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AgeCommit message (Collapse)Author
2023-07-09GTPP Advanced boiler fix (#2128)Lyfts
2023-07-09Added current queen species and errors to iApiary WAILA (#2127)Maxim
2023-07-09More frequent recipe checks after machine just shuts down (#2125)Harry
* More frequent recipe checks after machine just shuts down * spotless * modify checking interval
2023-07-09Add soft material subtag (#2124)DotJason
* add soft subtag * add soft subtag to Gaia Spirit * clean code style
2023-07-09More quad input hatches (#2121)TheEpicGamer274
* Saving * Saving * Spotless + Import fixes * Attempt to fix review request * Spotless * spotlessApply (#2126) Co-authored-by: GitHub GTNH Actions <> * Fixing Requested Changes * Update src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_Hatch_QuadrupleHumongous.java Co-authored-by: Maxim <maxim235@gmx.de> * Update GT_MetaTileEntity_Hatch_QuadrupleHumongous.java --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: Maxim <maxim235@gmx.de>
2023-07-06Remove container item check (#2118)Jakub
2023-07-06Add infused gold bee. (#2119)Alex Bee
2023-07-04Fix GT Ore Gen (#2081)glowredman
* fix the oldest bug in the pack * Use old oregen for existing maps * Use enum for OregenPattern version * Use `WorldEvent$Load` instead of `FMLServerStartedEvent` * Reset `oregenPattern` singleton on world load * Fix `oregenPattern` being reset when any dim is loaded --------- Co-authored-by: chochem <40274384+chochem@users.noreply.github.com>
2023-07-04fix leaving wireless network team not having an effect (#2113)Glease
2023-07-04Fix NPE with grid proxy (#2116)miozune
* Fix NPE with grid proxy * Create proxy instead of check null
2023-07-03Fix the shadow ItemStack bug of multi-InputBus_ME (#2104)初夏同学
* Fix the shadow ItemStack bug of multi-InputBus_ME * resolve code style
2023-07-03Chande lapotron chance (#2117)Runakai1
2023-07-03Prioritize ghost slots over manual slot for stocking bus (#2112)miozune
2023-07-03Rectangular Cleanroom Fix (#2115)chochem
* more cleanroom debugging * fix cleanroom * fix documentation
2023-07-02new clay formula (#2114)chochem
2023-07-01fix remove hourglass from Glass requirements (#2100)Quetz4l
2023-07-01Clarify ME Output Bus and ME Output Hatch tooltips (#2106)DmitryScaletta
* Clarify ME Output Bus tooltip * Clarify ME Output Hatch tooltip * Update GT_MetaTileEntity_Hatch_OutputBus_ME.java * Update GT_MetaTileEntity_Hatch_Output_ME.java --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-07-01fix ceruclase, vulcanite, and mithril (#2111)chochem
2023-07-01stretchy materials (#2097)chochem
2023-07-01tartarite requires EBF (#2098)chochem
2023-07-01Trans metal renderer rework (#2102)Connor-Colenso
2023-07-01Refactor Cleanroom logic (#2108)miozune
2023-06-30Minor integrated ore factory tooltip changes (#2107)Lyfts
Changes button casing -> bottom casing.
2023-06-30Fix crash by casting emptyList to ArrayList (#2103)miozune
2023-06-24fix steam output sides and documentation (#2095)chochem
2023-06-22Improve Long Distance Pipeline usability and rework textures slightly (#2094)Wilhelm Schuster
* Improve Long Distance Pipe WAILA status Also addiotional information to the NEI item tooltip * Long Distance Pipeline texture improvements The side textures of the pipeline start/end blocks are now aligned with the axis through the input output face (most visible with the Item Pipeline). This is based on the Buffer texture code. In addition, the input and output face textures have received the typical blue/orange coding found on multiblock hatches and busses.
2023-06-20Forgot to save it (#2093)Jakub
2023-06-19Fix chunk corruption when using single recipe lock (#2092)Maxim
* Added null checks to single recipe check saving * Removed left over brackets
2023-06-18Fix Precision (#2091)Runakai1
* Fix Precision This increases the maximum amount of temperature upgrades from 8 to 10 while halfing the amount of temperature boost they give to allow for more precision. Previously you were not able to simulate a warm biome in normal/normal. Doubles Boost, halfes energy consumption. * increase to 16
2023-06-18Add class for handling external materials (#2089)miozune
2023-06-18Make Placing cables and pipes easier by making them full blocks when the ↵BlueWeabo
player sneaks and is holding one (#2088) * update deps * cables/wire as full block * only when sneaking and allow it for fluid and item pipes * fix other items being able to bring it up
2023-06-17restore sodium persulfate chem bath recipes (#2087)chochem
2023-06-16fix volumetric flask (#2086)chochem
2023-06-15Move away from SlotWidget for circuit selection window (#2083)miozune
* Fix crash on MP * Move away from SlotWidget for circuit selection window
2023-06-15Rearrange Super and Quantum Tank GUI a little bit (#2084)Wilhelm Schuster
Also make some labels translatable.
2023-06-12Fix warning when closing circuit selection window (#2079)miozune
2023-06-12Fix missing copy call for fluid recipe builder (#2078)miozune
* Fix missing copy call for fluid recipe builder * maybe this needs copy as well?
2023-06-11Fix typo in asset names (#2077)boubou19
2023-06-11fix recipe time and tier to adapt to CBD (#2076)RIONDY 'POPlol333' Adam
* fix recipe time and tier to adapt to CBD * changed to ev * changed to iv
2023-06-11remove duplicate recipes (#2075)chochem
2023-06-11remove iridium exploit (#2074)chochem
2023-06-10Enable input separation by default if it's supported (#2072)miozune
2023-06-10Fix spelling mistake for kevlar bee (#2073)Runakai1
2023-06-10fix wrong input amount (#2071)chochem
2023-06-08fix (#2069)Jakub
2023-06-07fix biomass recipes (#2068)chochem
2023-06-07Change Kevlar Parents (#2066)Runakai1
* Change Kevlar Parents Infinity Catalyst and UVH replicator foundation. Will also be blocked from mutatron. * Change mutation chance * Add comment * spotlessApply (#2067) Co-authored-by: GitHub GTNH Actions <> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-06-07Halve Tin Plasma fuel value and double fusion output (#2060)Daniel Mendes
2023-06-07Enable fire resistance checks for heat and hot item damage (#2065)Wilhelm Schuster
2023-06-07Remove GT_FluidStack (#2063)miozune