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# Conflicts:
# .gitignore
# build.gradle
# build.properties
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Added Infinity Armors to hazmat
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Fix recipe input check
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experimental
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This reverts commit 01c243ee9f58c3f64fc883f931ad9a81813f894f.
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Ensure UO is generated in a consistent way instead of depending on positions of stars and stuff
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Organize lens recipes
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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of stars and stuff
Also fixes buildscript and excluded generated source code from git
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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New rc tank assembler recipes
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https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/3166
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Fix GT++ semi-fluid generator
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[Proof of concept] Allow locking multi-block machines to a single recipe, to reduce server cost
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Assembly line data stick fix
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This fixes the GT++ semi-fluid generator
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Flip wrench behaviour for buffer-like tiles
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https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/4161
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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