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2024-08-15Cleanup (#2803)boubou19
* remove dead code * use proper materials for tiered circuits * remove yet another RA1 call * remove deprecated usage * small step toward Research station assline recipes migration * remove dead code * remove dead code * remove dead code * migrate BW recipes * remove some more RA1 code * remove bad search and replace + spotlessapply * yeet deprecated code and change how sieverts for recipes are computed * fix loading * fix bad replacements * spotless apply
2024-08-15Fix fullenergy debug mode (#2894)HoleFish
Fix fullenergy debug
2024-08-14Remove fixEnergyRequirements (#2890)HoleFish
* Remove fixEnergyRequirements * update * fix * spotless
2024-08-14Fix ph sensor not taking decimal numbers (#2889)NotAPenguin
fix ph sensor not taking decimal numbers
2024-08-14Single-block Steam Boiler item handling improvements (#2871)Yannick Marcotte-Gourde
* Refactored GT_MetaTileEntity_Boiler_Bronze::updateFuel * Refactored GT_MetaTileEntity_Boiler_Lava::addUIWidgets * GT_MetaTileEntity_Boiler: Set item filter on fluid & fuel slots * GT_MetaTileEntity_Boiler: Made automation handling more consistent and respect slot filters * Remove deprecated fuel & ash slots from solar boilers * Removed overrides identical to super * Streamline coal boiler combustion logic
2024-08-14Update ModularUI2 (#2884)miozune
2024-08-13Final waterline visuals and small fix (#2864)NotAPenguin
* try to add baryonic matter fluid texture * fix baryonic matter custom fluid * adjust purified water names * do not form waterline multis without positioned hatches to prevent crashes * final baryonic matter texture
2024-08-13Adjust T4 waterline logic to avoid automation cheese (#2886)NotAPenguin
2024-08-14fix volumetric flask config gui on dedicated server (#2880)Glease
2024-08-14add single use saw (#2885)Glease
2024-08-13Fix research collision (#2883)Sampsa
* Fix Plasma Mixer recipe to use a craftable hatch * Fix UXV 1M Laser research collision
2024-08-13Fix scanner error due to Forestry (#2875)HoleFish
2024-08-12Implement dim num agnostic isGenerationAllowed function (#2854)Spacebuilder2020
* Implement dim num agnostic isGenerationAllowed function Replaces references to old function in as many places as possible Only reference that can't be changed right now is `E:\MinecraftProjects\GT5-Unofficial\src\main\java\com\github\bartimaeusnek\crossmod\galacticgreg\VoidMinerUtility.java:189` * Account for unloaded world or null provider by instead doing a dim number check This route should be avoided when possible. * Apply Spotless
2024-08-12Fix Plasma Mixer recipe to use a craftable hatch (#2874)Sampsa
2024-08-12Adjust grade 8 water logic (#2873)NotAPenguin
adjust t8 logic
2024-08-11Removed galacticraft dependency for laser render (#2868)Mary
* Removed cursed galacticraft dependency. Sorry mitch :( * spotless * Spotless * Update GT_Loader_MetaTileEntities.java --------- Co-authored-by: ah-OOG-ah <75745146+ah-OOG-ah@users.noreply.github.com>
2024-08-11Wormhole Renderer dependancy fix (#2867)BucketBrigade
* Remove Dependancy * Now rendering again * Spotless Apply
2024-08-11Faster dev boot times (120s --> 80s while profiling) (#2866)Jason Mitchell
* Faster dev boot times (120s --> 80s while profiling) * Clean up sloppy hard deps and properly gate them behind isModLoaded() checks. * Include CoreTweaks as runtime only non publishable for faster boot as well
2024-08-11Retier Laser Hatch amperage, add Laser Mirror, add customizable amperage to ↵Sampsa
Laser Hatches (#2859) * Remove laser recipes based on tiers * Add 4M and 16M Laser Hatches * Add Laser Mirror * Add Laser Mirror recipe * Refactor mirror * Add customizable amperage to laser source hatches * Hide lasers from NEI, add customizable amperage to target hatches * Fix missing connection branch * Address review
2024-08-11Fix min casings on T2 MVF (#2865)NotAPenguin
fix min casings on tier 2 mvf
2024-08-11Fix multi bonuses taking too much power (#2804)Volence
Fixed the issue where if bonuses were good enough it would take more than 1 amp + cleaned up now unused text
2024-08-11Fix QFT recipes (#2862)NotAPenguin
* fix qft chances in recipes * fix qft frontend * remove cry about it catch
2024-08-10Require at least 1 fluid input in assline recipes (#2860)NotAPenguin
Require 1 fluid input in assline recipes
2024-08-10Ceria chem balance (#2857)chochem
ceria chem balance
2024-08-10Fix arc furnace tooltip (#2855)chochem
fix arc furnace tooltip
2024-08-10Fix radiobarite name (#2856)chochem
fix radiobarite name
2024-08-10Removes "right-click to adjust amount" function of regulator covers (#2853)querns
Removes right-click function of regulator covers
2024-08-09Add Et Futurum Requiem to the mods list (#2852)W. Max Lees
Add Et Futurum Requiem to the mods list so we can modify recipes in Core.
2024-08-09Created LHECoolantRegistry from LHE coolant logic (#2756)RecursivePineapple
* Removed coolant logic from LHE & XL LHE * Added LHECoolantRegistry, which replaces the coolant checking logic
2024-08-09Adjust cleanroom assembler recipe cost (#2850)NotAPenguin
adjust cleanroom assembler recipe cost
2024-08-09Removing the LEG (#2815)Alastors
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-09Buff later naqfuels and misc changes (#2847)Sampsa
* Buff later naqfuels and misc changes * Buff Mk5 alternate recipe speed
2024-08-09Plasma Line buffs, EHE nerfs, Unstable Naquadah rebalance (#2842)Sampsa
* Plasma Line buffs and EHE changes * Change efficiency to 1.0 (still has +50% boost from Steam buff) * One too many zeros * SC Steam -> 100 EU, 100L of Normal Steam, Base efficiency to 1.2 * Rebalance Extremely Unstable Naquadah to match SpNt (Nerf turbines)
2024-08-09Change Cracking LCR Recipe Tier to HV (#2764)Daniel Mendes
* Change cracking LCR recipe generation -> Changed the CR recipe generation to be singleblock only; -> Added equivalent LCR recipes but at HV tier and halved recipe time. * Spotless apply
2024-08-09Add New Butane Crafting Option for Anti-Knock Agent (#2762)Daniel Mendes
* Add new butane option for Anti-Knock -> Add new alternative MTBE fluid made from Butane instead of Butene, to prevent mixing the two fluids; -> Add equivalent recipes for the new fluid, with Butane instead of Butene. * Spotless apply for branch Butane_For_AntiKnock for #2762 (#2763) spotlessApply Co-authored-by: GitHub GTNH Actions <> * duct tape fix (cherry picked from commit 7cfb3923d6ff6abe6d56d6bbab3d05eb5529bb64) (cherry picked from commit 670b21508b9f429eace6bee29b7426dd30c4dd00) (cherry picked from commit 881dcefd8d2e6d72d1fa4970ee9704adfbf68c4c) --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Dream Master <dream-master@gmx.net>
2024-08-08Finalize textures for items related to grade 8 purified water (#2848)NotAPenguin
* swap circuits in engraving for distilled water * change quark goop textures and water colors * add structure tooltip to grade 8 multi * display quark catalysts in t8 frontend * add simple uv treatment frontend to show lenses * add final quark catalyst textures and recipes * remove electromagnet from recipe * fix baryonic perfection recipemap and quark colors in scanner output
2024-08-08Added the miniature wormhole generator (#2800)RecursivePineapple
* Added the miniature wormhole generator * Updated structure & tooltip and added hatch hask * Fixed controller promotion not working * Initial work wormhole render + spotless + git strangeness * Fix wildcard imports * Removed redundant code + added more reasonable defaults * fix * sa * Remove debug print statements --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: CookieBrigade <138534411+cookiebrigade@users.noreply.github.com>
2024-08-08Fixed minor bugs with Steam Washer (#2839)evgengoldwar
* Fix Steam Washer structure * Change tick update * Add check structure * Add check autofill water in structure * Improved the method of filling the structure with water * Apply spotless * Fix structure bug * Apply spotless * let NEI show different recipe map --------- Co-authored-by: Nxer <306803661@qq.com>
2024-08-08Fix solenoid page assignment (#2846)Mary
* Fix solenoid page assignment * Forgot to declare the page itself * Accidentally dropped the override tag
2024-08-08Remove maintenance hatch requirement for late multis (#2844)Serenibyss
2024-08-08Fix full amp voltage requirements on some gt++ recipes (#2845)Serenibyss
2024-08-08Use distilled wafer for engraving naq wafers instead of no water + circuit ↵NotAPenguin
(#2843) swap circuits in engraving for distilled water
2024-08-07Change Heat Value of Mar-Ce-M200 EBF Recipe from TPV to HSS-G Coils (#2832)Daniel Mendes
Change heat value of M200 recipe - Change the heat value from 4500K (TPV) to 5400K (HSS-G).
2024-08-07Adds halfway starts in Platline/Rare earth processing to QFT (#2840)combusterf
* feature: Add intermediate chemline resources to QFT * change: conform the recipes to the text in the questbook * feature: Add rhodium and leach residue for completeness (meteor ritual) --------- Co-authored-by: Marcel Sondaar <noreply@combuster.nl>
2024-08-07Fix structure bugs in Industrial Macerator (#2841)Nxer
2024-08-07Adds progress indicator and item being researched to TecTech Research ↵querns
Station GUI (#2836) * Adds progress and output item to TT Researcher GUI * Fixes integer division, adds i18n
2024-08-06Fix hot ruthenium tetroxide ratio for questbook (#2837)Pxx500
fix
2024-08-05Fix LFTR Running, Stocking and Maintenance Hatches (#2835)Daniel Mendes
* Fix LFTR EU output and stocking hatch exploit - Change value used in processingLogic from the outdated mSpecialValue to the new metadata; - Change input fluids reference to actually drain fluids when using stocking hatches. * Change maintenance hatch checks - Removed requirement for the useless maintenance hatches, since the multi doesn't have maintenance problems * Finish tooltip change * Spotless apply
2024-08-05Waterline Texture Work (#2834)BlueHero233
* Updated T8 Casing Textures
2024-08-06Fix typo (#2831)Ethryan