aboutsummaryrefslogtreecommitdiff
path: root/src/resources
AgeCommit message (Collapse)Author
2017-09-25+ Added textures and Models for the Staballoy Construct and the Sick Blaze..Alkalus
$ Fixed Dark World Top and secondary layer not generating.
2017-09-24+ Added a throwable potion of sulfuric acid.Alkalus
2017-09-17$ Made the Red Steel casing texture actually be coloured red.Alkalus
% Changed the Meta Tile IDs of the Thermal Centrifuge and Wash Plant.
2017-09-17+ Added Large Ore Washing Plant.Alkalus
+ Added Red-Steel casing. + More additions to Thermal Centrifuge. + Added Wash-Plant and Large Thermal Centrifuge casings. % Refactored config option 'enableMachine_ThermalBoiler' to be 'enableMultiblock_ThermalBoiler'.
2017-09-13% Modified Output slots textures to reflect Data Sticks, instead of showing ↵Alkalus
Data Orbs.
2017-09-12% Moved Recipe handling logic to the Project Table.Alkalus
+ New Project Table GUI.
2017-09-12+ Created the Project Table.Alkalus
2017-09-10$ Fixed Fish Trap / 0 crash.Alkalus
^ Version Bump.
2017-09-10^ Version Bump.Alkalus
2017-09-10+ Added a debug item for clearing big areas.Alkalus
+ Started using BlockPos. % Changed some loading of blocks. ^ Version Bump.
2017-09-09+ Added another cape.Alkalus
2017-09-09% Cape Changes.Alkalus
2017-09-09+ Added Cape handler for shits and giggles.Alkalus
2017-09-09% More Centrifuge texture changes.Alkalus
2017-09-09% Recoloured Centrifuge Textures.Alkalus
2017-09-09% Replaced Centrifuge Textures.Alkalus
2017-09-02% Restored Fish Catcher tick rate.Alkalus
% Changed Infinite fluid tank texture.
2017-08-23+ Added LFTR block recipes.Alkalus
+ Added LFTR Control Circuit. $ Changed Material logging. Fixes #126.
2017-08-12+ Added a config option for the Thermal Boiler.Draknyte1
+ Added the Lava Filter. + Added Thermal Boiler Casing. + Added Recipes for the Thermal Boiler controller and casing block.
2017-08-09$ Fixed an issue where Cells and Hot Ingots wouldn't use GT textures.Draknyte1
^ Bumped Version.
2017-08-07+ Added compartment textures.Draknyte1
% Cleaned up shelving code.
2017-08-05+ Added the Computer Cube.Alkalus
+ Added recipes for the tesseract devices.
2017-08-03+ Gave the pellet textures appropriate colouring.Alkalus
2017-08-03+ Added 4 types of custom RTG pellets.Alkalus
+ Added 3 new materials for the custom pellets. % Created StringUtils.java and migrated Super/Subscript formatting functions to it.
2017-07-28+ Added world accelerators from GT:NewHorizons.Alkalus
2017-07-18- Removed useless/bad Plasmas.Alkalus
- Removed some old textures that aren't used any more.
2017-07-11$ More work on old circuits. Fixed Short ID range overflow.Draknyte1
2017-07-11+ Pre .09.28 Circuits added, missing recipes though.Alkalus
> This will be a config option to avoid a requirement of remerging it back into Gregtech itself. > Although the new circuits will exist and have recipes, updating from a pre .09.28 world to .28+ will allow automation to continue working. > New circuits produced will have correct oredict and will continue being used in recipes.
2017-07-10$ Fixed Coal Coke OreDict naming.Draknyte1
+ Added a configuration option for Biome ID. ^ Version bump to 1.5.6-Pre.
2017-07-10+ Added Coal gas.Alkalus
+ Added GT++ Coal Coke. + Added a new handler for burnable items. % Changed up the 4 Coke Oven Recipes. - Removed lots of spam log messages during material creation.
2017-07-09^ Version bump to 1.5.5-Pre-release.Draknyte1
2017-07-09Revert "^ Version Bump ready for new release."Draknyte1
This reverts commit fd994517395f1db5e7cff51501649110765fac16.
2017-07-06^ Version Bump ready for new release.Draknyte1
+ Added new methods to handle more dynamic versioning.
2017-07-03+ Added Air FiltersDraknyte1
% Made the Atmospheric Reconditioners require Air Filters, they are non-automatable to insert.
2017-07-03+ Added a new GUI for the Pollution Cleaners.Draknyte1
2017-06-07New Horizons - Small Fluid Cell and IC2 Rotor Changes (#93)Martin Robertz
% changing Wind Rotor /shaft recipes for GTNH % changed Shaft shape graphic a bit - disabled Large Fluid Cells if GTNH Core is loaded. $ small fixes + Block recipes only for GTNH - Revert "Block recipes only for GTNH" This reverts commit 290207067ee39b29b3d3cce0e2862602d8ea18ca.
2017-06-06$ Fixed the Advanced Boiler GUI.Draknyte1
+ Added a texture for Boiler Chassis. % Tweaked Dehydration Coil/Wire colours.
2017-06-06Merge branch 'master' of https://github.com/draknyte1/GTplusplusDraknyte1
# Conflicts: # src/Java/gtPlusPlus/core/util/recipe/RecipeUtils.java (Actually fixed it this time)
2017-06-06+ Added the basis of the Advanced Boilers.Draknyte1
+ Added a new GUI texture for the Advanced Boilers.
2017-06-06+ Added more components for the Dehydrator recipes.Draknyte1
2017-06-02+ Added ULV component Textures.Alkalus
2017-05-27+ Added some modular base tree (Log/Leaf/Sapling) classes.Draknyte1
+ Added BoP Rainforest Trees (Still need a bit of work).
2017-04-30+ Added the base work for a new dimension.Draknyte1
2017-04-30^ Version bumped to 1.5.0-BetaDraknyte1
> First 1.50 release, long overdue.
2017-04-30$ Made the Tree Farmer work to some usable release ready state.Draknyte1
- Temporarily disabled the added witch noises.
2017-04-30$ Fixes an issue with Minecraft itself, where Witches are missing ↵Draknyte1
Hit/Idle/Death sounds. > All this does is replicate villager sounds to the witch, nothing major, but fixes log spam and makes them a tad noisier.
2017-04-30+ Added Resonant Ender.Draknyte1
$ Fixed COFH Fluids having incorrect textures. $ Fixed the recipe for Clay plates not auto-generating.
2017-04-01+ Added HellFire textures.Draknyte1
2017-03-30$ Rewrote Industrial Sifter structural code.draknyte1
$ Initial fixes for recipe use code in Industrial Sifter. % Changed Sieve Grate texture to not have transparency.
2017-03-12+ Added a Generic class for misc. items.draknyte1
+ Added the ability to generate Heavy Plates to BaseItemComponent.java. + Added some extra desaturated textures.