Age | Commit message (Collapse) | Author |
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be broken)
$ Fixed weirdly encoded symbol within CONTAINER_Cyclotron.java, which didn't tend to play nice for some users.
$ Fixed Cyclotron GUI bug. Closes #473
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% Made the LRE longer. (10, up from 4)
% Greatly improved NEI handling for decayables.
$ Improved logic of LRE.
$ Fixed NEI crash.
$ Fixed bug in underlying GT code causing depleteInput to return false wrongly.
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+ Added a way to disable ALL GT++ logging in the ASM config file.
+ Added recipes for Ztones covers.
% Adjusted recipes for Tiered machine covers.
% Updated GT++ debug command to toggle logging if desired. (Useful in-game).
$ Fixed bug where smart covers would lose their state.
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+ Added extra tiered covers. (For use in GTNH mostly)
+ Added textures and colour coding for Ztones covers.
+ Localized some cover names.
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+ Added a Pest Killer for quick removal of Butterflies and Bats.
+ Added Hydrogen Cyanide.
% Replaced existing assets for the Bat King.
% Replaced Bat King Logic, it's now an offensive mob.
$ Fixed Bat King model scaling.
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% Migrated some recipes.
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$ Minor Fixes.
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^ Version Bump.
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% Adjusted Textures on Industrial Vacuum Furnace.
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+ Added various material components.
+ Added a debug machine used for calling the Garbage Collector.
+ Added recipe to obtain Hot Water.
+ Added way to obtain Dragonsblood.
+ Added lots of quick access fluids directly to FluidUtils.
% Updated English Locale.
$ Fixed issue preventing all Multiblocks from forming.
$ Fixed some minor texture issues.
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$ Fixed Hardness of Lead Lined Chest.
$ Fixed handling of tools/electrics in the Tree Farmer.
% Updated English Locale.
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% Adjusted Angle Grinder Recipes.
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% Adjusted Tooltips on Angle Grinders.
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% Adjusted names of three Materials slightly.
$ Fixed Multiblocks not consuming inputs by reverting logic back to a previous state.
$ Fixed Multiblocks not respecting Control Cores correctly when present.
$ Fixed Multiblocks handling of recipes which require boosted outputs.
$ Fixed Animation of Large Centrifuges. (Mostly)
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% Updated some of the Baubles to use this new class.
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+ Made Teflon a refined version of PTFE.
$ Fixed bad usage of PRASEODYMIUM.
$ Fixed bug regrading null chemical symbols on Materials.
$ Finally fixed Nano/Quantum handling for Hazmat.
$ Fixed Worldgen in Everglades being too dense.
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$ More work on redstone systems.
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* update lang flie ,fix bug
* update lang,fix bug
* fix a bug
* fix bug
web ide is so awesome
* fix lost "-" bug
* Update Achievement
* Fix Bug
* Fix a bug
* Fix bugs
* Fix bugs
* fix bug
* fix Nitinol 60 bug
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% Mild tweaks to some Carbon based chemistry.
% Updated en_US.lang.
$ Fixed NPE in BTF_Inventory.java.
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% Made RAW collectors produce 10x less.
$ Fixed tooltips on RAW collectors.
$ Fixed a bug regarding STARTUP_PHASE.
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% Disabled Control Cores for Multiblocks.
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$ Minor fixes.
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% Updated en_US.lang.
$ Fixed recipe for Agricultural Sewer.
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% Finished Agricultural Sewer.
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% CircleCI updates for artefact storage.
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slots. Closes #423.
% Adjusted Generic Bucket handling of Textures and Colouring.
$ Fixed several issues with Hand-Pump logic, Fixes #353.
$ Fixed load issues with FluidFactory.java.
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+ Added OreDict names to vanilla items, as was done in Forge 1.8.9.
+ Added functions to allow other mods to add Semifluid Fuels.
+ Added functions to handle String data into StringUtils.java.
% Renamed getItemStack -> getItemStackFromFQRN.
$ Fixed handling of custom cells for fluids using '.' within their names.
$ Fixed HF exploit.
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names and proper handling.
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conflict with existing recipes.
% Rewrote some of ItemGenericToken.java to allow other classes to extend it.
$ Fixed recipe overlap. Closes #431.
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% Adjusted crafting recipe for Tumbaga when hand-crafted. Closes #433.
$ Fixed A2 Spam. Closes #432.
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