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2024-02-16Change over wireless teams to use SP teams (#2493)BlueWeabo
* Change over wireless teams to use SP teams * spotless * null checks * fix unit test being wrong * update * add tab autocomplete * spotless * make sure teams are transfered over correctly * spotless * do not delete space teams data when two world saves put something into it * spotless * go away from a stream * make wireless networks load later --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-02-15Assign force fuel value in GT (#2495)chochem
assign force fuel value in GT
2024-02-15Allow interacting with machines instantly upon placing (#2496)Raven Szewczyk
2024-02-12Add batch mode to nano forge (#2492)GDCloud
add batch mode
2024-02-12Wireless Activity Detector; Power On/Off Activity Detector (#2490)slprime
* Wireless Activity Detector; Power On/Off Activity Detector * Wireless Gui Redesign --------- Co-authored-by: slprime <history-21@yandex.ru>
2024-02-11Add godforge materials (#2491)GDCloud
* add magmatter * add quark gluon plasma * remove nanites * forgot chem formula
2024-02-10Fix MuTE Casings Not Forming Correctly (#2489)Daniel Mendes
Fixed packet sending - Changed blockMetadata to mteID on methods in MultiTileEntity.hava that are not being used yet (Blue said this is how they're supposed to be); - Send graphic packets for tickable and non-tickable MuTEs; - Encode and decode relevant IDs to ensure MuTE casings form correctly on world load and auto-building.
2024-02-06Fix dimethylbenzene names (#2488)GDCloud
add missing 'e'
2024-02-03Refactor Packet Handling for MuTEs (#2485)BlueWeabo
* create base framework of packets for MuTEs * spotless
2024-02-02Fix EBF tooltip (#2487)chochem
fix EBF tooltip
2024-02-02fix divide by zero exception (#2486)chochem
fix 0 check
2024-01-31Add more checking to prevent chaining to different blocks (#2481)Caedis
* Add more checking to prevent chaining to different blocks * Remove variable that is only used once
2024-01-31Add Drone Centre (#2412)RealSilverMoon
* Add Drone Centre * Apply texture and model * Update en_US.lang * Remove import.* * Switch to block render * Balance range and break chance * Add recipe * Spotless * Update lang * Fix recipe * Rewrite connection system and UI * Remove debuff party * Spotless * Fix server class not found * A stupid enough recipe * Another bad recipe * Update tooltip & i18n * Close it! * Spotless * Disable draggable * prohibited remote control when centre is offline * Rename * Rename; Change specifiers * Update texture * spotless --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-01-31Fix charcoal igniter tooltip (#2484)Ritums Cepitis
2024-01-30fix PCB (#2483)HoleFish
* remove hatch requirement * forced structure check * batch mode and recipe lock * fix button logic
2024-01-30Add hatch tier tooltips for several ME hatches (#2482)HoleFish
* add hatch tier * correct description
2024-01-27Fix nano forge nei preview (#2475)Lyfts
2024-01-27Fix DTPF not consuming energy (#2479)Sampsa
Fix DTPF not conusming energy
2024-01-27GT Tool Fixes and ore balance config (#2453)Minepolz320
* Fixes/balance config Fixes that the ax and saw do not break ladders - ability to toggle ore multipliers for ore Nether and End - sneaking with a scythe/plow allows you to break only 1 block * Fix copy paste typo * Revert "Allow tools to break stuff with a lower harvest level (#2435)" This reverts commit ba1a9b290a09e39b100ff8d9f1f5e70cdc3f0fab.
2024-01-27Change chain spraying to only chain to the same kind of item (#2478)Caedis
Initial fix for only allow chain spraying the same kind of block you started with
2024-01-27Fix wrench raytrace crash on server (#2477)ghostflyby
2024-01-26Fix large fluid cell Rendering 🤦 (#2476)Matthew William Noel
* Fix large fluid cell Rendering 🤦 * Convert if-else chain to switch 🧹 * Remove unnecessary z offset 🧹
2024-01-24Fix oc calculator (#2474)chochem
* add new test * voltage difference check iff no amperageOC * fix doubleEnergyHatchOC_Test (passes either way but is coded this way)
2024-01-22EBF tooltip (#2471)Abdiel Kavash
* update BS * EBF tooltip
2024-01-22Add Banded Iron EBF processing. (#2472)Abdiel Kavash
Banded Iron EBF processing.
2024-01-22Fix PA voltage check (#2470)HoleFish
check voltage
2024-01-20Remove all usages of GT_ItemStack2 as Set/Map keys by using fastutil (#2465)tth05
* Replace Maps in GT_OreDictUnificator with fastutil implementations with custom hasher Removes the need to allocate a GT_ItemStack2 every time these Maps are accessed * Replace local HashMaps with Reference2LongArrayMaps in GT_Recipe and fix if condition * Remove GT_ItemStack2 usage from OrePrefixes * Update GTNHLib requirement in @Mod annotation * Don't modify stack argument when re-trying `setItemStack2DataMap` access with wildcard value
2024-01-20Fix PCB coolant hatch (#2469)HoleFish
not setHatchRecipeMap
2024-01-20Fix void protection of distillation tower with ME output hatches (#2467)HoleFish
override canDumpFluidToME
2024-01-19Fix massfab (#2468)chochem
fix massfab
2024-01-15Change Canola back to Rape seed (#2464)Caedis
* Revert "Canola is a better name than Rapeseed (id is staying the same) (#2443)" This reverts commit 2e7625ffed587d930afda7692db0c478e430a8c2. * Only rename visual item name, not internal name * Revert "Only rename visual item name, not internal name" This reverts commit d1a764338344c4871fd12cb4890c38bb1f9ca40b.
2024-01-14Fix wire cutter/soldering iron click on gt machines (#2463)Батьків Нестор-Євген Васильович
* Fix Copy-Paste Typo * Fix Copy-Paste Typo
2024-01-14Feature/movefluid (#2459)Martin Robertz
* merge similar code into new utility function moveFluid * Spotless apply for branch feature/movefluid for #2455 (#2456) spotlessApply Co-authored-by: GitHub GTNH Actions <> * fix boolean logic * Spotless apply for branch feature/movefluid for #2459 (#2460) spotlessApply Co-authored-by: GitHub GTNH Actions <> * fix (cherry picked from commit dce33cb4bbc0b1405bcbee25b5f1f1e6384f0147) --------- Co-authored-by: Glease <4586901+Glease@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2024-01-14Add back tool mode to wrench (#2462)Батьків Нестор-Євген Васильович
2024-01-14Add new properties to parallel helper (#2454)HoleFish
* Add properties * init chanceGetter
2024-01-14fix steam turbine NPE (#2457)Glease
2024-01-14Fix Fluid Solidifying (#2461)chochem
remove equals overwrite
2024-01-13Add missing null check in pump cover (#2452)tth05
Removed in 02bedd5c0a96a654c6692edd1b7f2765fd9c46b4
2024-01-13Cleanup a bit the GT_Achievements class (#2450)boubou19
* more readable code * move all equals comparisons to a switch * spotless
2024-01-13PCB coolant hatch supports ME hatch (#2451)HoleFish
add and apply drain method
2024-01-13Late review of #2446 Optional changes (#2449)Léa Gris
2024-01-12Make stocking bus/hatch autopull slot refresh timer adjustable (#2448)GDCloud
* add to stocking bus * add to stocking hatch * localisation stuff * nbt fix (maybe) * fix stocking hatch too * hasKey is cleaner
2024-01-12Reintroduce CRIB name to WAILA (#2447)kstvr32
* reintroduces CRIB name in WAILA if not default * renames default from unlocalized to localized name Co-authored-by: kstvr <kstvr@kstvr.com>
2024-01-12Add valid covers bit mask to CoverableTileEntity (#2446)tth05
* Add valid covers bit mask to CoverableTileEntity Optimization to do as little work as possible in doCoverThings() * Ensure `coverBehavior` is never null and remove null check from `getCoverBehavior`
2024-01-12Convert tiny Ash dusts for various EBF recipes to chances (#2445)chochem
convert tiny dusts to chances
2024-01-12Add config to block underground dirt and gravel gen (#2444)Caedis
Default is to keep them enabled
2024-01-12Fix CRIB ignoring new pattern when it was a replacement in place of a ↵Jakub
diffrent pattern (#2442) Fix
2024-01-12Removed muffler from Vacuum Freezer. (#2439)Abdiel Kavash
2024-01-12Allow tools to break stuff with a lower harvest level (#2435)Caedis
* Allow tools to break stuff with a lower harvest level * Dont allow drops of improper tool usage
2024-01-12Rework item renderers (#2424)Matthew William Noel
* Rework item renderers API breaking changes (minor): Subclasses of GT_GeneratedItem_Renderer may need updating Subclasses of GT_GeneratedMaterial_Renderer may need updating Subclasses of GT_DataStick_Renderer may need updating * Improve Universium shader compatibility still looks wrong, but won't screw up stuff rendered after it