Age | Commit message (Collapse) | Author |
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Takes 5-6x longer, Uses 3x fuel, but is far cheaper to make.
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anti-grief block.
Fixed Buffer Cores, now there is 10 tiers, all with a unique colour and recipe.
Energy Buffers have had their recipes revised, due to new recipes for the cores.
Steam condenser may need tweaking, but for now, I'll let it slide and players test it.
Updated a few graphics too, the Staballoy Axe and Pickaxe, the Buffer Core and the New Hammer Tool all received visual updates.
Compiled build and Dev. build will be up shortly.
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Final commit before new builds.
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Pickaxe.
Optimised the code to check block facement through raytracing. Something to refine later.
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Cleaned up some handler code and left some new classes in for future use.
Also, skipped a build and brought a fresh one along.
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meta tile entity is actually a pipe. (Oversight at my behalf)
Cleaned up some of te Player Caching code, so it's not loaded twice every time it's needed (6am logic loops are the cause)
Will add a new build when I've finalised everything.
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PlayerCache.dat
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Playercache is now Active and caching playerdata, for use in GUIs and other places. ;)
Player Safe Blocks should now be 100% intruder safe.
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Will add a changed version next commit.
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Cleaned up a few other things too, which is always good.
This mod will in future versions begin to benefit more and more from using my own compiled version of gregtech as opposed to using V5.8.33 from Blood-asp which was the final release of 5.8.
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values.
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is the latest world public build.
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useful (Not Helium and HSLA) & swapped out a texture on a [WIP] block.
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Strip out dev code for a stable .jar compile.
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snapshop codebase.
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Also tried to add Waila compat. for a few blocks & retextured the Energy Buffers.
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ToroiseGit doesn't auto add new files to be pushed/committed unless you manually add them to a commit. :(
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classes.
Time to combine the two, yeah?
Also stripped out a heap of constants and refactored them together.
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Added all Ingots/Plates to OreDict.
Cleaned up some of my logging a little.
More work on the GT Conduits.
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tterag)
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versions of all requires libs.
Also started work on GT-EU EnderIO conduits, adding @Optional annotations where possible and a few other nice things.
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