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2019-07-26+ Added config option to adjust ingame BGM delays. (Should be working)Alkalus
+ Added a Pest Killer for quick removal of Butterflies and Bats. + Added Hydrogen Cyanide. % Replaced existing assets for the Bat King. % Replaced Bat King Logic, it's now an offensive mob. $ Fixed Bat King model scaling.
2019-05-16% Minor adjustments.Alkalus
2019-05-14% Minor Adjustments.Alkalus
$ Minor Fixes.
2019-05-13+ Added High Quality Industrial Diamond.Alkalus
+ Added various material components. + Added a debug machine used for calling the Garbage Collector. + Added recipe to obtain Hot Water. + Added way to obtain Dragonsblood. + Added lots of quick access fluids directly to FluidUtils. % Updated English Locale. $ Fixed issue preventing all Multiblocks from forming. $ Fixed some minor texture issues.
2019-04-29$ Fixed bug when breaking blocks which drop their inventory contents.Alkalus
$ Fixed Hardness of Lead Lined Chest. $ Fixed handling of tools/electrics in the Tree Farmer. % Updated English Locale.
2019-04-17% Updated Locale.Alkalus
% Adjusted names of three Materials slightly. $ Fixed Multiblocks not consuming inputs by reverting logic back to a previous state. $ Fixed Multiblocks not respecting Control Cores correctly when present. $ Fixed Multiblocks handling of recipes which require boosted outputs. $ Fixed Animation of Large Centrifuges. (Mostly)
2019-03-14+ Added Teflon.Alkalus
2019-03-14+ Added more Carbon based chemicals for future use.Alkalus
% Mild tweaks to some Carbon based chemistry. % Updated en_US.lang. $ Fixed NPE in BTF_Inventory.java.
2019-03-14+ Added Biocomposite Collector.Alkalus
% Updated en_US.lang. $ Fixed recipe for Agricultural Sewer.
2019-03-13% Mild improvements to BTF_Inventory.java.Alkalus
% Finished Agricultural Sewer.
2019-02-07+ Added new achievements page for Assembly Line Recipes.Alkalus
+ Added custom safety checks to Assembly Line Recipe/Achievement handling via ASM. + Added a safe way to get the unlocal names of items. - Removed 'Press e' Achievement when in Dev. (Thank, Fucking, God) $ Fixed a mild error concerning localization of Americium-241 Blocks.
2019-02-05+ Added recipe for Nano Healer.Alkalus
+ Added recipe for Strange Dust. + Added recipe for Slow Builders Ring. + Added recipes for Charge Packs. + Added recipes to make obtaining Zirconium a little earlier. + Added packager recipes for all ore materials. + Added lathe recipes for all materials -> rods. Closes #411. + Added way to process Silicon Carbide into Synthetic Graphite. Closes #407. + Added proper achievement localization for all new AL recipes. + Added more INIT_PHASE's. - Removed ways to obtain Trinium dust in GTNH. (Leave handling to GT instead). % Adjusted recipes for Cyclotron and Casings, it's now assembled instead of shape crafted. % Adjusted circuits used in lower tier dehydrator recipes for consistency. Closes #364. % Adjusted a few materials having '-' in their name within en_US.lang. % Adjusted power capacity of the Gem Batteries. % Adjusted tiering for Large Auto-Assembler, it has been reduced by one. % Adjusted composition of Pikyonium to now require Yttrium, instead of the rare Ytterbium. % Adjusted composition of DEEP_EARTH_REACTOR_FUEL_DEPOSIT to be slightly more balanced. % Adjusted smelting point of Zirconium Carbide. $ Fixed an NPE in GeneralTooltipEventHandler.java. $ Fixed weird invisible recipes. Closes #304. $ Confirmed Large Mixer is now working correctly. Closes #366. (Closed in previous commit https://github.com/draknyte1/GTplusplus/commit/918d763dabd82d47db739a1b0a51c01f0803adc0). $ Confirmed Matter Fabricator is now working correctly. Closes #360. + Auto Doors. Closes #338. (Closed in previous commit https://github.com/draknyte1/GTplusplus/commit/22c6a05a8a3a00294bcb8890a1e2a0fdc9196de8). % Changed Energy Buffer Recipes. Closes #52. (Closed in previous commit https://github.com/draknyte1/GTplusplus/commit/499411aa21ac4a742b6d51ef3ce9c4046d0a22c1). $ Invalid Recipe. Closes #241. (Closed in unknown, previous commit).
2019-02-05+ Added recipes for ULV generators.Alkalus
+ Added recipes for New batteries and their components. (To be use in the charger packs). % Mildly adjusted Circuit programmer recipe. % Adjusted Plasma hatch to be output only. $ Fixed bad tooltips on material blocks/frames. $ Fixed Lang formatting issue.
2019-02-05+ Added Charge Packs, which can be worn in the Bauble belt slot.Alkalus
+ Added more recipes for particle related content. + Added recipe for Hydrogen Plasma. + Added Plasma Tanks. + Added Alternative Fusion Reactor. + Added recipe for the Super Jukebox. % Updated Locale files. $ Hopefully made calls to possibly invalid ItemList values safer. $ Fixed Large Mixer not working with fluids correctly. $ Fixed ABS and Adv. EBF not allowing a muffler in the center of the top layer. $ Fixed Fusion bug, making all recipes take 4x longer than originally required. $ Fixed recipes using Redstone Alloy as a material in tiered recipes. (Makes ULV Energy Cores craftable again) $ Fixed Nano Healing Bauble. $ Fixed annoying low transfer rate of Railcraft. (This should be higher when playing with GT anyway, it's now 4x, disabled in ASM config). $ Fixed the fact that Portable tanks were still portable in GTNH.
2019-01-25+ Added recipes to obtain Astral Titanium, Celestial Tungsten Advanced ↵Alkalus
Nitinol and Chromatic Glass. + Added Particle Physics, so some basic extent. + Added new textures for some Meta items. + Added new textures for all particles and ions. + Added Custom Debug NBT to error ingots, in the event one is obtained by a player. + Added more information to the tooltip of Control Cores. + Added more uniform ways to obtain tiered item components to CI. - Hard disable of GC Fuel tweaks for the moment. % Hopefully greatly improved the cape handler. Cape list is now stored on Overmind's site, meaning it can be updated outside of the mod. % Cape Handler now will store the cape data locally in a .dat for offline use, this can be updated anytime by removing it, or once a week if outdated) % Tweaked Cyclotron Recipe map to support new changes to functionality. % Tweaked RTG fuel pellet production time in Cyclotron to be 100x. % Adjusted requirements for Quicklime to generate (It may vanish after this commit, May be worth rolling back if an issue.). % Adjusted code to use checkForInvalidItems instead of direct item comparisons in several places. % Renamed Buffer Cores to Energy Cores. % Adjusted recipes for Energy Cores and Energy Buffers, they now require 6 slot assembly. $ Fixed Multiblock handling during structure checks, they'd accidentally detect the controller as an invalid block.
2019-01-12+ Added the Control Core check to the structure check, your Multiblock will ↵Alkalus
no longer form without a Valid Core Module. + Added valid English names to the en_US.lang for the Auto-Doors. $ Hopefully fixed a bug where the Adv. Ebf would run without Pyrotheum.
2019-01-09+ Added 118 Ions and all Base Particles.Alkalus
+ Added localisation for over 600 of the new items added. - Disabled custom GC Solar System. % Moved registration of Fluorite Ore handler later. % Fixed name of Radioactive Material Mix. > Also includes changes made earlier, dunno.
2018-10-29% Greatly improved Tooltip of GT++ Ore Blocks.Alkalus
$ Forgot to actually update the .lang file in relation to Misspelt Throwable potion names.
2018-09-15% Rocket Fuel name Tweaks.Alkalus
% made Nos not generated if it already exists.
2018-09-14$ Fixed the XP Convertor.Alkalus
% Rewrote base tile entity system. % Added hashCode() to Pair.java. % Changed some calculations on Materials. % Made Rocket Engines produce heavy pollution.
2018-08-23+ Added the legendary Tin Foil Hat. Part of #343.Alkalus
2018-07-06+ Added Aboriginals.Alkalus
2018-07-02+ Added extra GTNH checks on old circuit features.Alkalus
- Disabled Sulfuric Chem for the time being. $ Tried to fix all the recipes I borked.
2018-07-02% Hopefully improved recipe loading by several factors.Alkalus
% Re-arranged spawner code during loading. $ Hopefully recipe Creative Tabs issues. $ Fixed profession of one of the new villagers.
2018-07-01+ Added 3 villager types with custom skins.Alkalus
+ Added some trade templates to all three villagers. + Added localization for all new villagers.
2018-07-01+ Added lang file updates.Alkalus
% More work on Spawners. % More work on Villagers.
2018-06-26+ Added Trinium Ore and Byproducts.Alkalus
$ Fixed Ore Recipe generator not working for things without byproducts (pure materials) $ Tried to fix loading of some recipes. $ Fixed a bug in the Fluids recipe generator.
2018-05-28Update en_US.langbartimaeusnek
added BOP crative tab
2018-05-27$ Tried to fix console spam for invalid tooltip handling.Alkalus
$ Fixed NEI handler not showing % chances for recipes. (maybe?) $ Fixed Trinium not working correctly in GTNH. $ Fixed invalid cape lookups. % Tweaked recipe for Max tier Redox cells. % Tweaked name of Control Circuit.
2018-05-26% Made Large Eggs have a random size.Alkalus
$ Fixed invalid localization of Large Chickens.
2018-05-26+ Added more names to en_US.lang.Alkalus
% Fixed a fluid naming issue.
2018-04-08Merge branch 'master' into power-substation-structureAlkalus
2018-04-08Frames by bartimaeusnek (#247)bartimaeusnek
> Frames by bartimaeusnek + Added some frames + Added recipes for frames + Added localisation for frames (US-EN, DE-DE) $ Fixed Useless Frame
2018-04-05Rewrite Power Sub-Station machine structureDavid Vierra
Machine now allows variable height with 2-16 layers of cells (configurable via CELL_HEIGHT_MIN/MAX constants). Machine now affords more cell types for its interior (as detected in `getCellTier()`). Three more tiers of cells are added. Machine now computes energy storage from the number and type of cells in its interior. Base energy storage drastically reduced. Energy storage is now computed using a base value for the lowest tier of cells along with a tier multiplier. If the machine fails to form, stored energy is conserved. When the machine successfully forms, any energy above the storage capacity is deleted. Machine fails to form if not all cells are identical, or if dynamo/energy hatches are above the cells' tier. TODO: Add more tiers of energy cells, add crafting recipes for all new energy cells, rename and retexture cells to match tier and/or recipe, maybe adjust energy storage values.
2018-04-01+ Added some Fleshy components!Jordan Byrne
+ Added a Roadmap. % Updated en_US.lang.
2018-03-15+ Added additional processes for obtaining Radon.Jordan Byrne
+ Added Radium items to en_US.lang. % Base work on tickCounting for Tickable items in containers. $ Small Mass Fabricator fix.
2018-03-14+ Locale Additions.Jordan Byrne
2018-03-03$ Small fixes to Yellorium ore component additions.Jordan Byrne
2018-03-03+ Added Foil base item for future item generation.Jordan Byrne
+ Added U235 foil, if it is missing. $ Fixed Mutagenic frame recipe not working, due to U235 Foil not existing in .09. $ Fixed naming of Cryo/Pyrotheum fluid blocks. % Tweaked Multi Machine Manual.
2018-02-23$ Fixes bad Air Filter names.Jordan Byrne
$ Fixes bad Buffer Core registration. $ Fixes blank tooltip added to some items. > It appears @codewarrior0 tried to PR this in #221 while I was out at dinner. His fixes are identical to mine, but mine simply weren't committed. So, this Closes #221.
2018-02-23$ Fixes to en_US.lang.Jordan Byrne
2018-02-23% Improved Large Extruder tooltip.Jordan Byrne
$ Fixed incorrect names of Buffer Cores.
2018-02-21$ Added PR #219 via reflective methods.Jordan Byrne
$ Locale fixes.
2018-02-21+ Added localization for en_US for basically every item and block.Jordan Byrne
$ Tried to better support locales across all items. This should enhance #218.
2018-01-30^ Version bump to 1.7.0pre2Jordan Byrne
% Toned down Staballoy Construct explosion. % Changed ore Density during generation in Toxic Everglades. % Updated en_US.lang.
2018-01-30+ Added recipes for processing Sludge/Waste water.Jordan Byrne
- Disabled Toxic Everglade Ore generation. % Tweaked Sludge/Waste water textures to be less blurry.
2017-12-29% Localized the Plasma Death Message.Jordan Byrne
$ Fixed electrolyzer recipes for ore dust. $ Fixed bug with material generation system. + Added a custom renderer for the ore blocks. $ Fixed renderer issue where the background texture was incorrect.
2017-11-27+ Added plant fibre to craft ropes with.Alkalus
+ Added recipes for Plant Fibre, Rope and Nets.
2017-11-26+ Added Rope & Net block.Alkalus
+ Added English localization for the Staballoy Construct. % Made the Xp Converter give of light as it cycles colours. % Formatting.
2017-11-26+ Added Xp Converter crafting recipe.Alkalus
+ Added compressed obsidian. + Added inverted obsidian. + Added crafting & uncrafting recipes for the compressed & inverted obsidian. % Formatting.