Age | Commit message (Collapse) | Author |
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+ Added some new MT textures.
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+ Added 9 storage slots for components to the modularity table.
+ Added a processing time to Modular upgrades.
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$ Fixed upgrade stacks being consumed in one go.
$ Fixed Icon not correctly aligning to bauble type.
+ Added a matching ring bauble texture.
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% Changed Industrial Electrolyzer controller texture.
% Changed Large Sifter controller texture.
$ Fixed names of custom IC2 cells.
$ Fixed the empty item having an invalid texture.
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supported.
> This allows more alloys requiring oxygen or argon to be produced.
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$ Fixed Dark World Top and secondary layer not generating.
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% Changed the Meta Tile IDs of the Thermal Centrifuge and Wash Plant.
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+ Added Red-Steel casing.
+ More additions to Thermal Centrifuge.
+ Added Wash-Plant and Large Thermal Centrifuge casings.
% Refactored config option 'enableMachine_ThermalBoiler' to be 'enableMultiblock_ThermalBoiler'.
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Data Orbs.
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+ New Project Table GUI.
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% Changed Infinite fluid tank texture.
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+ Added LFTR Control Circuit.
$ Changed Material logging. Fixes #126.
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+ Added the Lava Filter.
+ Added Thermal Boiler Casing.
+ Added Recipes for the Thermal Boiler controller and casing block.
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% Cleaned up shelving code.
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+ Added recipes for the tesseract devices.
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+ Added 3 new materials for the custom pellets.
% Created StringUtils.java and migrated Super/Subscript formatting functions to it.
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- Removed some old textures that aren't used any more.
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> This will be a config option to avoid a requirement of remerging it back into Gregtech itself.
> Although the new circuits will exist and have recipes, updating from a pre .09.28 world to .28+ will allow automation to continue working.
> New circuits produced will have correct oredict and will continue being used in recipes.
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+ Added GT++ Coal Coke.
+ Added a new handler for burnable items.
% Changed up the 4 Coke Oven Recipes.
- Removed lots of spam log messages during material creation.
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% Made the Atmospheric Reconditioners require Air Filters, they are non-automatable to insert.
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% changing Wind Rotor /shaft recipes for GTNH
% changed Shaft shape graphic a bit
- disabled Large Fluid Cells if GTNH Core is loaded.
$ small fixes
+ Block recipes only for GTNH
- Revert "Block recipes only for GTNH"
This reverts commit 290207067ee39b29b3d3cce0e2862602d8ea18ca.
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+ Added a texture for Boiler Chassis.
% Tweaked Dehydration Coil/Wire colours.
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# Conflicts:
# src/Java/gtPlusPlus/core/util/recipe/RecipeUtils.java (Actually fixed it this time)
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+ Added a new GUI texture for the Advanced Boilers.
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+ Added BoP Rainforest Trees (Still need a bit of work).
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$ Fixed COFH Fluids having incorrect textures.
$ Fixed the recipe for Clay plates not auto-generating.
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$ Initial fixes for recipe use code in Industrial Sifter.
% Changed Sieve Grate texture to not have transparency.
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+ Added the ability to generate Heavy Plates to BaseItemComponent.java.
+ Added some extra desaturated textures.
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$ Fixed Helium Generator slot handling.
$ Fixed HG slot locations within the GUI.
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+ Added a handful of new textures.
+ Added a new GUI texture for the Helium generator, made by 4000DC.
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+ Added the Alkalus Disk.
$ Fixed Frame Box Assembler Recipes.
$ Fixed Missing 7Li material.
$ Fixed Tiered Tanks not showing their capacity in the tooltip.
$ Fixed tooltips for alloys containing Bronze or Steel.
$ Fixed Clay Pipe Extruder Recipes.
- Removed a handful of Plasma cells for misc. materials.
% Changed the Industrial Coke Oven's tooltip, to better describe the input/output requirements.
% Cleaned up The Entire Project.
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