Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-09-25 | + Added textures and Models for the Staballoy Construct and the Sick Blaze.. | Alkalus | |
$ Fixed Dark World Top and secondary layer not generating. | |||
2017-09-24 | + Added a throwable potion of sulfuric acid. | Alkalus | |
2017-09-17 | $ Made the Red Steel casing texture actually be coloured red. | Alkalus | |
% Changed the Meta Tile IDs of the Thermal Centrifuge and Wash Plant. | |||
2017-09-17 | + Added Large Ore Washing Plant. | Alkalus | |
+ Added Red-Steel casing. + More additions to Thermal Centrifuge. + Added Wash-Plant and Large Thermal Centrifuge casings. % Refactored config option 'enableMachine_ThermalBoiler' to be 'enableMultiblock_ThermalBoiler'. | |||
2017-09-13 | % Modified Output slots textures to reflect Data Sticks, instead of showing ↵ | Alkalus | |
Data Orbs. | |||
2017-09-12 | % Moved Recipe handling logic to the Project Table. | Alkalus | |
+ New Project Table GUI. | |||
2017-09-12 | + Created the Project Table. | Alkalus | |
2017-09-10 | $ Fixed Fish Trap / 0 crash. | Alkalus | |
^ Version Bump. | |||
2017-09-10 | ^ Version Bump. | Alkalus | |
2017-09-10 | + Added a debug item for clearing big areas. | Alkalus | |
+ Started using BlockPos. % Changed some loading of blocks. ^ Version Bump. | |||
2017-09-09 | + Added another cape. | Alkalus | |
2017-09-09 | % Cape Changes. | Alkalus | |
2017-09-09 | + Added Cape handler for shits and giggles. | Alkalus | |
2017-09-09 | % More Centrifuge texture changes. | Alkalus | |
2017-09-09 | % Recoloured Centrifuge Textures. | Alkalus | |
2017-09-09 | % Replaced Centrifuge Textures. | Alkalus | |
2017-09-02 | % Restored Fish Catcher tick rate. | Alkalus | |
% Changed Infinite fluid tank texture. | |||
2017-08-23 | + Added LFTR block recipes. | Alkalus | |
+ Added LFTR Control Circuit. $ Changed Material logging. Fixes #126. | |||
2017-08-12 | + Added a config option for the Thermal Boiler. | Draknyte1 | |
+ Added the Lava Filter. + Added Thermal Boiler Casing. + Added Recipes for the Thermal Boiler controller and casing block. | |||
2017-08-09 | $ Fixed an issue where Cells and Hot Ingots wouldn't use GT textures. | Draknyte1 | |
^ Bumped Version. | |||
2017-08-07 | + Added compartment textures. | Draknyte1 | |
% Cleaned up shelving code. | |||
2017-08-05 | + Added the Computer Cube. | Alkalus | |
+ Added recipes for the tesseract devices. | |||
2017-08-03 | + Gave the pellet textures appropriate colouring. | Alkalus | |
2017-08-03 | + Added 4 types of custom RTG pellets. | Alkalus | |
+ Added 3 new materials for the custom pellets. % Created StringUtils.java and migrated Super/Subscript formatting functions to it. | |||
2017-07-28 | + Added world accelerators from GT:NewHorizons. | Alkalus | |
2017-07-18 | - Removed useless/bad Plasmas. | Alkalus | |
- Removed some old textures that aren't used any more. | |||
2017-07-11 | $ More work on old circuits. Fixed Short ID range overflow. | Draknyte1 | |
2017-07-11 | + Pre .09.28 Circuits added, missing recipes though. | Alkalus | |
> This will be a config option to avoid a requirement of remerging it back into Gregtech itself. > Although the new circuits will exist and have recipes, updating from a pre .09.28 world to .28+ will allow automation to continue working. > New circuits produced will have correct oredict and will continue being used in recipes. | |||
2017-07-10 | $ Fixed Coal Coke OreDict naming. | Draknyte1 | |
+ Added a configuration option for Biome ID. ^ Version bump to 1.5.6-Pre. | |||
2017-07-10 | + Added Coal gas. | Alkalus | |
+ Added GT++ Coal Coke. + Added a new handler for burnable items. % Changed up the 4 Coke Oven Recipes. - Removed lots of spam log messages during material creation. | |||
2017-07-09 | ^ Version bump to 1.5.5-Pre-release. | Draknyte1 | |
2017-07-09 | Revert "^ Version Bump ready for new release." | Draknyte1 | |
This reverts commit fd994517395f1db5e7cff51501649110765fac16. | |||
2017-07-06 | ^ Version Bump ready for new release. | Draknyte1 | |
+ Added new methods to handle more dynamic versioning. | |||
2017-07-03 | + Added Air Filters | Draknyte1 | |
% Made the Atmospheric Reconditioners require Air Filters, they are non-automatable to insert. | |||
2017-07-03 | + Added a new GUI for the Pollution Cleaners. | Draknyte1 | |
2017-06-07 | New Horizons - Small Fluid Cell and IC2 Rotor Changes (#93) | Martin Robertz | |
% changing Wind Rotor /shaft recipes for GTNH % changed Shaft shape graphic a bit - disabled Large Fluid Cells if GTNH Core is loaded. $ small fixes + Block recipes only for GTNH - Revert "Block recipes only for GTNH" This reverts commit 290207067ee39b29b3d3cce0e2862602d8ea18ca. | |||
2017-06-06 | $ Fixed the Advanced Boiler GUI. | Draknyte1 | |
+ Added a texture for Boiler Chassis. % Tweaked Dehydration Coil/Wire colours. | |||
2017-06-06 | Merge branch 'master' of https://github.com/draknyte1/GTplusplus | Draknyte1 | |
# Conflicts: # src/Java/gtPlusPlus/core/util/recipe/RecipeUtils.java (Actually fixed it this time) | |||
2017-06-06 | + Added the basis of the Advanced Boilers. | Draknyte1 | |
+ Added a new GUI texture for the Advanced Boilers. | |||
2017-06-06 | + Added more components for the Dehydrator recipes. | Draknyte1 | |
2017-06-02 | + Added ULV component Textures. | Alkalus | |
2017-05-27 | + Added some modular base tree (Log/Leaf/Sapling) classes. | Draknyte1 | |
+ Added BoP Rainforest Trees (Still need a bit of work). | |||
2017-04-30 | + Added the base work for a new dimension. | Draknyte1 | |
2017-04-30 | ^ Version bumped to 1.5.0-Beta | Draknyte1 | |
> First 1.50 release, long overdue. | |||
2017-04-30 | $ Made the Tree Farmer work to some usable release ready state. | Draknyte1 | |
- Temporarily disabled the added witch noises. | |||
2017-04-30 | $ Fixes an issue with Minecraft itself, where Witches are missing ↵ | Draknyte1 | |
Hit/Idle/Death sounds. > All this does is replicate villager sounds to the witch, nothing major, but fixes log spam and makes them a tad noisier. | |||
2017-04-30 | + Added Resonant Ender. | Draknyte1 | |
$ Fixed COFH Fluids having incorrect textures. $ Fixed the recipe for Clay plates not auto-generating. | |||
2017-04-01 | + Added HellFire textures. | Draknyte1 | |
2017-03-30 | $ Rewrote Industrial Sifter structural code. | draknyte1 | |
$ Initial fixes for recipe use code in Industrial Sifter. % Changed Sieve Grate texture to not have transparency. | |||
2017-03-12 | + Added a Generic class for misc. items. | draknyte1 | |
+ Added the ability to generate Heavy Plates to BaseItemComponent.java. + Added some extra desaturated textures. |