Age | Commit message (Collapse) | Author |
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* Add network support for chanining GT Tile GUIs
* Implemented Cover Tabs for IGregTechTileEntity
See GTNewHorizons/GT-New-Horizons-Modpack#9367 for details
* Added IGuiIcon
For easier addon extensibility of GT_GuiIcon
Also fixed Ghost Circuit tab tooltip overlapping right-side cover tabs
* Typo fix
* Fixed unintended scala import
* Tabs -> Spaces on the files I've touched
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* Add in game GUI to configure client preference
* Fix backslash
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Fixed the special slot being on the wrong location on the steel alloy smelter png
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* Normalize Fluid Canner fluid handling and looks
- By disabling sharedTank (on this, the only machine that uses the feature) the fluid canner gains a proper output tank.
- Fixes UI interactions with the taking fluids out of the invisible fluit output slot with cells
- Harmonizes UI with the look in NEI and with other basic machines
* Removed unused FluidCannerNEI.png
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* Updated build script
Also set developmentEnvironmentUserName = Developer
* Added .vscode to .gitignore
* Properly hide unused slots in basic machines
- Adds methods to GT_Recipe_Map to determine whether it contains fluid inputs or outputs
- Adds methods to GT_Slot_Holo to support turning it "off", which also turns off highlighting it on mouse-over
- Uses those changes in GT_GUIContainer_BasicMachine to "turn off" slots unused by a machine
- Some code clarification/deduplication in GT_GUIContainer_BasicMachine
* Hide unused Replicator fluid output slot
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Co-authored-by: [Kiwi233] <[huaxia0611@qq.com]>
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Also tweaked allowPutStack to consider configured circuits as well.
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* change sb manchine filter logic
it will allow sb machine to accept more one stack of the same item when filer mode is off.
fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9107
* add another mode
* forget lang change
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* add Cryolite Bee and combs
* add Cryolite Block
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also fixed some issue with basic machine gui introduced in 9d42b299def1c41bbc7a1f01efe445be28f54399
also retrofitted volumetric flask to use the new INetworkUpdatableItem and GT_Packet_UpdateItem, deprecating MessageSetFlaskCapacity in the meanwhile.
To open the gui for machine, shift-left-click the circuit slot
To open the gui for circuit, click any block (need to be sneaking if it's chest, furnace, etc) with the circuit held in hand.
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
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# Conflicts:
# .gitignore
# build.gradle
# build.properties
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re add red steel and Blue Steel recipe (hv)
change fluid tank in Ev Mixer
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Rhodium Plated Palladium Machine Casing
Iridium Mahine Casing
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Silicon alu autoclave update
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Add higher tier parts
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(cherry picked from commit 5df6c16e3188e381a4042f0ae529759ac90f0065)
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(cherry picked from commit 4544849c1afe7a6aa9a5da370cb98b19bad25c53)
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LV is 1 Slot
MV is 2 Slots
HV is 3 Slots
EV is 4 Slots
remove Silicon ebf recipe
added new Sio2 recipes
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New casing for HTGR
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Tea , cucumber etc...
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Also migrated from defer to lazy where possible
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Fix missing texture 609 warning
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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- Add glow support for all sides and states of iconset machines (same as with basicmachines).
Automated code cleanup with IDEA of:
- Optiimise all imports (remove unused, sort)
- Reorder all modifiers to the canonical preferred order (as stated in the Java Language Specification)
- Add all missing @Override annotations
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Provides an implementation-free API Texture factory an builder.
Deprecates gregtech.api.objects.GT_*Texture.java classes
Once all GregTech add-on will be migrated to the new implemnetation-free API,
changes to the implementation will not affect the add-on.
For now, this API allow rendering of in-world glow textures.
In-inventory/hand rendering of glow texture require implementation changes
that are postponed until no add-on uses the deprecated embedded implementation API.
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