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path: root/src/resources/assets/miscutils/textures/gui
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2017-11-18+ Added the Grindle, a portable E-reader for Data-Sticks.Alkalus
2017-11-12+ New modular table gui texture.Alkalus
+ Added 9 storage slots for components to the modularity table. + Added a processing time to Modular upgrades.
2017-09-13% Modified Output slots textures to reflect Data Sticks, instead of showing ↵Alkalus
Data Orbs.
2017-09-12% Moved Recipe handling logic to the Project Table.Alkalus
+ New Project Table GUI.
2017-09-12+ Created the Project Table.Alkalus
2017-07-03+ Added a new GUI for the Pollution Cleaners.Draknyte1
2017-06-06+ Added the basis of the Advanced Boilers.Draknyte1
+ Added a new GUI texture for the Advanced Boilers.
2017-03-12+ Re-added the Helium Generator.draknyte1
+ Added a handful of new textures. + Added a new GUI texture for the Helium generator, made by 4000DC.
2017-02-18% Tweaked the FishTrap GUI.draknyte1
2017-01-21+ Added information about the power stored and operations remaining to the ↵Draknyte1
Tree Farmer GUI. Thanks to @Dragon2488 for showing me how Container syncing should be done properly. % Rewrote the Tooltip for the Tree Farmer Controller block. % Changed the Tree Farmer GUI, moved the item slot up 18px and added a console for the power information. $ Fixed the tool check returning Null when valid tools were present in the Tree Farmer.
2017-01-20+ Added a new kind of logging message, just for machines, so that people may ↵Draknyte1
debug them easily without TOTAL DEBUG mode. + Added support for the TreeFarmer to use Saws/Buzzsaws to cut things. They are now required. + Added a GUI for the Tree Farmer. + Added a custom slot class just for Buzzsaw and Saw items. % Tweaked power handling for findLogs() in the Tree Farmer class, it wasn't checking the internal power buffer.
2016-10-07+ Added the Bronze and Advanced Work benches from GT4, still hell buggy but ↵Draknyte1
a WIP. // Temporarily added Workbench registration to the Tiered Tanks Loader. % Added some logging to the Plate Generation. $ Fixed getTexture() in BaseMetaTileEntityEx.java to now support all branches of Gregtech.
2016-09-25+ Added the Work Bench, from Gregtech 4.Draknyte1
% Renamed a method that converted arrays to fixed sized lists. % Added a Util function to determine server or client easier.
2016-08-30+ Added nuclear fuel liquids.Draknyte1
> Uranium Hexafluoride and Uranium Tetrafluoride.
2016-07-20+ Added New Guis for all the Multiblocks.Draknyte1
2016-07-05+ Added New Centrifuge GUI Texture.Draknyte1
% Rewrote Centrifuge GUI/Container workings.
2016-06-19+More classes stolen from GT to implement my own items on a metaitem.Draknyte1
+Added LuV -> Max Voltage Machine components. +Added Rocket Engines, High tier diesel generators. +Added new textures for everything. +Added BedLocator_Base.java - Debug item for testing and NBT data storage. +Added Machine_Charger.java - Another Debug machine for testing NBT value manipulation.
2016-06-16Done a lot of work on the NFHG.Draknyte1
Also did some more refactoring beforehand.
2016-05-30+Helium Generator, Initial CommitDraknyte1
+Reformatted Item Generation
2016-05-24+Industrial PressDraknyte1
+New Coke Oven GUI +Changed casings internally. +3 Coke Oven Recipes.
2016-04-04Added in an Iron Blast furnace, to give an alternative to the Bronze one.Draknyte1
Takes 5-6x longer, Uses 3x fuel, but is far cheaper to make.
2016-03-19Updated SafeBlock GUI, Removed 2 unused buttons and their related code.Draknyte1
Playercache is now Active and caching playerdata, for use in GUIs and other places. ;) Player Safe Blocks should now be 100% intruder safe.
2016-03-19Added GUI for the SafeBlock.Draknyte1
Will add a changed version next commit.
2016-02-29V0.9.2 Release - Removed dev features and some messy code to push a 0.9.2 ↵Draknyte1
snapshop codebase.