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2023-04-24T9 Oreveins (#1906)glowredman
* Add Charged Certus Quartz material * Add new T9 oreveins * Adjust color, enable ores only
2023-04-23inductor in transformer (#1907)chochem
2023-04-23Forge direction (#1895)Jason Mitchell
* ForgeDirection Also refactor the clusterfuck that was `getCoordinateScan` Co-authored by: Jason Mitchell <mitchej@gmail.com> * Fix rendering of Frame Boxes Frame boxes needed their own implementation of getTexture with int connexion mask, which is returning an error texture for the MetaTileEntity, because pipes (FrameBox **is** a pipe) do use this method to return different textures based on connexion status. --------- Co-authored-by: Léa Gris <lea.gris@noiraude.net>
2023-04-22MuTE overhaul and ACR (#1883)Maxim
* complex controller start * Added methods to get input fluids and items * Added logic to complex parallel mute * Added ACR and fixed many, many, many, many bugs * Added void protection setting to checkRecipe * do not init nbt, if mteID and mteRegistry are the same * Improved GUI design * Force structure check when pressing power switch * ACR Textures * Added T1 structure * Added perfect OC * Added WAILA * fix mutes resetting their nbt * Fix ACR GUI * fix npe * Added void protection for MuTEs * Fixed ACR starting recipe while another one is ongoing * nbt saving * maybe fix structure breaking * Fix complex machine disabling on startup * correctly update input tanks * move casings over * Changed logic of casings to change mode and facing in one go by sneaking * Fixed the casing target not resetting * Added side only annotations * don't leave it empty * Added power logic and tiered blocks to ACR * Change facing to wrench side if casing mode is currently none * lasers anyone? * Added ACR item chaining * Remove unncessary item lists * Use HashSet for process whitelists * Optimize list capacities * Fix potential recipe voiding bug * Rename methods for consistancy * Fix NPE * Duct tape fix structure check * allow MuTEs to connect to cables * Added separate tank inventories for input separation (#1887) * Fixed unregistering tank function * Fixed input busses not being automatable * Added fluid chaining * Fixed saving of input tanks * Forbid inventory registering with empty name * Display all input tanks in controller GUI * Fixed fluid hatch GUI height * Reset casing lists when checking the structure * Make inventory GUI size consistant * Make use of the tooltip cache * rename thing clean up * Forgot to put tooltip into map * Added tooltip to ACR * Reset whitelists when one whitelist window was opened * Refined scanner string * Fixed progress times * Fixed MuTE not consuming fluids * Properly register controller inventories * switch to ForgeDirection * switch to new Renderer * Added missing contains check on registerInventory * Fixed output tanks not registering * Fixed upgrade tank loading * fix machines not having active/inactive textures * fix overlays not loading correctly * Don't register controller directly * Remove magic strings all * fix active not setting to inactive * allow glow * item renderer * fix glow * MuTE improved hatch GUI and fluid output locking (#1889) * Allow output hatches to be fluid locked * Reworked hatch GUI * Check target before trying to open GUI * Make ACR GUI easier to look at * fix covers not rendering on mutes * fix covers not displaying above the item/fluid in/out * new folder texture structure * Reduce network traffic caused by covers * Fixed WAILA fluid locking display * Don't save everything to the itemstack NBT * Added possibility to save NBT of MuTE to its itemstack * fix textures, but make sacrifices * mah textures * Removed the need for all textures to be present * Added glow texture for active coke oven * Removed unncesssary upgrade casing textures * shorten nbt tags --------- Co-authored-by: BlueWeabo <76872108+BlueWeabo@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-04-21Recipes ra2 (#1872)boubou19
* Recipes RA2 fixes * Use \uXXXX for non-ASCII characters * Misc cleanup (#1888) * migrate away from addThermalCentrifugeRecipe * split recipes of GT_Block_Stones_Abstract * migrate away from addForgeHammerRecipe * migrate away from addChemicalBathRecipe * remove "DisableOldChemicalRecipes" and its usage, as it's disabled by default in NH and it increases recipe complexity for nothing * Remove underground biomes ore classes, as it's not present in NH * migrate away from addFluidCannerRecipe * migrate away from addFluidExtractionRecipe * migrate away from addChemicalRecipe * migrate away from addMultiblockChemicalRecipe * deprecate addChemicalRecipeForBasicMachineOnly * migrate away from addCentrifugeRecipe * spotlessApply * fixing wrong merge conflict solving * Add Tengam materials (#1891) * Add Tengam materials * Change new recipes to consume 15/16 Amp * Remove now redundant `break` statements * fix comb chances? * fix centrifuge code not working --------- Co-authored-by: glowredman <35727266+glowredman@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-04-21Stellar catalyst + catalyst fixes + new materials class (#1893)GDCloud
* add catalyst * pu plasma recipe * increase plasma mixer input slots * noOptimize + mixer recipe + voltage fix * noOptimize + PLE recipe * TPM recipe * spotlessApply (#1894) Co-authored-by: GitHub GTNH Actions <> * add two more plasma recipes * replace neptunium & fermium plasma * spotless * fix stellar plasma amount * new materials class --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-04-21Add new mods to the Mods enum (#1903)Jakub
* Add new mods to the enum * Use sort content function and match names location
2023-04-21Allow sound loop to be muffled :pensib: (#1902)Maxim
2023-04-20Account for EU discounts when calculating OCs/parallels in multis (#1901)xSkewer
2023-04-19Prevent NPE with large fluid cell renderer (#1898)miozune
2023-04-17allow data stick (contains assline recipe)render like ae2 pattern (#1890)xkball
* allow data stick (contains assline recipe)render like ae2 patten * spotless * data stick renderer and spotlessApply * Remove recursive boolean in data stick renderer,maybe have side effect --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-04-16Disable some autogenerated recipes (#1880)Pxx500
* Update Materials.java * Update Materials.java * Make zeolite chemically rebalanceable * comment
2023-04-15Misc structure and tooltip fixes (#1884)chochem
* DT structure fix * fix oil cracker description * fix dt tooltip * fix cleanroom tooltip * sa
2023-04-15fix (#1882)BlueWeabo
2023-04-13Space Project fixes (#1881)Maxim
* Added more null checks * Added command to unlock project upgrade
2023-04-12Fixed recipe lock not setting difference correctly (#1879)Maxim
2023-04-12make lightning rod more cumbersome to use (#1875)Glease
* make lightning rod more cumbersome to use * forget to push this * spotless be like
2023-04-12Fix MuTE sound (#1878)Maxim
* Only play interrupt sound, when machine stop was due to power * Change power switch button sound to proper one
2023-04-12Adjust time and voltage for a few assembler recipes (#1877)chochem
* rebalance 1 and 2 eu/t assembler recipes * comparators, repeaters
2023-04-11Re-add a bunch of recipes that went missing (#1874)chochem
* readd 29 recipes * sa * convert steam valves to RA2 * convert schematic recipes * convert energy hatch recipes * more energy hatches * convert dynamos * convert LD pipelines * convert quadruple hatches * convert gearbox * fix fluids for quadruple
2023-04-10Further RA2 recipe fixes (#1870)chochem
* there is no graphite block * fix old RA1 remnants and nulls * more dt null checks * remove nonexistent potions from fermenting * railcraft anvil fixes * fix tainted magic fuel values * fix railcraft creosote block
2023-04-10Renamed space coolant to super coolant (#1873)Maxim
2023-04-10Update spotless config to 0.2.2Raven Szewczyk
2023-04-10Next round of RA2 recipe fixes (#1869)chochem
* brewing water fixes * fix gt potion brewing * actually check for the null
2023-04-10Added tooltip line which displays the machine color, if any (#1868)Maxim
* Added tooltip line which displays the machine color, if any * Added chat formatting color to dyes enum * Minor cleanup
2023-04-10More RA2 GT recipes fixes (#1866)chochem
* no TE * convert 2 old recipes (and sa) * 13 more * fix spinneret * fix all hatches and busses * even more output hatch fixes * one more getfluid
2023-04-10Rename UNCOLORED_RBGA -> UNCOLORED_RGBA (#1867)miozune
2023-04-10added kekztech and GTNHIntergalactic in the mod enumboubou19
2023-04-09Add missing Override (#1864)Батьків Нестор-Євген Васильович
2023-04-09no molten carbon (#1865)chochem
2023-04-09Allow spray cans to color a chain of blocks when sneaking (#1863)Maxim
* Allow spray cans to color a chain of blocks when sneaking * Added new chain feature to tooltip
2023-04-09Enable input separation button in EBF GUI (#1862)Maxim
* Enable input separation button in EBF GUI * Check for old key, instead of not the new one Co-authored-by: Jakub <53441451+kuba6000@users.noreply.github.com> * Remove unused override --------- Co-authored-by: Jakub <53441451+kuba6000@users.noreply.github.com>
2023-04-09fix RA2 universal chemical target using inverted dispatch rule (#1861)Glease
* fix RA2 universal chemical target using inverted dispatch rule * add noOptimize
2023-04-09Fix metal machine block support on break (#1859)Dakota Jones
2023-04-09add slot migration to disassembler (#1860)Glease
2023-04-09add new mods to the mod enum (#1858)boubou19
* added RWG to mod enum * added Universal Singularities to mod enum * add crop load core to the enum
2023-04-09Misc (#1844)boubou19
* add debug code in ItemList * added debug code in getModItem
2023-04-08Kill Disassembler 🔪 (#1855)Connor-Colenso
* Kill disassembler * Kill disassembler * Change arc furnace to fulfil Dreams request. --------- Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2023-04-08Added method to add instance specific information to an MTE tooltip (#1857)Maxim
2023-04-08improve ra2 debug mode (#1845)boubou19
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
2023-04-08Add isMachineBlock support to metal blocks (#1849)Dakota Jones
2023-04-08vyroxeres (#1856)chochem
2023-04-08reenable EBF recipes (#1853)chochem
2023-04-08fix uv motor (#1854)chochem
2023-04-08null checks for ingots (#1852)chochem
2023-04-08Rework quantum anomaly dtpf recipe (#1850)GDCloud
* rework recipe * spotlessApply (#1851) Co-authored-by: GitHub GTNH Actions <> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-04-08reenable 11 missing materials (#1846)chochem
2023-04-08Fix TPM recipes (#1847)GDCloud
* fix recipes * spotlessApply (#1848) Co-authored-by: GitHub GTNH Actions <> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-04-07add GT++ everglades to the mod enumboubou19
2023-04-07Player activity logger fixes (#1842)Raven Szewczyk
- Fix potential race condition when adding entries to the list - Make the thread a daemon thread and give it a name for thread dumps Grepped for usages of mBufferedPlayerActivity, no gt addon seems to use it so the type change should be fine.