Age | Commit message (Collapse) | Author |
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$ Minor Fixes.
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+ Added various material components.
+ Added a debug machine used for calling the Garbage Collector.
+ Added recipe to obtain Hot Water.
+ Added way to obtain Dragonsblood.
+ Added lots of quick access fluids directly to FluidUtils.
% Updated English Locale.
$ Fixed issue preventing all Multiblocks from forming.
$ Fixed some minor texture issues.
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$ Fixed Hardness of Lead Lined Chest.
$ Fixed handling of tools/electrics in the Tree Farmer.
% Updated English Locale.
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% Adjusted names of three Materials slightly.
$ Fixed Multiblocks not consuming inputs by reverting logic back to a previous state.
$ Fixed Multiblocks not respecting Control Cores correctly when present.
$ Fixed Multiblocks handling of recipes which require boosted outputs.
$ Fixed Animation of Large Centrifuges. (Mostly)
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* update lang flie ,fix bug
* update lang,fix bug
* fix a bug
* fix bug
web ide is so awesome
* fix lost "-" bug
* Update Achievement
* Fix Bug
* Fix a bug
* Fix bugs
* Fix bugs
* fix bug
* fix Nitinol 60 bug
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% Mild tweaks to some Carbon based chemistry.
% Updated en_US.lang.
$ Fixed NPE in BTF_Inventory.java.
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% Updated en_US.lang.
$ Fixed recipe for Agricultural Sewer.
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% Finished Agricultural Sewer.
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+ Added custom safety checks to Assembly Line Recipe/Achievement handling via ASM.
+ Added a safe way to get the unlocal names of items.
- Removed 'Press e' Achievement when in Dev. (Thank, Fucking, God)
$ Fixed a mild error concerning localization of Americium-241 Blocks.
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+ Added recipe for Strange Dust.
+ Added recipe for Slow Builders Ring.
+ Added recipes for Charge Packs.
+ Added recipes to make obtaining Zirconium a little earlier.
+ Added packager recipes for all ore materials.
+ Added lathe recipes for all materials -> rods. Closes #411.
+ Added way to process Silicon Carbide into Synthetic Graphite. Closes #407.
+ Added proper achievement localization for all new AL recipes.
+ Added more INIT_PHASE's.
- Removed ways to obtain Trinium dust in GTNH. (Leave handling to GT instead).
% Adjusted recipes for Cyclotron and Casings, it's now assembled instead of shape crafted.
% Adjusted circuits used in lower tier dehydrator recipes for consistency. Closes #364.
% Adjusted a few materials having '-' in their name within en_US.lang.
% Adjusted power capacity of the Gem Batteries.
% Adjusted tiering for Large Auto-Assembler, it has been reduced by one.
% Adjusted composition of Pikyonium to now require Yttrium, instead of the rare Ytterbium.
% Adjusted composition of DEEP_EARTH_REACTOR_FUEL_DEPOSIT to be slightly more balanced.
% Adjusted smelting point of Zirconium Carbide.
$ Fixed an NPE in GeneralTooltipEventHandler.java.
$ Fixed weird invisible recipes. Closes #304.
$ Confirmed Large Mixer is now working correctly. Closes #366. (Closed in previous commit https://github.com/draknyte1/GTplusplus/commit/918d763dabd82d47db739a1b0a51c01f0803adc0).
$ Confirmed Matter Fabricator is now working correctly. Closes #360.
+ Auto Doors. Closes #338. (Closed in previous commit https://github.com/draknyte1/GTplusplus/commit/22c6a05a8a3a00294bcb8890a1e2a0fdc9196de8).
% Changed Energy Buffer Recipes. Closes #52. (Closed in previous commit https://github.com/draknyte1/GTplusplus/commit/499411aa21ac4a742b6d51ef3ce9c4046d0a22c1).
$ Invalid Recipe. Closes #241. (Closed in unknown, previous commit).
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+ Added recipes for New batteries and their components. (To be use in the charger packs).
% Mildly adjusted Circuit programmer recipe.
% Adjusted Plasma hatch to be output only.
$ Fixed bad tooltips on material blocks/frames.
$ Fixed Lang formatting issue.
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+ Added more recipes for particle related content.
+ Added recipe for Hydrogen Plasma.
+ Added Plasma Tanks.
+ Added Alternative Fusion Reactor.
+ Added recipe for the Super Jukebox.
% Updated Locale files.
$ Hopefully made calls to possibly invalid ItemList values safer.
$ Fixed Large Mixer not working with fluids correctly.
$ Fixed ABS and Adv. EBF not allowing a muffler in the center of the top layer.
$ Fixed Fusion bug, making all recipes take 4x longer than originally required.
$ Fixed recipes using Redstone Alloy as a material in tiered recipes. (Makes ULV Energy Cores craftable again)
$ Fixed Nano Healing Bauble.
$ Fixed annoying low transfer rate of Railcraft. (This should be higher when playing with GT anyway, it's now 4x, disabled in ASM config).
$ Fixed the fact that Portable tanks were still portable in GTNH.
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Thanks to YoungGT for suggesting changes to me
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thanks for YoungGT
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update
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trans to chinese and fix bugs~~~~~~~~~~~~~~~
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Nitinol and Chromatic Glass.
+ Added Particle Physics, so some basic extent.
+ Added new textures for some Meta items.
+ Added new textures for all particles and ions.
+ Added Custom Debug NBT to error ingots, in the event one is obtained by a player.
+ Added more information to the tooltip of Control Cores.
+ Added more uniform ways to obtain tiered item components to CI.
- Hard disable of GC Fuel tweaks for the moment.
% Hopefully greatly improved the cape handler. Cape list is now stored on Overmind's site, meaning it can be updated outside of the mod.
% Cape Handler now will store the cape data locally in a .dat for offline use, this can be updated anytime by removing it, or once a week if outdated)
% Tweaked Cyclotron Recipe map to support new changes to functionality.
% Tweaked RTG fuel pellet production time in Cyclotron to be 100x.
% Adjusted requirements for Quicklime to generate (It may vanish after this commit, May be worth rolling back if an issue.).
% Adjusted code to use checkForInvalidItems instead of direct item comparisons in several places.
% Renamed Buffer Cores to Energy Cores.
% Adjusted recipes for Energy Cores and Energy Buffers, they now require 6 slot assembly.
$ Fixed Multiblock handling during structure checks, they'd accidentally detect the controller as an invalid block.
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no longer form without a Valid Core Module.
+ Added valid English names to the en_US.lang for the Auto-Doors.
$ Hopefully fixed a bug where the Adv. Ebf would run without Pyrotheum.
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+ Added localisation for over 600 of the new items added.
- Disabled custom GC Solar System.
% Moved registration of Fluorite Ore handler later.
% Fixed name of Radioactive Material Mix.
> Also includes changes made earlier, dunno.
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$ Forgot to actually update the .lang file in relation to Misspelt Throwable potion names.
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% made Nos not generated if it already exists.
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% Rewrote base tile entity system.
% Added hashCode() to Pair.java.
% Changed some calculations on Materials.
% Made Rocket Engines produce heavy pollution.
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