Age | Commit message (Expand) | Author |
2017-05-31 | Merge pull request #1058 from Georggi/patch-4 | Blood-Asp |
2017-05-31 | Merge pull request #1060 from JohannesGaessler/MaterialFormulaFix | Blood-Asp |
2017-05-31 | Merge pull request #1067 from antifluxfield/unstable | Blood-Asp |
2017-05-31 | Disable switching armor gui because of broken sync | Blood-Asp |
2017-05-31 | Catch broken items on recipe move | Blood-Asp |
2017-05-31 | Catch login armor crash | Blood-Asp |
2017-05-30 | Fixed a bug where the Chemical Reactor still only had one output slot in | Johannes Gäßler |
2017-05-30 | Fixed a bug where the LCM could have a mMaxProgressTime of zero. | Johannes Gäßler |
2017-05-27 | Update GT_Cover_PlayerDetector.java | antifluxfield |
2017-05-27 | Update GT_Cover_PlayerDetector.java | antifluxfield |
2017-05-25 | Fixed stocheometrically incorrect Chloroform recipe. | Johannes Gäßler |
2017-05-18 | Removed debugging prints accidentally left in the previous commit | Johannes Gäßler |
2017-05-18 | Fixed MaterialStack String representations sometimes missing brackets | Johannes Gäßler |
2017-05-16 | I guess I wanted to put it here for some reason | Yuriy Shnitkovskiy |
2017-05-16 | Added config for automation | Yuriy Shnitkovskiy |
2017-05-16 | Auto Maintenance Hatch tweaks | Yura |
2017-05-16 | Moved the Biomass -> Ethanol recipes to the simplified chemical recipes. | Johannes Gäßler |
2017-05-15 | Added a GUI for the Large Chemical Reactor | Johannes Gäßler |
2017-05-14 | Bugfix: I had accidentally copied the IC2 Biogas recipes instead of | Johannes Gäßler |
2017-05-14 | Moved old IC2 Biogas recipes to the simplified recipes. | Johannes Gäßler |
2017-05-13 | Merge branch 'LargeChemicalReactor' into ChemistryUpdate | Johannes Gäßler |
2017-05-13 | Corrected several chlorination recipes in terms of stoichiometrics | Johannes Gäßler |
2017-05-13 | Changed the Layout of the LCM to 3x3x3, tweaked the name of casings and | Johannes Gäßler |
2017-05-13 | Fixed a bug that caused there to be two identical recipes for TiF4 | Johannes Gäßler |
2017-05-13 | Added a new recipe map for the LCR, expanded the API to allow for custom | Johannes Gäßler |
2017-05-12 | Added crafting recipes for the LCH | Johannes Gäßler |
2017-05-12 | Merge branch 'ChemistryUpdate' into LargeChemicalReactor | Johannes Gäßler |
2017-05-10 | Changed multiblocks so they all consider all inputs for finding recipes | Johannes Gäßler |
2017-05-09 | Added new textures for the LCM, using them now | Johannes Gäßler |
2017-05-09 | Implemented checkRecipe | Johannes Gäßler |
2017-05-08 | Reverted an erroneous name change for nitration mixture | Johannes Gäßler |
2017-05-08 | Deleted prints used for debugging | Johannes Gäßler |
2017-05-08 | Implemented checkMachine for the LCR, added machine casings | Johannes Gäßler |
2017-05-07 | Created a non-functional first draft for the Large chemical Reactor | Johannes Gäßler |
2017-05-07 | Reverted erroneous previous commit. | Johannes Gäßler |
2017-05-06 | Created a first draft for the Large Chemical Reactor | Johannes Gäßler |
2017-05-06 | Fixed the Electric Blast Furnace not recognizing recipes when there is | Johannes Gäßler |
2017-05-04 | Small tweak to Rocket Fuel to ensure that production cost > burn value | Johannes Gäßler |
2017-05-04 | Added a graphic for acids, made the javadoc more descriptive | Johannes Gäßler |
2017-05-03 | Added an svg for misc chemical recipes, tweaked several recipes | Johannes Gäßler |
2017-05-03 | Added distillation recipe for Phenol, tweaked the graphic for plastics | Johannes Gäßler |
2017-05-02 | Materials for existing fluids, ash nerf, plastic production svg | Johannes Gäßler |
2017-05-01 | Added molecular formulas for the new materials, added alternative | Johannes Gäßler |
2017-05-01 | Added config for simple chemical recipes and stone dust centifugation | Johannes Gäßler |
2017-05-01 | Added recipes for centrifuging Stone Dust | Johannes Gäßler |
2017-05-01 | methods for pipe creation, new plastic pipes, implemented PVC | Johannes Gäßler |
2017-04-30 | Changed the newly added recipes so that they use the new API | Johannes Gäßler |
2017-04-30 | New recipes, convenience methods, recipe rebalancings | Johannes Gäßler |
2017-04-30 | Chem reactors can now output 2 items, implemented recipes for Nitric | Johannes Gäßler |
2017-04-29 | Fixed a sneaky and game-breaking bug that caused quite a lot of fluids | Johannes Gäßler |