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path: root/src/resources/assets/miscutils/textures/blocks/TileEntities
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2017-01-08$ Rewrote the logic for tree chopping, now the Tree Farmer cuts tree and ↵Draknyte1
clears leaves for upto 150 blocks above it. + Added a isLeaves check to TreefarmManager.java. + Added a placeholder casing texture for the Tree Farmer. (ID 77) + Added vanilla Podzol and Acacia log textures. % Changed the textures on TreeFarmer blocks.
2017-01-05+ Added a casing for the perimeter of the Tree Farmer structure.Draknyte1
$ Improved the structure formation of the Tree Farmer, it now works better when built. + Added a new texture for the Farm manager blocks, which surround the Tree Farming structure.
2016-12-27+ Added the Fission Fuel Processing Plant.Draknyte1
+ Added a config option for the FFPP. + Added new textures for the new casings. - Removed obsolete tooltips on casing blocks.
2016-11-23+ Added proper components for the ENERGYCRYSTAL material.Draknyte1
+ Added proper components for the BLOODSTEEL material. + Added a feature to CoreItem.java that allows items to be replaced (easy deprecation of older items). $ Fancied up the PlaceHolder Texture. % Tweaked the recipe for the Maceration Stack Controller.
2016-11-23+ Added placeholder textures for the second set of casings.Draknyte1
2016-10-25+ Added some more Machine Casing textures.Draknyte1
+ Added Grisium. % Tweaked the MultiPickaxes. % Did some more work on the Blast Smelter controller. $ Finished work on the Blast Smelter Recipe generation (It's not unique enough yet, apparently) > After numerous re-write attempts at this all morning, the issue remains that recipes overlap. > Recipe output logging for this is still enabled, but it currently only does Osmiridium for a test run. - Removed some useless classes.
2016-10-22+ Added more Textures & Overlays.Draknyte1
2016-10-22% Changed most GT4 textures into overlays.Draknyte1
+ Added some more GT4 textures.
2016-10-20+ Added new casing textures for several materials.Draknyte1
2016-10-20+ Added a faster vent texture.Draknyte1
+ Slowed down the other vent texture to half speed. + Added code to allow the usage of the new custom textures. + Added some debug messages for furnace recipes. % Cleaned up the NetworkUtils class and added a nice internet availability check. $ Fixed an issue where Geothermal generators did not implement pollution values for GT 5.09. % Changed the textures on the Rocket Engine Generators, for hopefully the last time. % Cleaned up dual fuel code for Rocket Engine Generators. ^ Bumped the build version to 1.4.9-dev
2016-10-20+ Added a handful of old GT4 textures for re-use in ported stuff.Draknyte1
2016-10-17+ Added Tesseract Generators and Terminals.Draknyte1
+ Added a handful of new, old textures from GT4. % Rewrote portions of the Blueprint item again, to try make it work better with NBT. + Added an Example NBT item for myself~ because I am a derp. + Added some custom textures for the Industrial Centrifuge. % Moved all the GT4 Tile Entities to their own loading class.