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2016-07-25Method simplificationMuramasa
Simplified some methods. Fixed incorrect honey requirement for scanning forestry species. Tweaked a tooltips.
2016-07-25Changed method of "repairing" of overheated coils.OneEyeMaker
Also moved initialization of SubTags to prevent NoClassDefFoundException.
2016-07-24Redesigned achievements.OneEyeMaker
2016-07-24Update GT_FuelLoader.javaDEMOOH
Changed MK3 Naquadah Reactor to return naquadah cell instead of empty cell.
2016-07-24Changed Blast Furnace temperatures of some materials.OneEyeMaker
Now EV materials require HV+ heating coils, IV materials requires EV+ coils.
2016-07-23Fix "stone" veinsMuramasa
Fix an issue where an "stone" vein would override ore textures but not other stones. Added missing small ore for marble and basalt. Removed wither check from Block_Stones.
2016-07-22Fix convertOreMuramasa
2016-07-22Fix harvest levelMuramasa
2016-07-22Various fixes/cleanupMuramasa
Game will no longer crash without UBC loaded Added missing mallet textures to materialicon Lignite
2016-07-21Any component should require cables of its tier.OneEyeMaker
2016-07-21Cables from IV materials and used as IV components should be IV.OneEyeMaker
2016-07-21Update GT_MachineRecipeLoader.javaDEMOOH
Added pitchblende multiplication recipe with Reactoria leaves.
2016-07-21Ore System Rewrite part 2Muramasa
Lots of ore system changes Added Marble/Basalt gen Ore Mixes can now have a specified biome name that they can only spawn in
2016-07-21Redefined some wires. Added last heating coil block.OneEyeMaker
2016-07-20Fixed Blast Furnace recipe for Naquadah Alloy.OneEyeMaker
2016-07-20Added new tier of heating coils.OneEyeMaker
//TODO: Find material for LuV coils.
2016-07-18Ore system rewriteMuramasa
2016-07-18Merge pull request #1 from OneEyeMaker/NewFeaturesIncompatibleOneEyeMaker
Heating coils moved to separated block.
2016-07-18Restored broken compatibility.OneEyeMaker
2016-07-18Naquadah should be more expensive.OneEyeMaker
2016-07-18Moved all coils to another block.OneEyeMaker
2016-07-18Preparations for moving all heating coils to another block.OneEyeMaker
2016-07-17Now Naquadria (source of Neutronium) requires highest tier of heating coils.OneEyeMaker
2016-07-17Updated tooltipsOneEyeMaker
2016-07-17Added new heating coil blocks.OneEyeMaker
2016-07-16InitialMuramasa
This is more of a test and resource for when I eventually rewrite the GT5U ore texture/metadata system.
2016-07-17Update GT_Cover_Fluidfilter.javaDEMOOH
2016-07-12Remove ghost items from Assembly Line input slotsBlood-Asp
2016-07-10Update GT Capelist URLBlood-Asp
2016-07-03More Pollution workBlood-Asp
2016-07-03Pollution baseworkBlood-Asp
2016-07-03Name fixesBlood-Asp
2016-07-03Rised generator internal EU storage to counter production bugBlood-Asp
2016-07-02rebalancing sifting outputBlood-Asp
2016-07-02make GT trigger ic2 achievementsBlood-Asp
2016-07-02Finished adding all component assemblyline recipesBlood-Asp
2016-07-02Fix IC2 glass crashBlood-Asp
2016-07-01Even more changesBlood-Asp
2016-07-01Small fixes and rebalancesBlood-Asp
2016-07-01PR fixes: Turbine casings readded, Dieselgen readded, balancing changesBlood-Asp
Also deactivated higher tier pumps, these cover so huge areas, that servers lag extremely. Nerfed new cables a bit.
2016-07-01Changed wire/rotor componentsMuramasa
2016-07-01InitialMuramasa
2016-07-01First Assemblyline recipesBlood-Asp
2016-07-01Adding LuV, ZPM and UV componentsBlood-Asp
2016-07-01Merge pull request #550 from Muramasa-/DefaultBlood-Asp
Turbine tooltip fixes
2016-07-01Fixed Pyrooven overclockingBlood-Asp
2016-07-01Finish Assemblyline recipe printingBlood-Asp
2016-06-30Finish Assemblyline recipe checkBlood-Asp
2016-06-30Turbine tooltip fixesMuramasa
2016-06-30Merge pull request #547 from perkinslr/experimentalBlood-Asp
Make plasma turbine output cooled versions of plasma