Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-09 | Fixed Cells recycling | Dream-Master | |
Bump Version | |||
2016-04-09 | Revert "adding Adv Miner to us Version" | Dream-Master | |
This reverts commit 6427be7b6d30811e979b346d5477daf0c84e9334. | |||
2016-04-09 | Revert "Try to add Oil Drill. Works but not pumping oil" | Dream-Master | |
This reverts commit 26f65443ff25de28f0a48b0e5fa824ee96f86c41. | |||
2016-04-09 | fix | Dream-Master | |
2016-04-09 | Revert "fix the cells recycling recipes" | Dream-Master | |
This reverts commit 55a35613f7c80d6495c4c86f872d8f7950a48f50. | |||
2016-04-09 | Revert "next try not working yet" | Dream-Master | |
This reverts commit b71a7d48feb39a0ee5f8ed7e004c153388c40eaa. | |||
2016-04-09 | next try not working yet | Dream-Master | |
2016-04-09 | fix the cells recycling recipes | Dream-Master | |
2016-04-09 | change the item filter recipe using 30 instead of 32 eu. | Dream-Master | |
2016-04-08 | change malachite to Level one because of the Quests | Dream-Master | |
2016-04-04 | Try to add Oil Drill. Works but not pumping oil | Dream-Master | |
2016-04-04 | adding Adv Miner to us Version | Dream-Master | |
adding Drilling Fluid added a few Textures from Gt 5.09 | |||
2016-04-03 | Change two textures for the New Cans | Dream-Master | |
2016-04-02 | eu fix | Dream-Master | |
2016-04-02 | change Cell Fluid amount and materials | Dream-Master | |
2016-04-02 | Add more Large Fluid Cells | Dream-Master | |
2016-04-02 | Try to add a new Fluid Cell to GT | Dream-Master | |
2016-04-02 | change Objects | Dream-Master | |
2016-04-02 | Fix Rotor recipes and change Thermos Can and large Fluid Cans recipes. | Dream-Master | |
2016-04-02 | Adding Draconic Ores and Draconic Awakened Ores to GT code. | Dream-Master | |
2016-04-01 | Add Draconium and Draconic Awakened | Dream-Master | |
2016-04-01 | Tool Tips | Dream-Master | |
Adding Draconium to GT | |||
2016-04-01 | Tool tip | Dream-Master | |
2016-04-01 | Revert "Cobalt need EBF" | Dream-Master | |
This reverts commit c1f51414c5d6ac7e9ca91ebb8a14edd6d2acb21c. | |||
2016-04-01 | Cobalt need EBF | Dream-Master | |
Change to lv 5 | |||
2016-03-22 | Cobalt need EBF | Dream-Master | |
Change to lv 5 | |||
2016-03-20 | not a real commit just updated comments | Technus | |
2016-03-20 | Fix for tile entity names, upped machine cap | Technus | |
2016-03-20 | Add other gt machines support for processing array. | Technus | |
2016-03-20 | small fix | Dream-Master | |
2016-03-20 | Now all slabs works | Dream-Master | |
2016-03-20 | rotors machine recipes.(Blood Asp) | Dream-Master | |
2016-03-20 | add forestry Bowel recipes (Blood Asp) | Dream-Master | |
2016-03-20 | Forestry Log with meta id >16 are now nerfed by Greg | Dream-Master | |
2016-03-20 | Adding Forestry 4 support | Dream-Master | |
2016-02-29 | Synchronize with Blood-Asps' repository | Teteros | |
2016-02-29 | Omit already applied fixes | Teteros | |
This reverts commit d415df7ea26c0424abf8df9797fb1c4467c62d12. | |||
2016-02-10 | Merge remote-tracking branch 'origin/Teteros/Recipes' | Dream-Master | |
2016-02-10 | Added Thaumcraft Void Metal to GT | Dream-Master | |
2016-01-29 | Fix textures in wrong BMP format to PNG | Léa Gris | |
Script to fix ```Bash list=$(find ./ -type f -name \*.png -exec grep -l BM6 {} \;) for v in $list do f=$(echo $v | sed -e 's/\(.*\)\.png/\1/g') mv "$f.png" "$f.bmp" convert "$f.bmp" "$f.png" find ./ -type f -name "$f.bmp" -delete done ``` | |||
2016-01-14 | Modify Wet Concrete to be able to use cells | Teteros | |
Wet Concrete was lacking cell support as it was a 'molten' fluid type. This patch adds a new type 'wet', which replaces 'molten' for Concrete. This means with this patch you can either use the canner with concrete dust to fill the cell, or the fluid canning machine to input or output Wet Concrete. Ideally Wet Concrete would be separate from Concrete as one is solid and the other fluid, but they were kept together for compatibility with existing recipes. 1 Concrete Cell = 144 Wet Concrete = Concrete Block 'Wet' fluid type can be used anytime you'd like both solid and fluid cell support, as these were usually separate for good reasons. Mostly to prevent the awkward ratio above. | |||
2016-01-14 | Change 500EU/t recipes to 480EU/t in the EBF. | Teteros | |
A tiny fragment of recipes in the Electronic Blast Furnace were set to 500EU/t instead of 480EU/t like all other recipes in the EBF. These were adjusted since having these deviate from the standard is troublesome for constant energy needs that the EBF requires. | |||
2016-01-13 | Add plastic recipes to Distillation Tower & Distillery. | Teteros | |
Distillation tower will now be able to refine ic2biomass and oil to molten plastic and tiny pile of plastic respectively. Tiny pile was chosen due to the limitation of 5 fluids and one item in the distillery, it's equal to '16' molten plastic. Distillery will refine oil and biomass in a 1:1 ratio to molten plastic, just like oil to lubricant does. Ratios suggested favour oil more than biomass. Remove unused oil types from distillation recipes and set biomass MV recipe to 32:1000 for easier calculations. | |||
2016-01-11 | Fix recipes Bio Gas | Dream-Master | |
2016-01-05 | recipe Change for Drain and the Shutter Module #438 | Dream-Master | |
2016-01-05 | Fix forestry worktable crash(Blood Asp) | Dream-Master | |
2016-01-05 | fix Platinum derp #437 | Dream-Master | |
2015-12-31 | This woks | Dream-Master | |
2015-12-31 | Take the Biomass recipes inside the code | Dream-Master | |
2015-12-30 | Change Biomass to Gas recipe using 480 eu instead of 512 like all other ↵ | Dream-Master | |
recipe too. |