Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-05 | + Added some more fluid textures. | Draknyte1 | |
2016-09-05 | + Added Lithium Carbonate recipes. | Draknyte1 | |
+ Added some fluid textures. % Changed names to be mixes on some fluids. | |||
2016-09-02 | + Forgot these Textures | Draknyte1 | |
2016-09-02 | $ Fixed a texture mislabel. | Draknyte1 | |
2016-09-02 | + Added more Nuclear related Fluids | Draknyte1 | |
+ Added cells for each liquid. | |||
2016-09-01 | % Updated version of IC2 this was built against. | Draknyte1 | |
% Changed some some things regarding fluids and their handling during loading. | |||
2016-08-30 | + Added nuclear fuel liquids. | Draknyte1 | |
> Uranium Hexafluoride and Uranium Tetrafluoride. | |||
2016-07-30 | + Materials handler now generates blocks and frames from each metal. | Draknyte1 | |
+ Static materials added are now added dynamically with no side effects. + Added some new Materials. | |||
2016-07-27 | + Added Base classes for meta blocks. | Draknyte1 | |
+ Added Base classes for ItemBlocks. % Changed a Few tooltips for newly generated material items. | |||
2016-07-19 | % Bumped Versions and moved mcmod.info | Draknyte1 | |
- Disabled the Skookum Choocher for now. :( $ Gave some thins placeholder textures. | |||
2016-06-29 | Think I've fixed bad textured registration. | Draknyte1 | |
All fluids should now have valid textures or textures missing within the <MiscUtils> domain. | |||
2016-06-26 | +Electric Blast Furnace clone - For Testing | Draknyte1 | |
+Added Blazing Pyrotheum +Added Gelid Cryotheum +Added Blizz Rods | |||
2016-06-19 | +More classes stolen from GT to implement my own items on a metaitem. | Draknyte1 | |
+Added LuV -> Max Voltage Machine components. +Added Rocket Engines, High tier diesel generators. +Added new textures for everything. +Added BedLocator_Base.java - Debug item for testing and NBT data storage. +Added Machine_Charger.java - Another Debug machine for testing NBT value manipulation. | |||
2016-06-16 | Done a lot of work on the NFHG. | Draknyte1 | |
Also did some more refactoring beforehand. | |||
2016-04-24 | Trying to use some new textures for the centrifuge. | Draknyte1 | |
2016-03-13 | Disabled Debug Mode, Change conduit materials so that they're actually ↵ | Draknyte1 | |
useful (Not Helium and HSLA) & swapped out a texture on a [WIP] block. | |||
2016-02-29 | V0.9.2 Release - Removed dev features and some messy code to push a 0.9.2 ↵ | Draknyte1 | |
snapshop codebase. | |||
2016-01-20 | Initial Commit | Draknyte1 | |