while profiling) * Clean up sloppy hard deps and properly gate them behind isModLoaded() checks. * Include CoreTweaks as runtime only non publishable for faster boot as well
2024-08-11Retier Laser Hatch amperage, add Laser Mirror, add customizable amperage to ↵Sampsa
Laser Hatches (#2859) * Remove laser recipes based on tiers * Add 4M and 16M Laser Hatches * Add Laser Mirror * Add Laser Mirror recipe * Refactor mirror * Add customizable amperage to laser source hatches * Hide lasers from NEI, add customizable amperage to target hatches * Fix missing connection branch * Address review
2024-08-09Buff later naqfuels and misc changes (#2847)Sampsa
* Buff later naqfuels and misc changes * Buff Mk5 alternate recipe speed
2024-08-08Finalize textures for items related to grade 8 purified water (#2848)NotAPenguin
* swap circuits in engraving for distilled water * change quark goop textures and water colors * add structure tooltip to grade 8 multi * display quark catalysts in t8 frontend * add simple uv treatment frontend to show lenses * add final quark catalyst textures and recipes * remove electromagnet from recipe * fix baryonic perfection recipemap and quark colors in scanner output
2024-08-08Added the miniature wormhole generator (#2800)RecursivePineapple
* Added the miniature wormhole generator * Updated structure & tooltip and added hatch hask * Fixed controller promotion not working * Initial work wormhole render + spotless + git strangeness * Fix wildcard imports * Removed redundant code + added more reasonable defaults * fix * sa * Remove debug print statements --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: CookieBrigade <138534411+cookiebrigade@users.noreply.github.com>
2024-08-07Adds progress indicator and item being researched to TecTech Research ↵querns
Station GUI (#2836) * Adds progress and output item to TT Researcher GUI * Fixes integer division, adds i18n
2024-08-05Waterline Texture Work (#2834)BlueHero233
* Updated T8 Casing Textures
2024-08-05Adding some stuff I removed long ago (#2702)Ryan Nasers
* Adding back in stuff I removed * Fixing connections * Idk what this was * Spotless --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>