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2017-05-31Fix multiblock recipe search fix #1044Blood-Asp
2017-05-31Fix spelling #1043Blood-Asp
2017-05-31fix #1041Blood-Asp
2017-05-31Make Internal wireless redstone work as machine controllerBlood-Asp
2017-05-31Add recipe for very heavy oilBlood-Asp
2017-05-31Change Automaintain defaultBlood-Asp
2017-05-31Merge pull request #1051 from JohannesGaessler/unstableBlood-Asp
[5.09.29] EBF recipe fix followup
2017-05-31Merge pull request #1058 from Georggi/patch-4Blood-Asp
Auto Maintenance Hatch tweaks
2017-05-31Merge pull request #1060 from JohannesGaessler/MaterialFormulaFixBlood-Asp
Material formula fix
2017-05-31Merge pull request #1067 from antifluxfield/unstableBlood-Asp
Wrong behavior of Player Detector
2017-05-31Disable switching armor gui because of broken syncBlood-Asp
2017-05-31Catch broken items on recipe moveBlood-Asp
2017-05-31Catch login armor crashBlood-Asp
2017-05-27Update GT_Cover_PlayerDetector.javaantifluxfield
2017-05-27Update GT_Cover_PlayerDetector.javaantifluxfield
2017-05-18Removed debugging prints accidentally left in the previous commitJohannes Gäßler
2017-05-18Fixed MaterialStack String representations sometimes missing bracketsJohannes Gäßler
2017-05-16I guess I wanted to put it here for some reasonYuriy Shnitkovskiy
2017-05-16Added config for automationYuriy Shnitkovskiy
2017-05-16Auto Maintenance Hatch tweaksYura
Fixed #958 and #1053, allowed robots\pipes to interact with it.
2017-05-10Changed multiblocks so they all consider all inputs for finding recipesJohannes Gäßler
2017-05-07Reverted erroneous previous commit.Johannes Gäßler
2017-05-06Created a first draft for the Large Chemical ReactorJohannes Gäßler
2017-05-06Fixed the Electric Blast Furnace not recognizing recipes when there isJohannes Gäßler
more than one Fluid input. Also added a String representation for GT_FluidStack that was used for debugging.
2017-04-27Merge pull request #1025 from JohannesGaessler/SteamProductionImprovementBlood-Asp
Steam production improvement / Tooltip improvement / Pollution adjustment
2017-04-27Fix eu consumption absence by AssemblyLine and some clean upTechlone
2017-04-27Formatting clean up, nothing elseTechlone
2017-04-27Fixed a bug where excess fuel didn't consider the distortion fromJohannes Gäßler
runtimeBoost. Adjusted the decimal points of the Large Boiler fuel tab to better represent the actual burn times.
2017-04-26Eliminated rounding errors that caused fuel to burn too shortlyJohannes Gäßler
The Large Boiler now saves excess fuel between items, greatly improves performance of items like sticks and planks. The Large boiler now stores excess projected EU that is lost when throttling with an integrated circuit
2017-04-26Refactored mDescription to mDescriptionArray, added a deprecated fieldJohannes Gäßler
mDescription to ensure 100% backwards compatibility
2017-04-24Corrected the Maintenance Hatch tooltipJohannes Gäßler
2017-04-24Fixed the GTLog spam, ty TechloneJohannes Gäßler
2017-04-24Fixed a bug that caused Battery Buffers to not have a tooltipJohannes Gäßler
2017-04-23Changed the wording on heating capacity to make the effects more clear.Johannes Gäßler
2017-04-23Added information on how Heat Capacity surplus influences recipe timeJohannes Gäßler
2017-04-22fix #1029Techlone
2017-04-16Made Diesel Engine Tooltip more descriptiveJohannes Gäßler
2017-04-15Tooltip information on pollution is now dynamic, adjusted GT_PollutionJohannes Gäßler
documentation
2017-04-15Tooltips have more info on Steam and pollution, adjusted pollution ratesJohannes Gäßler
Boilers tooltips now explicitly state the amount of Steam produced per second. Gas Turbine tooltips now explicitly state how much steam is needed for them to run at full capacity. Machine tooltips now explicitly state how much Pollution they produce per second. Adjusted machine pollution values to have them align better. Diesel Generators / Engines now go 40, 80, 160, 320 Gas Turbines now go 20, 40, 80, 160 Large Boiler tooltips now mention the amount of time needed to heat up Formatted the source code for the Cleanroom Fixed a bug that caused Diesel Generators and Gas Turbines to not have a tooltip.
2017-04-14Machine descriptions are now a String array instead of a single String.Johannes Gäßler
The field mDescription of the class GT_MetaTileEntity_TieredMachineBlock was turned into an array. Every class derived from GT_MetaTileEntity_TieredMachineBlock has received a new additional constructor that takes an array of Strings instead of a single one.
2017-04-14Large Boiler fuel burn rate now configurableJohannes Gäßler
By placing an integrated circuit in the Large Boiler it is now possible to adjust fuel burn rate and steam output at no change in efficiency. The steam output of a boiler is reduced by 1000L per configuration.
2017-04-13Added a recipe for Thaumcraft Alumentum and some other itemsJohannes Gäßler
Iterating over items and checking for fuel values turned out to not give good results because it ignores the Ore Dictionary. For instance there would be a page for only oak logs instead of a page with wood in general.
2017-04-11Explicitly added some Solid Fuels to the Large Boiler Fuel tab.Johannes Gäßler
I was unable to automatically add all fuels to the tab.
2017-04-10Expanded the NEI api to allow for custom descriptions, added liquidJohannes Gäßler
fuels to the newly created Large Boiler tab Instead of the default information like total EU or EU usage it is now possible to provide custom Strings to describe a recipe. The Large Boiler NEI tab explicitly shows burn times for fuels depending on the boiler used. Any liquid fuel added to Diesel Fuels or Semifluid Fuels will automatically be added to Large Boiler Fuels.
2017-04-10Fixing names for plasticsBlood-Asp
2017-04-10All foils can be made in bender.Blood-Asp
2017-04-10Fix compile issueBlood-Asp
2017-04-03Remove deprecated api..Archengius
2017-04-01Fix regulator crash bugBlood-Asp
2017-04-01Move some recipes since max java method size was reachedBlood-Asp