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2024-01-22Fix fluidtank capacity of tool casting machines (#33)HoleFish
Close [#15391](https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/15391)
2024-01-12reset cache more often and sort hatches less often (#31)Glease
context: https://discord.com/channels/181078474394566657/939305179524792340/1187070230053269534
2023-12-12Removed Debug Recipe of Pump (#27)Батьків Нестор-Євген Васильович
![image](https://github.com/GTNewHorizons/GigaGramFab/assets/39595617/56f406a3-9add-4304-8009-7582494b2692) remove this recipe, gtnh is not mousetrap, so no free pump for you --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-12-04single use tool (#23)Glease
close https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/14102 recipes and balance are subject to discussions. Currently there is no matching multiblock for this except PA, but the sheer throughput from HSS-G should invalidate any need of parallelizing/OC. I intend on adding a smart multiblock for this (can respond to ME crafting request dynamically) once first fully functioning MuTE multiblock is out. MV ![image](https://github.com/GTNewHorizons/GigaGramFab/assets/4586901/b646e07b-64dc-4b5a-91e1-2564dea98090) HV ![image](https://github.com/GTNewHorizons/GigaGramFab/assets/4586901/2b19f72f-88b9-4cc7-9640-e6e3f6df11eb) EV ![image](https://github.com/GTNewHorizons/GigaGramFab/assets/4586901/2090ad41-2101-442b-89d7-3909756c378a) shapes looks like this. neither tool used will not get consumed. They will only get weared out slightly just like any other crafting. I can't say this is a very brilliant recipe, but IMO it's enough as a placeholder until someone can come up with more interesting ones. ![image](https://github.com/GTNewHorizons/GigaGramFab/assets/4586901/8fd80c98-63be-4a26-a7c4-83421684416d) ![image](https://github.com/GTNewHorizons/GigaGramFab/assets/4586901/bf2a4347-d133-4bc2-b0d1-d2d968d19667) Currently the count of tools crafted is the durability of each tool with given tool material divided by durability cost per craft. The only exception is silver (which is added purely as a meme), whose durability is halved during calculation. https://github.com/GTNewHorizons/GigaGramFab/pull/23/commits/79499aab82a72d1d180ca2ea2fdc8a8252d8c3fe introduced a slightly less stupid algorithm. As a result most of the tool recipes now require a multiple of 16 of fluids as input. --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: miozune <miozune@gmail.com>
2023-12-04Migrate to new RecipeMap (#24)miozune
Requires https://github.com/GTNewHorizons/GT5-Unofficial/pull/2345 --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-11-25more spotlessGlease
2023-11-25spotlessGlease
2023-11-25remove redundant checksGlease
2023-11-25disable per slice status until scrollbar is implementedGlease
2023-11-25adv assline ui enhancementsGlease
2023-10-16update bs+deps+wciMartin Robertz
2023-10-16fix linked input bus dropping item when there are still one bus on same freq ↵Glease
(#20)
2023-09-23more wciMartin Robertz
2023-09-23update bs+wildcard importsMartin Robertz
2023-09-23more wildcradsMartin Robertz
2023-09-23remove wildcrad importsMartin Robertz
2023-09-23ensure to only call getStackInSlot once per tick (#18)Glease
should fix https://discord.com/channels/181078474394566657/522098956491030558/1151185199133106267
2023-09-08update sa+depsMartin Robertz
2023-09-08minor ui improvement for aal (#14)Glease
merge after feature freeze
2023-08-29Fix data stick check behavior (#17)miozune
* updateBuildScript * Fix data stick check behavior
2023-08-25fix linked input bus pasting not working when origin uses a circuit (#16)Glease
2023-07-30fix adv assline drain from wrong input hatch (#13)Glease
2023-07-29make sure to calculate the overclock calculator (#12)BlueWeabo
2023-05-11spotlessApply (#10)miozune
2023-05-11Fix MetaTEs not being registered at all in non-dev env (#9)miozune
* Fix MetaTEs not being registered at all in non-dev env * Specify AT file name
2023-05-01ForgeDirection (#8)Jason Mitchell
* ForgeDirection * update bs + update dep * yeet class * fix --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-03-26fix mysterious oredict problem with adv asslineGlease
fix GTNewHorizons/GT-New-Horizons-Modpack#13044
2023-03-25care for those who don't care to add enough hatch/busGlease
fix GTNewHorizons/GT-New-Horizons-Modpack#13027
2023-03-25fix rare underclock with adv assline (#7)Glease
2023-03-11add copypasting configuration between linked input bus (#6)Glease
* add copypasting configuration between linked input bus * mysteriously unknown person is too mysteriously unknown
2023-02-08Fix AAL working with no energy hatches (#5)Maxim
2023-02-03Fixed wrong recipe voltage when checking the recipe (#4)Maxim
2023-02-01more reset, just in caseGlease
2023-02-01fix adv assline tier skipGlease
2023-01-25fix buildGlease
2023-01-25remove unused importsGlease
2023-01-25add ggmarkGlease
2023-01-19use new working ampere api instead of reflectionGlease
2023-01-10add linked input bus (#3)Glease
* add linked input bus * fix automation * fix tooltip * disable extraction from linked input bus * add dependency changes * fix bugs * a new recipe that make some sense
2022-12-28refactor logic to try fix weird bug with me stocking busGlease
2022-12-26fix critical stop on reloadGlease
2022-12-22fix weird exception with blockrenderer6343Glease
2022-12-21fix overflowGlease
2022-12-21fix off by oneGlease
2022-12-20correct the config commentGlease
2022-12-20accidentally made it 0.25 instead of 0.3Glease
2022-12-20make laser overclock factor a config valueGlease
2022-12-20fix descGlease
2022-12-20actually turn on processingGlease
2022-12-20make waila display more intuitiveGlease