Age | Commit message (Expand) | Author |
2017-04-30 | $ Made the Tree Farmer work to some usable release ready state. | Draknyte1 |
2017-04-30 | $ Fixes an issue with Minecraft itself, where Witches are missing Hit/Idle/De... | Draknyte1 |
2017-04-30 | $ Fixed a bug where the mold for fluid solidifying plates would get used up. | Draknyte1 |
2017-04-30 | + Re-enabled Enderium for GT .09 by default. | Draknyte1 |
2017-04-30 | + Added Resonant Ender. | Draknyte1 |
2017-04-29 | + Added Eglin Steel. | Draknyte1 |
2017-04-29 | $ Fixed improper handling of sifter recipes, that would stack bonus chances e... | Draknyte1 |
2017-04-13 | % Attempted more recipe work on the Industrial Sifter. | Draknyte1 |
2017-04-09 | $ Improved the structure handling code of the Industrial Sieve. | Draknyte1 |
2017-04-03 | $ Fixed the Multitank requiring EnderIO. #69 | Draknyte1 |
2017-04-02 | + Added a Dev environment Check. | Draknyte1 |
2017-04-01 | $ Hopefully fixed broken durability bars for multi-pickaxes. | Draknyte1 |
2017-04-01 | + Hellish Fire is now a light source. | Draknyte1 |
2017-04-01 | $ Fixed Hellish Fire not setting entities on fire. | Draknyte1 |
2017-04-01 | + Made Hellish Fire More brutal. | Draknyte1 |
2017-04-01 | $ Properly implemented Hellish Fire. | Draknyte1 |
2017-04-01 | + Added HellFire textures. | Draknyte1 |
2017-04-01 | Merge pull request #70 from draknyte1/desktop-changes | Alkalus |
2017-04-01 | + Added some more logging. | Draknyte1 |
2017-03-30 | % Replaced Industrial Sifter air blocks with Sieve Grates. | draknyte1 |
2017-03-30 | $ Rewrote Industrial Sifter structural code. | draknyte1 |
2017-03-29 | % Changed some ArrayList functions for J7 compliance. | draknyte1 |
2017-03-29 | + Boosted % based outputs in the Industrial Sifter. | draknyte1 |
2017-03-29 | + Added Large Sieve Grates. | draknyte1 |
2017-03-28 | + Added the Multiblock Sifter. | draknyte1 |
2017-03-25 | $ Fixed the durability of Multi-pickaxes overflowing the Integer maxDamage. | draknyte1 |
2017-03-18 | % Changed Mining Explosives to use the new ExplosionHandler. | Draknyte1 |
2017-03-18 | + Added a delay to the mod update message upon login, so it's easier to see. | Draknyte1 |
2017-03-18 | + Added a custom mining explosives renderer. | Draknyte1 |
2017-03-18 | $ Forget to register the Mining Explosives block. | Draknyte1 |
2017-03-18 | + Added a rudimentary mining explosive base, which will find ores. | Draknyte1 |
2017-03-18 | re-tiered Tanks a bit for GTNH pack (#66) | Martin Robertz |
2017-03-12 | + Added a Generic class for misc. items. | draknyte1 |
2017-03-12 | + Added more misc. textures. | draknyte1 |
2017-03-12 | + Added more misc. item textures. | draknyte1 |
2017-03-12 | $ Fixed old logic within the HG. | draknyte1 |
2017-03-12 | + Added missing classes from the Helium Generator. Forgot to commit them last... | draknyte1 |
2017-03-12 | + Re-added the Helium Generator. | draknyte1 |
2017-03-12 | % Changed the Logger to stop using FML and to start using GT++. | draknyte1 |
2017-03-05 | % Test LFTR changes. | Draknyte1 |
2017-03-05 | + Added support for GTNH Machine Components. | Draknyte1 |
2017-03-04 | ^ Version Bump. | Draknyte1 |
2017-03-04 | ^ Version Bump. | Draknyte1 |
2017-03-04 | $ Hopefully fixed a large majority of Multi-pickaxe enchantments. | Draknyte1 |
2017-03-04 | $ Fixed extruder recipes for Gears using 8 ingots, now they only require 4. | Draknyte1 |
2017-03-04 | $ Tweaked Handling of UU-A in the Matter Fabricator. | Draknyte1 |
2017-03-04 | - Removed some Logging. | Draknyte1 |
2017-03-04 | $ Fixed Multiblock Output Overflow Logic, thanks to Itszuvalex. | Draknyte1 |
2017-03-04 | % Changed some spellings/language. | Draknyte1 |
2017-03-04 | + New texture for the slow builders ring. | Draknyte1 |