Age | Commit message (Collapse) | Author |
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Fixed the special slot being on the wrong location on the steel alloy smelter png
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* Normalize Fluid Canner fluid handling and looks
- By disabling sharedTank (on this, the only machine that uses the feature) the fluid canner gains a proper output tank.
- Fixes UI interactions with the taking fluids out of the invisible fluit output slot with cells
- Harmonizes UI with the look in NEI and with other basic machines
* Removed unused FluidCannerNEI.png
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* fix item stuck
fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9338
* glease's suggestion
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* Updated build script
Also set developmentEnvironmentUserName = Developer
* Added .vscode to .gitignore
* Properly hide unused slots in basic machines
- Adds methods to GT_Recipe_Map to determine whether it contains fluid inputs or outputs
- Adds methods to GT_Slot_Holo to support turning it "off", which also turns off highlighting it on mouse-over
- Uses those changes in GT_GUIContainer_BasicMachine to "turn off" slots unused by a machine
- Some code clarification/deduplication in GT_GUIContainer_BasicMachine
* Hide unused Replicator fluid output slot
* Disallow filling fluid input tank if unused
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* Allow drag and drop from NEI to set output hatch locking
also cleaned up the output hatch networking code
* Add not locked indicator
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* clarify conditional
* keep conditional
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* Updated build script
Also set developmentEnvironmentUserName = Developer
* Added .vscode to .gitignore
* Properly hide unused slots in basic machines
- Adds methods to GT_Recipe_Map to determine whether it contains fluid inputs or outputs
- Adds methods to GT_Slot_Holo to support turning it "off", which also turns off highlighting it on mouse-over
- Uses those changes in GT_GUIContainer_BasicMachine to "turn off" slots unused by a machine
- Some code clarification/deduplication in GT_GUIContainer_BasicMachine
* Hide unused Replicator fluid output slot
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* Refactors
* Common functionality to base classes
* GT Pre/Postload broken into more modular pieces
* Extract common (mainly cover related) functionality from BaseMetaTileEntity & BaseMetaPipeEntity
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* fix iron tank dupe
* fix dupe
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handler is implemented in GT6. Adds some extra validation that the packet IDs line up appropriately. (#836)
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* tt support for pa
* remove anti pattern. clear up duplicated code fragments
* fix copy pasting error
* add vanilla energy hatch back
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
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* remove RC Blasfurnace copy recipes during gt load
* fixed wrong outcommented code
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1. Convert global map mCachedResults to an instance field.
2. Convert the post add null check to a builtin null check via GT_ArrayList
3. Use new GT_ItemStack2 (which has a slightly better hash function than stackToInt)
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Co-authored-by: [Kiwi233] <[huaxia0611@qq.com]>
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* fix salt water recipe
1000 water get 1000 Salt water
adjust mixing time to 5 secs
change salt water to distilled water as well
* add old recipe ratio back 2k water 2k saltwater per salt
* Revert "add old recipe ratio back 2k water 2k saltwater per salt"
This reverts commit e59bad2c9d115db9725a21b518bd945c4e180e65.
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Also added a bunch of fallback overrides to GT_Cover_None in the case of my stupid programming errors again
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Also tweaked allowPutStack to consider configured circuits as well.
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fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9171
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Add allow multistack to client preference
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Default to false
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fix now to full dust
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to a recipe (#816)
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fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9104
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* fix recipe conflict
the lubricant one ciruit is conflcit with the gas one.
and also removed three duplicated recipes
* add back the dt recipe
* add ciruit
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it is unreasonable to make player starve to die in dozens of seconds with full hunger bar
fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9156
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https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9138
remove alternative stone sudt recipes. Not used in GTNH
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Also slightly improved the data stick updating
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* change sb manchine filter logic
it will allow sb machine to accept more one stack of the same item when filer mode is off.
fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9107
* add another mode
* forget lang change
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remove config option
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* Non-ugly tooltip
* Non-ugly tooltip
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