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2021-04-19Add check for more than 50% non-empty capsPrometheus0000
2021-04-19Get 3rd switch to work in a functionPrometheus0000
2021-04-18LSC now works with EU Detector CoverMatt
2021-04-18Revert previous and move the other 2 switches to functionsPrometheus0000
They actually work right, will redo the other one when I figure out how to get it to do the structure check properly
2021-04-17change switch to functionPrometheus0000
2021-04-17Remove the other one that doesn't do anythingPrometheus0000
2021-04-17FixPrometheus0000
2021-04-16Add icons and recipes, and clean up spacesPrometheus0000
2021-04-15Add EV and empty capacitorsPrometheus0000
No recipes, reused textures for now
2021-04-13Clean up some thingsPrometheus0000
Fix localization of hex tile Hide unused blocks and items Switch capacitor block icons so they match the lapo used to make them
2021-02-24fix forgoten commasbotn365
2021-02-24fix lapo assline recipesbotn365
fix the lapotronic orb block recipes in the assline that make the normal battery instead of the block form
2021-02-10Merge pull request #9 from GTNewHorizons/fix-getTankInfo-nullMartin Robertz
fix-getTankInfo-null
2021-02-10fix tfft voiding fluids if a restrictive hatch was emptykorneel vandamme
2020-12-26fix-getTankInfo-nullbotn365
fix null pointer crash on starting up server when using fluid ae to read fluids
2020-12-25fix nulpimter crash on null fluidkorneel vandamme
2020-12-15fix getTankInfo not geting the fluidskorneel vandamme
2020-11-19Fixed build since I changed the name a littlePrometheus0000000
2020-11-19More text changesPrometheus0000000
2020-11-19FixPrometheus0000000
2020-11-19Change multi tooltips to rely on GT for it insteadPrometheus0000000
2020-10-12Merge pull request #3 from GTNewHorizons/fix-multie-fluidtankMartin Robertz
fix voiding and made fluid pos static
2020-10-12removed unnecessary getNullbotn365
2020-10-10fix voiding and made fluid pos statickorneel vandamme
2020-10-01fix Capacitors AchivmientsMotDT
2020-06-23mini code cleankekzdealer
2020-06-23Started to imlements BeamTransmitterkekzdealer
2020-06-22tried to fix GTTexture, removed more deprecated codekekzdealer
2020-06-22added textures for hex tiles, fixed hex tile name, fixed hex tile recipekekzdealer
2020-06-22enabled vertical hex tilingkekzdealer
2020-06-22set hex tiling to 4kekzdealer
2020-06-210.5 version bumpkekzdealer
2020-06-21hide space elevator for releasekekzdealer
2020-06-21added conversion recipe to update old multi hatcheskekzdealer
2020-06-21Added Large Hex Plate Blockkekzdealer
2020-06-18Shortened screwdriver handling code related to TFFT; Fixed AOOB Exception ↵kekzdealer
when IC in TFFT GUI exceeds number of stored fluids
2020-06-18Some barebones code for reactorkekzdealer
2020-06-18changed multi hatch to use some default texture from GT so I can test the ↵kekzdealer
actual functionality
2020-06-11added overlay textures for testingkekzdealer
2020-06-11Implemented new class for GT rendered textures!kekzdealer
2020-06-11Refactored MultiFluidHandler initialization to use a custom initializer ↵kekzdealer
method that doesn't require leaking the stored fluid objects
2020-06-11Finished auto-output handler code; Removed/Deactivated deprecated code from ↵kekzdealer
old multi hatch TE
2020-06-11New multi hatch code cleanup; Added auto-output handler; Removed object ↵kekzdealer
exposing method from MultiFluidHandler
2020-06-08Removed everything related to Item Server;kekzdealer
Deprecated current TFFT Multi Hatch in favor of GTMTE version
2020-06-07just pushing to repokekzdealer
2020-06-07implemented correct item rendering for new multi hatcheskekzdealer
2020-06-07save multi hatch facings to nbtkekzdealer
2020-06-05new textureskekzdealer
2020-06-05Multi hatch only shows connection texture on outwards facing sidekekzdealer
2020-06-04New recipes for the three tiers of Multi Hatcheskekzdealer