Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-05-04 | Small tweak to Rocket Fuel to ensure that production cost > burn value | Johannes Gäßler | |
2017-05-04 | Added a graphic for acids, made the javadoc more descriptive | Johannes Gäßler | |
2017-05-04 | more component recipe changes | Dream-Master | |
2017-05-03 | Added an svg for misc chemical recipes, tweaked several recipes | Johannes Gäßler | |
2017-05-03 | Added distillation recipe for Phenol, tweaked the graphic for plastics | Johannes Gäßler | |
2017-05-02 | a few chip recipe changes, png changes | Dream-Master | |
2017-05-02 | more Board recipe and balancing changes | Dream-Master | |
2017-05-02 | fixed Board recipes a bit | Dream-Master | |
2017-05-02 | removed unused pngs | Dream-Master | |
2017-05-02 | make things more easy and realistic | Dream-Master | |
2017-05-02 | Materials for existing fluids, ash nerf, plastic production svg | Johannes Gäßler | |
2017-05-01 | more recipes changed | Dream-Master | |
2017-05-01 | Added molecular formulas for the new materials, added alternative | Johannes Gäßler | |
charcoal recipes. Charcoal can now be made by treating Wood Pulp or Sugar with Sulfuric Acid (takes very long, doesn't scale well) | |||
2017-05-01 | added cutter and Chemical reactor to cleanroom (optional recipes) | Dream-Master | |
a few recipe changes | |||
2017-05-01 | Added config for simple chemical recipes and stone dust centifugation | Johannes Gäßler | |
2017-05-01 | more advanced circuit Board changes | Dream-Master | |
2017-05-01 | new Etched wire recipes | Dream-Master | |
2017-05-01 | Added recipes for centrifuging Stone Dust | Johannes Gäßler | |
The amount of elements you get from centrifuging is proportional to their mass percentage in the earths continental crust with a tolerance of ~5-20% | |||
2017-05-01 | Added back Etched wires | Dream-Master | |
Added new Bords | |||
2017-05-01 | Not needed | Technus | |
2017-05-01 | Optimize imports | Technus | |
2017-05-01 | Not needed. | Technus | |
2017-05-01 | Random text changes. | Technus | |
2017-05-01 | Merge branch 'mergeGTNH' of https://github.com/GTNewHorizons/GT5-Unofficial ↵ | Technus | |
into mergeGTNH | |||
2017-05-01 | Oil and pollution overhaul | Technus | |
2017-05-01 | methods for pipe creation, new plastic pipes, implemented PVC | Johannes Gäßler | |
Added a new plastic: Polyvinyl Chloride, currently only used for item pipes Added Polytetrafluoroethylene Fluid Pipes Fixed the number of fluid cells for polymerization, Fixed the default alpha value for the MaterialBuilder class | |||
2017-05-01 | Added Advanced Fiber Glass Board | Dream-Master | |
Few recipe changes | |||
2017-04-30 | more high Tier circuit recipe changes | Dream-Master | |
2017-04-30 | change png because all circuits looks the same | Dream-Master | |
2017-04-30 | second recipe for diode | Dream-Master | |
2017-04-30 | fix recipe basic circuit | Dream-Master | |
machine recipe loader file was to large. I divided it again @Technus are this ok or did i derp here? | |||
2017-04-30 | integrated processor changes | Dream-Master | |
2017-04-30 | Capacitor recipe change | Dream-Master | |
2017-04-30 | Epoxid Board changes | Dream-Master | |
2017-04-30 | change the sticks in advanced circuits | Dream-Master | |
2017-04-30 | advanced circuits and Transistor changings | Dream-Master | |
2017-04-30 | Changed the newly added recipes so that they use the new API | Johannes Gäßler | |
2017-04-30 | New recipes, convenience methods, recipe rebalancings | Johannes Gäßler | |
Implemented new recipes for Gunpowder, Saltpeter, Sulfuric Acid Gave Sulfur dust a burn value (1600, the same as coal) Made all chemical recipes stoichiometrically correct whenever possible (2 H + 1 O -> 1 H2O instead of 2 H + 1 O -> 3 H2O) Added a convenience method to Materials that lets you get dust succinctly Put all simplified recipe additions in a separate method, the config is still missing | |||
2017-04-30 | more changes circuits | Dream-Master | |
2017-04-30 | more circuit changes | Dream-Master | |
2017-04-30 | This should work | Dream-Master | |
2017-04-30 | try to add clean room recipes | Dream-Master | |
2017-04-30 | fix circuit exploit | Dream-Master | |
2017-04-30 | rework circuits Basic and Good | Dream-Master | |
2017-04-30 | Chem reactors can now output 2 items, implemented recipes for Nitric | Johannes Gäßler | |
Acid,added utility methods to get Material cells or integrated circuits, it's now possible to declare a temperature for automatically created fluids / gases | |||
2017-04-30 | Added new Boards and new fluids | Dream-Master | |
2017-04-29 | Fixed a sneaky and game-breaking bug that caused quite a lot of fluids | Johannes Gäßler | |
to no longer have recipes for filling cells. The reason for the bug was that the bit flag 256 is already in use to designate something as empty. Since only bit flags up to 128 were documented I had unwittingly used the 256 bit flag for fluid creation. The documentation now informs about the function of 256. Automatic fluid and gas creation are now controlled via booleans. Big thanks to Techlone for helping me debug. | |||
2017-04-29 | remove gt circuit out of nc recipes | Dream-Master | |
2017-04-28 | derp | Dream-Master | |
2017-04-28 | fix derp | Dream-Master | |