Age | Commit message (Collapse) | Author |
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Nitinol and Chromatic Glass.
+ Added Particle Physics, so some basic extent.
+ Added new textures for some Meta items.
+ Added new textures for all particles and ions.
+ Added Custom Debug NBT to error ingots, in the event one is obtained by a player.
+ Added more information to the tooltip of Control Cores.
+ Added more uniform ways to obtain tiered item components to CI.
- Hard disable of GC Fuel tweaks for the moment.
% Hopefully greatly improved the cape handler. Cape list is now stored on Overmind's site, meaning it can be updated outside of the mod.
% Cape Handler now will store the cape data locally in a .dat for offline use, this can be updated anytime by removing it, or once a week if outdated)
% Tweaked Cyclotron Recipe map to support new changes to functionality.
% Tweaked RTG fuel pellet production time in Cyclotron to be 100x.
% Adjusted requirements for Quicklime to generate (It may vanish after this commit, May be worth rolling back if an issue.).
% Adjusted code to use checkForInvalidItems instead of direct item comparisons in several places.
% Renamed Buffer Cores to Energy Cores.
% Adjusted recipes for Energy Cores and Energy Buffers, they now require 6 slot assembly.
$ Fixed Multiblock handling during structure checks, they'd accidentally detect the controller as an invalid block.
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Hypogen, Titansteel, Arcanite, Octiron, Tungsten Titanium Carbide, Astral Titanium, Celestial Tungsten, Chronomatic Glass).
+ Added Carbon nanotubes, Carbyne and associated materials required to create them.
+ Added Hypervisor Matrix (Fusion), a core component for the MK4.
% Tweaked recipes for the MK4 Fusion Reactor and components, making it significantly harder.
$ Fixed some base elements not generating correctly due to inverted logic for detection.
$ Fixed rare chance for an invalid compressor recipe to generate.
$ Fixed Voltages and tiering of all materials, resolves many recipe issues within the EBF and ABS.
$ Fixed invalid compound tooltips on all ore materials.
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+ Added Recipes for the Fusion MK4 Components and the Deep Earth Drilling Platform components.
+ Added additional feature support to all Assembly Line recipes when TecTech is found.
+ Added initial work for future particle science.
% Initial functions added for Multiblock Requirements.
% More work on Multiblock Blueprints and Layers.
% Updated lead lined chest significantly.
% Improved Fish trap inventory handling and general logic, it's now slightly faster with slightly better loot rates.
% Changed texture of Fish trap.
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+ Added new Bus for Control Cores.
$ Added packager recipes for all small/tiny dusts, Closes #395.
$ Increased amount of Cryotheum gained from Fluid Extraction to be inline with Pyrotheum. Closes #390.
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% Renamed IChunkLoader.java to IChunkLoaderTile.java.
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$ Fixed some invalid recipe logging for recipes that contained nulls.
$ Fixed Custom ores not having a default texture.
% Moved Pump Logging, it was moved to WARNING from INFO.
- Removed most of old Pump tool code.
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+ Added some ore veins to Australia Dimension.
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tanks of GT machines.
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+ Added config option for animated texture hack.
% Tweaked Large Egg texture again.
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$ Fixed Adv. Vac Freezer recipes not requiring Cryotheum.
% Tweaked Large Egg texture mildly.
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+ Added Big Eggs.
- Removed Segment Analytics entirely.
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> Frames by bartimaeusnek
+ Added some frames
+ Added recipes for frames
+ Added localisation for frames (US-EN, DE-DE)
$ Fixed Useless Frame
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Coils and Coil Wires. Thanks to @mtesseracttech for these!
$ Multi Machine Work.
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(Extruder/Alloy Smelter)
+ Added recipes for the Iron and Steel rotor shafts to be crafted using the Shaft extrusion shape.
+ Added Block of Vibrant alloy to blockVibrantAlloy in the Ore Dictionary.
$ Fixed missing extrusion shaft recipe, due to blockVibrantAlloy not existing previously.
% Changed texture for GT computer cube.
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$ More work on Gregtech ASM.
> NBTTagCompound is now created in MetaTileEntity. getDrops() & breakBlock() are also both overwritten.
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$ Fixed Circuits so that each one has a valid replacement type.
$ Fixed a bug some materials had invalid radiation levels.
$ Fixed crushed ore item type textures.
+ Added recipes for all crushed ore items.
+ Added processing recipes for all crushed ore items.
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+ Added recipes for Plant Fibre, Rope and Nets.
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+ Added English localization for the Staballoy Construct.
% Made the Xp Converter give of light as it cycles colours.
% Formatting.
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$ Fixed upgrade stacks being consumed in one go.
$ Fixed Icon not correctly aligning to bauble type.
+ Added a matching ring bauble texture.
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% Changed Industrial Electrolyzer controller texture.
% Changed Large Sifter controller texture.
$ Fixed names of custom IC2 cells.
$ Fixed the empty item having an invalid texture.
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+ Added LFTR Control Circuit.
$ Changed Material logging. Fixes #126.
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+ Added the Lava Filter.
+ Added Thermal Boiler Casing.
+ Added Recipes for the Thermal Boiler controller and casing block.
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+ Added recipes for the tesseract devices.
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+ Added 3 new materials for the custom pellets.
% Created StringUtils.java and migrated Super/Subscript formatting functions to it.
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- Removed some old textures that aren't used any more.
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> This will be a config option to avoid a requirement of remerging it back into Gregtech itself.
> Although the new circuits will exist and have recipes, updating from a pre .09.28 world to .28+ will allow automation to continue working.
> New circuits produced will have correct oredict and will continue being used in recipes.
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+ Added GT++ Coal Coke.
+ Added a new handler for burnable items.
% Changed up the 4 Coke Oven Recipes.
- Removed lots of spam log messages during material creation.
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% Made the Atmospheric Reconditioners require Air Filters, they are non-automatable to insert.
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% changing Wind Rotor /shaft recipes for GTNH
% changed Shaft shape graphic a bit
- disabled Large Fluid Cells if GTNH Core is loaded.
$ small fixes
+ Block recipes only for GTNH
- Revert "Block recipes only for GTNH"
This reverts commit 290207067ee39b29b3d3cce0e2862602d8ea18ca.
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+ Added a texture for Boiler Chassis.
% Tweaked Dehydration Coil/Wire colours.
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# Conflicts:
# src/Java/gtPlusPlus/core/util/recipe/RecipeUtils.java (Actually fixed it this time)
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$ Fixed COFH Fluids having incorrect textures.
$ Fixed the recipe for Clay plates not auto-generating.
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+ Added the ability to generate Heavy Plates to BaseItemComponent.java.
+ Added some extra desaturated textures.
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$ Fixed Helium Generator slot handling.
$ Fixed HG slot locations within the GUI.
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+ Added the Alkalus Disk.
$ Fixed Frame Box Assembler Recipes.
$ Fixed Missing 7Li material.
$ Fixed Tiered Tanks not showing their capacity in the tooltip.
$ Fixed tooltips for alloys containing Bronze or Steel.
$ Fixed Clay Pipe Extruder Recipes.
- Removed a handful of Plasma cells for misc. materials.
% Changed the Industrial Coke Oven's tooltip, to better describe the input/output requirements.
% Cleaned up The Entire Project.
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get removed).
+ Added a function to generate Plasma.
- Removed Bedrockium generation.
$ Fixed the chemical symbol for Thallium.
$ Fixed an issue where a String in ClientProxy.java was being set server side.
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