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2019-01-12+ Added the Control Core check to the structure check, your Multiblock will ↵Alkalus
no longer form without a Valid Core Module. + Added valid English names to the en_US.lang for the Auto-Doors. $ Hopefully fixed a bug where the Adv. Ebf would run without Pyrotheum.
2019-01-11% Updated Scanner/NC2 Panel info for all Multis. Closes #384.Alkalus
% Formatting. % Reverted structure code for LFTR and Large Electrolyzer. % Improved tooltip of Matter Fabricator. % Adjusted parallelism for Matter Fabricator.
2019-01-10+ Added some new Textures, also found some that existed but never got loaded.Alkalus
% Adjusted Casings required for the Matter Fabricator. $ Fixed Large Assembler not requiring power. $ Fixed the Matter Fabricator, it's now much simpler to use. $ Fixed bug pertaining to the extra slot in the Matter Fabricators GUI.
2019-01-09+ Added 118 Ions and all Base Particles.Alkalus
+ Added localisation for over 600 of the new items added. - Disabled custom GC Solar System. % Moved registration of Fluorite Ore handler later. % Fixed name of Radioactive Material Mix. > Also includes changes made earlier, dunno.
2019-01-07+ Added several new Materials and Alloys. (Nitinol 60, Adv. Nitinol, ↵Alkalus
Hypogen, Titansteel, Arcanite, Octiron, Tungsten Titanium Carbide, Astral Titanium, Celestial Tungsten, Chronomatic Glass). + Added Carbon nanotubes, Carbyne and associated materials required to create them. + Added Hypervisor Matrix (Fusion), a core component for the MK4. % Tweaked recipes for the MK4 Fusion Reactor and components, making it significantly harder. $ Fixed some base elements not generating correctly due to inverted logic for detection. $ Fixed rare chance for an invalid compressor recipe to generate. $ Fixed Voltages and tiering of all materials, resolves many recipe issues within the EBF and ABS. $ Fixed invalid compound tooltips on all ore materials.
2019-01-06+ Added a new Alloy.Alkalus
+ Added Recipes for the Fusion MK4 Components and the Deep Earth Drilling Platform components. + Added additional feature support to all Assembly Line recipes when TecTech is found. + Added initial work for future particle science. % Initial functions added for Multiblock Requirements. % More work on Multiblock Blueprints and Layers. % Updated lead lined chest significantly. % Improved Fish trap inventory handling and general logic, it's now slightly faster with slightly better loot rates. % Changed texture of Fish trap.
2018-12-24+ Added a storage container for radioactive materials.Alkalus
$ Fixed Decayable dusts not working as intended, Closes #393. $ Made recycling recipe generation less verbose & more readable. $ Fixed issue with the Advanced Mufflers onConfigLoad function.
2018-11-01+ Added new Radioactive ore.Alkalus
+ Added Custom Nuclear Texture Set. % More material work. $ Fixed issue allowing Multiblocks to have > 1 Control Core Hatch. $ Fixed Broken Ore texture for ENRICHED TextureSet. $ Fixed a few fluid recipes broken in the refactor.
2018-10-29% Greatly improved Tooltip of GT++ Ore Blocks.Alkalus
$ Forgot to actually update the .lang file in relation to Misspelt Throwable potion names.
2018-10-29+ Added recipe for heating Titanium Ingots, required for Krypton processing.Alkalus
+ Added custom GT TextureSets. $ Lots of small fixes to Material, Material Generation & Recipe Generation. $ Lots of small fixes to Fluids, Fluid Generation and Fluid Cell Generation. $ Fixed Creative Tabs. $ Possibly fixed issue where tickable items would instantly tick to 0. $ Fixed display names of Throwable Potions. $ Fixed NPE in removeCrudeTurbineRotors(). % Adjusted lots of textures. % Adjusted handling of Thermal Foundation Fluids. % Moved Furnace/EBF and Maceration recipes out of BaseItemDust.java. % Made Tooltips of GT++ Material Blocks, Frames and ores more informational. % Made Bromine a Fluid Material, this will remove all Bromine solid material items from the world. (Ingots, Blocks, etc.) % Increased cost of GT++ Ores in processing. - Broke lots of recipes. > EBF/ABS & All Table Crafting. TBA~
2018-10-26% Updated 5.08 compatibility.Alkalus
> Created StaticFields59.java to hold static copies of fields gotten from gt 5.09 classes. ^ Version bump.
2018-10-24+ Added 2 more planets to HD10180.Alkalus
$ Fixed GC Packet Decoding ASM.
2018-10-23$ Finished Work on custom auto-doors, now they just require recipes.Alkalus
2018-10-22$ Finished Circuit Programmer.Alkalus
$ Fixed Dev Cape in Dev. % Adjusted some Tech Textures mildly.
2018-10-22+ Added a Machine that easily allows reconfiguring integrated circuits.Alkalus
% Adjusted tooltip of the MK IV Fusion reactor to reflect new tier casing requirements.
2018-10-22+ Added tiered Control Cores for all Multiblocks, which are now required to run.Alkalus
+ Added new Bus for Control Cores. $ Added packager recipes for all small/tiny dusts, Closes #395. $ Increased amount of Cryotheum gained from Fluid Extraction to be inline with Pyrotheum. Closes #390.
2018-10-18+ Added basework for XL Turbines.Alkalus
$ Fixed issue where hatches/busses could be counted multiple times on multiblock structure checks. I now add them to a set as opposed to an arraylist.
2018-09-15% Rocket Fuel name Tweaks.Alkalus
% made Nos not generated if it already exists.
2018-09-14$ Fixed the XP Convertor.Alkalus
% Rewrote base tile entity system. % Added hashCode() to Pair.java. % Changed some calculations on Materials. % Made Rocket Engines produce heavy pollution.
2018-09-12+ Added Advanced Mufflers.Alkalus
+ Added custom overlay textures for new mufflers. % Logging changes. $ Fixed generation of recipes for pocket fusion.
2018-09-01% More Texture Tweaks.Alkalus
2018-09-01+ Added some new Casing Textures.Alkalus
2018-08-31$ Final touch-ups to the Grindle.Alkalus
2018-08-31+ Totally redone Chinese Localization by @huajijam#6235. Thank you very much! :)Alkalus
2018-08-31+ Actually uploaded all of the assets for the new covers, items & overlays.Alkalus
% Renamed IChunkLoader.java to IChunkLoaderTile.java.
2018-08-29+ Added Overflow Valve Covers.Alkalus
+ Added new overlays for Multiblock controllers in GT++. ^ Version Bump to v1.7.02.09. ^ Bumped Recommended version. % Enabled values() for ObjMaps. % Changed .gitignore to no longer ignore the assets directory. % Removed a compilation warning in FishTrapHandler.java.
2018-08-26+ Added Russian .lang file, translated by Wolfpup and Indeed.Alkalus
% Further tweaks to GUI handling.
2018-08-26+ Added new GUIs for more multiblocks.Alkalus
% Rewrote the way multiblocks in GT++ handle GUIs, to allow for more flexibility.
2018-08-23+ Added the legendary Tin Foil Hat. Part of #343.Alkalus
2018-08-22^ Version bump.Alkalus
2018-07-21+ Gave Tokens icons.Alkalus
$ Fixed some invalid recipe logging for recipes that contained nulls. $ Fixed Custom ores not having a default texture. % Moved Pump Logging, it was moved to WARNING from INFO. - Removed most of old Pump tool code.
2018-07-18% Finished GT tank handling for Hand Pumps.Alkalus
2018-07-18+ Basework for a GT++ based Hand Pump.Alkalus
+ Added some ore veins to Australia Dimension.
2018-07-18+ Added the Base work for a Hand pump, that removes fluids from the input ↵Alkalus
tanks of GT machines.
2018-07-10+ Added some new Animals to Australia. (Boar, Dingo, Octopus & Spiders)Alkalus
2018-07-06+ Added Aboriginals.Alkalus
2018-07-06^ Version Bump for Local build.Alkalus
$ Fixed Wireless Chargers not properly charging in Long-Range mode. Fixes #291 & Fixes #326. $ Fixed Wireless Chargers not properly filling items up with charge, due to the difference being smaller than the input voltage. % Changed Wrought Iron Frame to Iron Frame in the Mining Explosives recipe.
2018-07-02+ Added extra GTNH checks on old circuit features.Alkalus
- Disabled Sulfuric Chem for the time being. $ Tried to fix all the recipes I borked.
2018-07-02% Hopefully improved recipe loading by several factors.Alkalus
% Re-arranged spawner code during loading. $ Hopefully recipe Creative Tabs issues. $ Fixed profession of one of the new villagers.
2018-07-01+ Added 3 villager types with custom skins.Alkalus
+ Added some trade templates to all three villagers. + Added localization for all new villagers.
2018-07-01+ Added lang file updates.Alkalus
% More work on Spawners. % More work on Villagers.
2018-06-27- Disabled GT++ Trinium Ore from generating at all in GTNH.Alkalus
^ Version Bump to 1.7.02.00-fresh.
2018-06-26+ Added Trinium Ore and Byproducts.Alkalus
$ Fixed Ore Recipe generator not working for things without byproducts (pure materials) $ Tried to fix loading of some recipes. $ Fixed a bug in the Fluids recipe generator.
2018-06-17^ Version bump.Draknyte1
$ Tried to fix Containment Frame not having a valid recipe.
2018-06-16Merge pull request #288 from bartimaeusnek/patch-1Alkalus
+ Added Creative Item Tab name for BOP (En/De)
2018-05-29+ Attempted to make some server friendly threaded Super Buffers.Alkalus
+ Initial work on an infinite item holder, for test setups. % Renamed GregtechSuperTanks.java to GregtechSuperChests.java.
2018-05-28Update de_DE.langbartimaeusnek
2018-05-28Update en_US.langbartimaeusnek
added BOP crative tab
2018-05-28^ Version bump to v1.7.1.Alkalus
^ Updated Recommended.txt to v1.7.1. $ Fixed not all Multiblock recipes generating. There's < 10 missing per machine. Adding some logging to fine tooth which ones break and why. - Removed Gradle files.
2018-05-27$ Tried to fix console spam for invalid tooltip handling.Alkalus
$ Fixed NEI handler not showing % chances for recipes. (maybe?) $ Fixed Trinium not working correctly in GTNH. $ Fixed invalid cape lookups. % Tweaked recipe for Max tier Redox cells. % Tweaked name of Control Circuit.