Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-22 | Fixed NitrationMixture FluidStacks, Glyceryl recipe stocheometry | Johannes Gäßler | |
2017-06-22 | Moved the Casings for the Large Chemical Reactor again. | Johannes Gäßler | |
As it turns out overwriting Casings 4.4 and 4.5 was not a good idea because even though there is no actual Casing at those IDs, the textures are in use. I started a new batch of Casings (GT_Block_Casings8) at IDs 112-127. I did not use IDs 80-95 because there seem to already be some textures there. I did not use IDs 96-111 because they seem to already be in use by Technus. | |||
2017-06-18 | Biomass Fermentation: Efficiency 80% -> 100%, Duration 640t -> 150t | Johannes Gäßler | |
2017-06-18 | Merge remote-tracking branch 'origin/unstable' into OilRefining | Johannes Gäßler | |
Conflicts: src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java | |||
2017-06-18 | Merge branch 'ChemistryUpdate' into unstable | Johannes Gäßler | |
Conflicts: src/main/java/gregtech/api/enums/ItemList.java src/main/java/gregtech/api/enums/Textures.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java | |||
2017-06-17 | Implemented crafting recipes for the Bricked Blast Furnace | Johannes Gäßler | |
fixed Glass Hammering consuming 40x more energy than intended Fixed Hammer recipes that (presumably unintentionally) had 10EUt, 16 ticks instead of 16EUt, 10 ticks. Renamed Dense Bricks -> Firebricks | |||
2017-06-17 | Merge branch 'unstable' of https://github.com/Blood-Asp/GT5-Unofficial into ↵ | Blood-Asp | |
unstable | |||
2017-06-17 | Extended logging for Assemblyline | Blood-Asp | |
2017-06-17 | Merge pull request #1074 from Techlone/advminer2_improvements | Blood-Asp | |
AdvMiner2 renamed; new tiers of OreDrillingPlant | |||
2017-06-17 | Fixed Imp. Compressor Dynamite amount possibly becoming zero | Johannes Gäßler | |
2017-06-17 | Merge remote-tracking branch 'GT5-Unofficial-Fork/ChemistryUpdate' into | Johannes Gäßler | |
BrickedBlastFurnace Conflicts: src/main/java/gregtech/api/enums/Materials.java src/main/java/gregtech/api/enums/Textures.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_BronzeBlastFurnace.java src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java | |||
2017-06-16 | Adjusted BBF GUIs to accommodate to the new 3/3 layout. | Johannes Gäßler | |
2017-06-16 | Added recipes to obtain IC2 Biogas for use with the IC2 Jetpack | Johannes Gäßler | |
2017-06-16 | Added Interface classes for the BBF, increased slots to 3/3 | Johannes Gäßler | |
2017-06-16 | Fixed Salt Water Electrolyzation and Polydimethylsiloxane production. | Johannes Gäßler | |
2017-06-16 | Fix buffer and regulator RS signals | Blood-Asp | |
2017-06-15 | fix naquadah wafer recipe #1094 | Blood-Asp | |
2017-06-15 | Hitboxes when holding soldering iron #1095 | Blood-Asp | |
2017-06-15 | Fix hiding of unused ores. #1062 | Blood-Asp | |
2017-06-15 | Fixed a bug where Distilleries didn't have a solid output slot. | Johannes Gäßler | |
2017-06-15 | Merge remote-tracking branch 'origin/unstable' into ChemistryUpdate | Johannes Gäßler | |
Conflicts: src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_Cleanroom.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler.java src/main/java/gregtech/loaders/load/GT_FuelLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java | |||
2017-06-15 | Made it so that Pyrolyse Oven recipes are consistent | Johannes Gäßler | |
Moved Pyrolyse Oven recipes with Charcoal Byproducts, Wood Gas, Wood Vinegar, or Wood Tar to OreProcessing to ensure that all log types can be used. | |||
2017-06-15 | Improve fog density calculation | Blood-Asp | |
2017-06-14 | pollution smog | Blood-Asp | |
2017-06-14 | Returned BioFuel to its previous state, added BioDiesel instead. | Johannes Gäßler | |
There are artifacts for fluids called BioFuel, therefore the change. | |||
2017-06-14 | Fixed a bug where an Assembler recipe would be added if the output is | Johannes Gäßler | |
null | |||
2017-06-14 | Fixed Allyl Chloride recipe consuming a Fluid Cell | Johannes Gäßler | |
2017-06-14 | fix IC Classic compat #1090 | Blood-Asp | |
2017-06-14 | Made the Cleanroom optional. | Draknyte1 | |
This disables the Low Grav option if the Cleanroom is disabled. | |||
2017-06-14 | improve cleanroom tooltip | Blood-Asp | |
2017-06-14 | fix for timber changes | Blood-Asp | |
2017-06-14 | make reinforced blocks prevent monsterspawns | Blood-Asp | |
2017-06-14 | why does the client crash when using isClientSide() ??? | Blood-Asp | |
2017-06-14 | quickfix for server side crash | Blood-Asp | |
2017-06-13 | wood plank compressor recipe #1013 | Blood-Asp | |
2017-06-13 | missed one file | Blood-Asp | |
2017-06-13 | Attempt to fix not accepting fluids after fluidmapchange. #1081 #577 ect. | Blood-Asp | |
2017-06-13 | Fix translation of covers | Blood-Asp | |
2017-06-13 | Port GT6 timber changes | Blood-Asp | |
2017-06-13 | meh... | Blood-Asp | |
2017-06-13 | Tooltips changing | Techlone | |
2017-06-13 | Reworking DataOrb and DataStick | Techlone | |
2017-06-12 | At last one free face. | Blood-Asp | |
2017-06-12 | Only open machine gui if front is free. | Blood-Asp | |
2017-06-12 | Cables and pipes now change hitboxes dynamicly depending on connections or ↵ | Blood-Asp | |
covers | |||
2017-06-12 | change back the component heat exchanger damage value | Blood-Asp | |
2017-06-12 | Fixed Chloromethane and Chloroform recipes missing empty cell outputs | Johannes Gäßler | |
2017-06-11 | Changed the Primitive Blast Furnace so that it uses the new Recipe Map | Johannes Gäßler | |
2017-06-10 | Added a Recipe Map for Primitive Blast Furnaces | Johannes Gäßler | |
The Recipe Map is not yet in use. | |||
2017-06-09 | Fixed Silicone Rubber recipe, nerfed Silicone Rubber, added DT desc. | Johannes Gäßler | |
Made it so that GT_Values.NI and GT_Values.NF are consistently used when applicable. Nerfed Silicone Rubber so that you only get 3/7 as much as from a regular plastic. The idea is that Silicone Rubber is more versatile than PVC or SBR, but also more expensive. Changed the Distillation Tower description so that it aligns with the new behavior. |