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2021-07-03fix typos in enet implementationGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-02remove debug codekorneel vandamme
2021-06-22change side to from int to bytekorneel vandamme
2021-06-21fix NPE/infinit loop and small refractoringkorneel vandamme
2021-06-16add graph network to pipes and implement it for powerkorneel vandamme
2021-06-05refactor a bit (readability, restore string order, avoid double tax)repo_alt
2021-06-05Display plant stats when the cropstick is emptyrepo_alt
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/8015
2021-06-04Merge pull request #554 from GTNewHorizons/boiler-overflowMartin Robertz
2021-06-04move the comment to where it belongsGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-06-04Fix ancient copy paste problemGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-06-03fixed tabs mixed with spaceboubou_19
2021-06-03Update GT_Worldgenloader.javaMartin Robertz
formarting
2021-06-03add(GT)add small Tungsten Ores to Venus and IODreamMasterXXL
2021-06-03Merge pull request #544 from GTNewHorizons/remove-pure-tungsten-europeMartin Robertz
2021-06-03Prevent integer overflow in solar boilerGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-06-03Merge pull request #548 from Prometheus0000/9xMartin Robertz
Recipes for full dusts
2021-05-31Merge pull request #550 from GTNewHorizons/long-distance-pipe-warningMartin Robertz
Remove false warning about missing texture
2021-05-29Remove false warning about missing textureGlease
2021-05-25Add input bus initial filter preferenceGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-05-25Allow client send preference to serverGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-05-24Add missing x4 cable recipes, so you can use full dustsPrometheus0000
2021-05-24Adds 9x recipes for not using tiny dustsPrometheus0000
Radon LCR-only recipe (ignore previous commit) Biodiesel Polycaprolactam Indium Phtalic acid 3,3-dichlorobenzidine CO and CO2
2021-05-24feat(glow): iconset machines glow supportLéa Gris
- Add glow support for all sides and states of iconset machines (same as with basicmachines). Automated code cleanup with IDEA of: - Optiimise all imports (remove unused, sort) - Reorder all modifiers to the canonical preferred order (as stated in the Java Language Specification) - Add all missing @Override annotations
2021-05-24fix(render): grass block top grey in inventoryLéa Gris
2021-05-23It's ugly, but it works.Jason Mitchell
2021-05-23Add a 9x version of the ghast tear saltwater recipePrometheus0000
2021-05-23Disable unnecessary hot ingot generationGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-05-23Update GT_Worldgenloader.javabotn365
2021-05-22Merge branch 'experimental' into glow-textureMartin Robertz
2021-05-22Merge pull request #541 from GTNewHorizons/fix-plasma-turbine-displayMartin Robertz
fix-plasma-turbine-display
2021-05-22Merge pull request #542 from Usernm0/experimentalMartin Robertz
Fix translations from resourcepacks.
2021-05-21code layoutLéa Gris
2021-05-21feat(render): implementation-free api texture factoryLéa Gris
Provides an implementation-free API Texture factory an builder. Deprecates gregtech.api.objects.GT_*Texture.java classes Once all GregTech add-on will be migrated to the new implemnetation-free API, changes to the implementation will not affect the add-on. For now, this API allow rendering of in-world glow textures. In-inventory/hand rendering of glow texture require implementation changes that are postponed until no add-on uses the deprecated embedded implementation API.
2021-05-21fix(render): move new textures rendering to new packageLéa Gris
Old textures rendering are kept in api/objects for backward compatibility. The old textures rendering does not handle glow textures or independant inventory tessellation. The old textures will only work with the old GT_Renderer_Block class New textures rendering with own tessellation in inventory and handling of glow emisssive textures are moved to the api/render package. These must not be used with the Old GT_Renderer_Block class or it will crash with: Already Tessellating Exception from the Tessellator class
2021-05-21feat(render): support all basic machines glowLéa Gris
Support glow textures on all sides and states of basic machines. When a glow is irrelevant, a blank placeholder still maintain support for customization from resource packs.
2021-05-21feat(render): buffers glowLéa Gris
Add code support and blank glow placeholders so resource pack can provide own glow. Applies to: - Chest Buffer - Item Filter - Distributor - Regulator - SuperBuffer - Type Filter
2021-05-21feat(render): pipeline side glowLéa Gris
2021-05-21feat(render): active disassembler top glowLéa Gris
2021-05-21feat(render): active steam macerator top glowLéa Gris
2021-05-21feat(render): teleporter glowLéa Gris
Renders on: - Teleporter - Monster Repellator - Microwave Energy Transmitter
2021-05-21feat(render): active steam macerator front glowLéa Gris
place-holder blank to support glow texture in resourcepack
2021-05-21feat(render): active steam forgehammer front glowLéa Gris
place-holder blank to support glow texture in resourcepack
2021-05-21feat(render): active steam extractor front glowLéa Gris
place-holder blank to support glow texture in resourcepack
2021-05-21feat(render): active steam compressor front glowLéa Gris
place-holder blank to support glow texture in resourcepack
2021-05-21feat(render): active boxinator front glowLéa Gris
2021-05-21feat(render): assembly line glowLéa Gris
2021-05-21feat(render): diesel engine glowLéa Gris
2021-05-21feat(render): disassembler glowLéa Gris
2021-05-21feat(render): distillation tower glowLéa Gris
2021-05-21feat(render): electric blast furnace glowLéa Gris