Age | Commit message (Collapse) | Author |
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 9b1e63e27c1beb65b909b5434e50db0903e5e84f
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+readded missing imports
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 7908a75ed61f98e41cf66124699c3d4860537900
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+cleaned up code (removed unused imports, resorted modifiers, added qualifiers)
+fixed BioVat bonus? maybe?
+fixed BioVat Forming issues with invisible TEs inside
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 2b19f3694c04f39845f0b55fb0e012cf1dc265e7
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+fixed bugged modifier on the BioVat
+added OilRecipe
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: a4f4a2eab37f14377a770ae8e7068e90cc207187
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 18023016c0c5e6c11babbc64de516f8c5ca561e0
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 34ab3a274facd5295857fb1671da538630ccf733
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+added qualifiers to a lot of stuff,
+wrote a GT++ compat for the radio hatch
+fixed a typo in he bacterial vat description
+made the bio vat loose his output when sv arent delivered though the whole process
+hopefully fixed the stackoverflow for ores
+buffed output on siftable ores
+made my werkstoffsystem work with the biovat
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 1f414f3ebc7b214f85c89e1cd597910d4dfec2f1
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+added sub/supercript numbers to Werkstoff
+adjusted ElectricImplosionCompressor times
+added "Creative Debug Scanner" for BlackFlame
+added ingot/nuggets to Werkstoff
+improved Generation Randomness of Ruins
+fixed MegaEBF forming issues
+added an Interface for the Radiation Hatch
+minor API changes
+added Tellurium
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: ea498532b67021650b60b739c10ae7bc120ba22a
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: f33e956d64f45ddac25a7570fa23cdb954ca6864
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-removed broken IC2 recipes
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 430abd84eab9bd6ec4f0cfc1c376c8afa81fb7f5
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 7be7d38b1d9160b2c4ee9411259bf3b04d582b1e
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+fixed yttrium oxide recipe
+added thorium leaf recipe
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 1a76d7dcfa80617e9be58f914e3aeb01ba223e83
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+tweaked heat values for GTNH
+minor code changes
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 4f6fba852c442166ad52d3a8886d0fa825d7c667
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+added DeObfs instruction
+code cleanup
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: d28147d803a8f97cf0d8ef07870f4e28691d7212
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Former-commit-id: 5aef62df50970df335776ccf098a30a4f919459a
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 9ae4a938c305f96c15859edccb5b69baacc6599d
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We only add the vis into the wand on the server,
preventing vis duplication in SP.
Former-commit-id: a426a31acbe75d3a2188ab7d9b82b45f9c5c75c8
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Tooltip Server Synchronisation
Former-commit-id: 150cedb7515c7b7ce5efd2dd79ec7233e24b3a0e
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 1ce6237155c71ee8329f6302c82b357cc6432214
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* fix a simple bug that i have never mind
* update translation
Former-commit-id: fc0087dc6a6794d611782199d6e5c50f3d1ffdeb
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 949b0d20ef0323d6308beac55e46a933b32bcf79
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: be5ebbabc9ed6e24d8394f4f38242c431b9f694e
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+fixes not enabled ASM code
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: c7b407a7fed7730839a2613a93b5a985e7ae3a0e
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+Optimised BlockChecker
+made THTR structure check NOT ignore walls
+corrected tooltip on THTR
+added Empty mode on THTR
+fixed coords hash
+started work on OC integration
+rewrote blockchecker just to see if a loop would be faster than a recursive check
+version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 9cad6f0b7ab2d3fafa413b515baa405c8961cce5
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+fixes crash when ExU is installed
+version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 09bd3c16b90946f3e737329aafc5d85726a15725
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 88669e848a7482e79eb6874023bc0eba3214ef4f
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+this time really fixed (#27)
+added small rocket gui stuff
+fixed a bug where the moon of ross128b would cause issues with the dim handler
+added Electric Implosion Compressor recipe and tooltip
+fixed Electric Implosion Compressor recipe "Map"
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: aeee7f250bedb4ea9b5fb2e4656ea01be48211e3
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 92cbb7880fcee5920d5180b02ab99866131dba21
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should fix https://github.com/bartimaeusnek/bartworks/issues/23
Former-commit-id: b34d1b876d6f8da6c6c38d6a67c736c37270af21
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+version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 3031b2a5e52eb5d83b16ea3ad702289c6a5d7933
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+started on Ross128ba
+cleaned up code
+started on Werkstoff Liquids
+fixed small translation failure
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: a43cc5cc4ac47e49a27203595c4b8ca841a81a9a
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+added World Generation feature for Ross128b
Former-commit-id: e3ffd8de1f4ab9fed3fe6cb8821e43e52be80e48
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Former-commit-id: 04076ab3cf5fba8736406d969e056bc4168c38ef
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Former-commit-id: 2d6c4e365d6e9665d8b233cc8224081604989ea6
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need to translate BRISO
Former-commit-id: a7e6f63f5e74fd8900c3a8d61572d0198fabbe47
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+added InfoData on THTR
+added isSneaking on diode screwdriver click (reverse Actual Amps)
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 292eef278737e3852f37c3364821b13640205297
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update chinese translation
Former-commit-id: 1bfe3afc54b177094a5ade15c03e08a1e6e83681
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Former-commit-id: e72552e3bed884f9484e04fac0f9c92e441d86d6
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Former-commit-id: eff6c79f0d1231566768a68dc697ed8c0f0a1509
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+Redid Config to work propperly
+added some materials/items for the THTR
+version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: e0d63542f91bbdb56a95d5db721d4e7a8ab830cf
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+ will now drop its contents on removal
+ will no longer void non-burnable Items
+ Added ITileDropsContent for easy use
+ Pulled delSlot into its own Class
+ Created FuelSlot (a slot that will only accept burnable stacks)
+ API version increase
+ version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: bd948c36072c94e50c89213d233f9a718bb0a43b
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+un-threaded GameRegistry stuff
+version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 6a1eb48d1e35e96f235ba5b743f7ce6d4cf33af5
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+prepared custom TC Aspects
+enabled a config option for the threaded loader (experimental state)
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 5721ddab9fe1c14d56b9590ab48688fba9613100
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+added thaumcraft aspects for materials
+refractored code
+added a config option for the debug log
+version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 89fd58076774eee04d9aa677d22d48c039d1a06c
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and i dont like it >:(
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 50a98b3d394b8d0480a691c0d33fb008bbcd7cab
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+changed material names and colors/texture sets
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: a20c82f20965621c62070268fcfbf5545c175d8d
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+Added Y/Th Glas
+Added OreDict support for all Materials
+Added an Internal Handler for Colors
+Added Materials and improved Compability to GT and GT++
+Improved Code Quality of the BW Oregen Handler
+Fixed NEI handler
+Version increase
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 5b189e2b4257f523efb5313038a2c25c0ea5d424
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Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 8d24914f14b9b5dcb799bd337e9c870a7774fdf1
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+made all asm patches disableable
+removed secondary configs
+added comments for config
+fixed megas not working with more than one hatch
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 97c1b54ee17ec550c7cf03ddce0f5d9fd63bc688
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+added ASM
+added a shit ton of materials and got my own Materials system up and running
+added Ross128 when GC is installed
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
Former-commit-id: 6e298a2662d8874903210037f7faa53d9aa83f40
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