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2018-04-19+ Added a fake GT tool for Rendering purposes.Jordan Byrne
% Initial work on the new Sub-Station GUI. $ Fixed a compile issue where I used the wrong XSTR import.
2018-04-16+ Added the Advanced Cryogenic Freezer (Advanced Vacuum Freezer).Jordan Byrne
- Removed some logging.
2018-04-08Merge branch 'master' into power-substation-structureAlkalus
2018-04-08Frames by bartimaeusnek (#247)bartimaeusnek
> Frames by bartimaeusnek + Added some frames + Added recipes for frames + Added localisation for frames (US-EN, DE-DE) $ Fixed Useless Frame
2018-04-06$ Tried to do Fancy handling but will probably revert it to the simpler ↵Jordan Byrne
non-per-bus version.
2018-04-05Add energy cell tiers up to MAX voltage, make lowest cell EV tierDavid Vierra
Renamed cells to the voltage tiers Added textures for new cells, adjusted existing textures. Texture colors are vaguely similar to pump/robot arm colors Legacy power stations will have 1.8 billion EU storage
2018-04-06+ Added a casing for the Amazon Warehouse.Jordan Byrne
+ Added registration and loader for Amazon Warehouse.
2018-04-05Rewrite Power Sub-Station machine structureDavid Vierra
Machine now allows variable height with 2-16 layers of cells (configurable via CELL_HEIGHT_MIN/MAX constants). Machine now affords more cell types for its interior (as detected in `getCellTier()`). Three more tiers of cells are added. Machine now computes energy storage from the number and type of cells in its interior. Base energy storage drastically reduced. Energy storage is now computed using a base value for the lowest tier of cells along with a tier multiplier. If the machine fails to form, stored energy is conserved. When the machine successfully forms, any energy above the storage capacity is deleted. Machine fails to form if not all cells are identical, or if dynamo/energy hatches are above the cells' tier. TODO: Add more tiers of energy cells, add crafting recipes for all new energy cells, rename and retexture cells to match tier and/or recipe, maybe adjust energy storage values.
2018-04-01+ Added some Fleshy components!Jordan Byrne
+ Added a Roadmap. % Updated en_US.lang.
2018-04-01+ Added en_US.lang for SC2.Jordan Byrne
% Tweaks to the Exotic Seed Module.
2018-03-31Rewrite Exotic Seed Farmer as Exotic Seed ModuleDavid Vierra
2018-04-01$ Moved the EFM texture so that it's in the correct place for SC2 to load.Jordan Byrne
2018-04-01+ Exotic Farmer Work.Jordan Byrne
+ Added A Texture for the EFM.
2018-03-24Merge pull request #234 from DerMilchkarton/masterAlkalus
extended german language file
2018-03-20+ Added Buffered Dynamos for all Tiers.Jordan Byrne
+ Added particles to the Mining Pipe and Mining Head blocks. + Added a casing block for the BRMPs. % Made Custom GT Pipes/Wires load prior to the GT Machines. $ Fixed the Industrial Extruder tooltip, incorrectly stating the Muffler was required at the rear. Tooltip now states the Maint. Hatch is required at the rear.
2018-03-15+ Added additional processes for obtaining Radon.Jordan Byrne
+ Added Radium items to en_US.lang. % Base work on tickCounting for Tickable items in containers. $ Small Mass Fabricator fix.
2018-03-14Add files via uploadDerMilchkarton
2018-03-14extended german language fileDerMilchkarton
2018-03-14+ Locale Additions.Jordan Byrne
2018-03-03$ Small fixes to Yellorium ore component additions.Jordan Byrne
2018-03-03+ Added Foil base item for future item generation.Jordan Byrne
+ Added U235 foil, if it is missing. $ Fixed Mutagenic frame recipe not working, due to U235 Foil not existing in .09. $ Fixed naming of Cryo/Pyrotheum fluid blocks. % Tweaked Multi Machine Manual.
2018-03-03% Updated Textures for all Kinetic Rotors, Rotor Blades, Shafts, Dehydrator ↵Jordan Byrne
Coils and Coil Wires. Thanks to @mtesseracttech for these! $ Multi Machine Work.
2018-02-26% Made all GTNH recipes use cheaper circuits for all recipes I add.Jordan Byrne
% Recipe tweaks. % Tried to fluorite ore not having correct recipe outputs during ore processing. (This is still broken due to an invalid output) $ Fixed old fluorite ore not having a valid shapeless recipe. $ Fixed all custom ores trying to register static textures. $ Fixed plugin loading system not registering plugins, I think? $ Fixed missing texture for Nitro Fix.
2018-02-26+ Added Small Gear extruder shape and more recipes for all small gears. ↵Jordan Byrne
(Extruder/Alloy Smelter) + Added recipes for the Iron and Steel rotor shafts to be crafted using the Shaft extrusion shape. + Added Block of Vibrant alloy to blockVibrantAlloy in the Ore Dictionary. $ Fixed missing extrusion shaft recipe, due to blockVibrantAlloy not existing previously. % Changed texture for GT computer cube.
2018-02-23$ Fixes bad Air Filter names.Jordan Byrne
$ Fixes bad Buffer Core registration. $ Fixes blank tooltip added to some items. > It appears @codewarrior0 tried to PR this in #221 while I was out at dinner. His fixes are identical to mine, but mine simply weren't committed. So, this Closes #221.
2018-02-23$ Fixes to en_US.lang.Jordan Byrne
2018-02-23% Improved Large Extruder tooltip.Jordan Byrne
$ Fixed incorrect names of Buffer Cores.
2018-02-22+ Added Industrial Extruder.Jordan Byrne
+ Added new textures for casings. % Improved Large Wiremill tooltip.
2018-02-22Merge pull request #218 from DerMilchkarton/masterAlkalus
Created german language files.
2018-02-21$ Added PR #219 via reflective methods.Jordan Byrne
$ Locale fixes.
2018-02-21+ Added localization for en_US for basically every item and block.Jordan Byrne
$ Tried to better support locales across all items. This should enhance #218.
2018-02-13Created german language file for ic2-ish itemsDerMilchkarton
2018-02-13Created a german miscutils language fileDerMilchkarton
2018-02-04+ Added Super Chests.Jordan Byrne
$ More work on Gregtech ASM. > NBTTagCompound is now created in MetaTileEntity. getDrops() & breakBlock() are also both overwritten.
2018-01-31+ Added config to disable tooltips on EIO ingots.Jordan Byrne
$ Fixed worldgen issue in Everglades. $ Fixed Power Sub-station not handling output voltages correctly. $ Fixed Ore vein bias issue for Everglades gen. - https://github.com/GTNewHorizons/GT5-Unofficial/commit/05b361cf7f29f1cd24d69bcea8630f3ae470b182#diff-8accfe00d7b275149176462fbc5fcf59
2018-01-30^ Version bump to 1.7.0pre2Jordan Byrne
% Toned down Staballoy Construct explosion. % Changed ore Density during generation in Toxic Everglades. % Updated en_US.lang.
2018-01-30+ Added recipes for processing Sludge/Waste water.Jordan Byrne
- Disabled Toxic Everglade Ore generation. % Tweaked Sludge/Waste water textures to be less blurry.
2018-01-30+ Added recipe to craft the Activated Alkalus Disk.Jordan Byrne
+ Added recipe to craft Mystic Frame portal blocks. % Tweaked Toxic Everglades Portal. % Tweaked sludge textures. $ Stopped Mining Explosive using CSPRNG.
2018-01-29+ Added Patron Capes.Jordan Byrne
% Changed Power Sub-Station recipe, harder in GTNH. Closes #194. Also closes https://github.com/GTNewHorizons/NewHorizons/issues/2517. % Tweaked Industrial Sifter & Wash Plant items/operation. % Greatly improved the Iron Blast Furnace for GT 5.09. It is now double the speed of a Bronze/Bricked Blast Furnace.
2018-01-29+ Added Trinium Titanium Cable/wires.Jordan Byrne
+ Redid material components to better use GT texture assets. % Gave all 32 ore types new TextureSets. % Doubled capacity of all fluid pipes. % Moved Item/Block creation from init() to preInit(). $ Fixed Sludge fluid texture. $ Moved Darkworld from being a child mod into it's own mod, Renamed to Toxic Everglades. $ Bundled SegmentHelper.java, for future development ease.
2017-12-29% Localized the Plasma Death Message.Jordan Byrne
$ Fixed electrolyzer recipes for ore dust. $ Fixed bug with material generation system. + Added a custom renderer for the ore blocks. $ Fixed renderer issue where the background texture was incorrect.
2017-12-28+ Added 3 new batteries.Jordan Byrne
$ Fixed Circuits so that each one has a valid replacement type. $ Fixed a bug some materials had invalid radiation levels. $ Fixed crushed ore item type textures. + Added recipes for all crushed ore items. + Added processing recipes for all crushed ore items.
2017-12-13$ Further bee work.Jordan Byrne
2017-11-27+ Added plant fibre to craft ropes with.Alkalus
+ Added recipes for Plant Fibre, Rope and Nets.
2017-11-26+ Added Rope & Net block.Alkalus
+ Added English localization for the Staballoy Construct. % Made the Xp Converter give of light as it cycles colours. % Formatting.
2017-11-26+ Added Xp Converter crafting recipe.Alkalus
+ Added compressed obsidian. + Added inverted obsidian. + Added crafting & uncrafting recipes for the compressed & inverted obsidian. % Formatting.
2017-11-18+ Added the Grindle, a portable E-reader for Data-Sticks.Alkalus
2017-11-17$ Fixed capes. My bad.Alkalus
+ Added new textures for capes. ^ Version bump.
2017-11-17+ Added in the Compact Fusion Reactor.Alkalus
% Did work on the CFR. $ Fixed a tooltip on the Pollution Detector.
2017-11-15+ Added custom Hatch textures.Alkalus