Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-09 | + Added Harvesrcraft support to growthcraft Fishtraps in older versions of GC. | Draknyte1 | |
2016-09-07 | % Refactored the entire project to stop using MiscUtils everywhere possible, ↵ | Draknyte1 | |
now it's gtPlusPlus. | |||
2016-09-06 | + Added a display to the Matter Fabricator's GUI, which shows UUA used and ↵ | Draknyte1 | |
UUM Produced. % Refined how the MatterFab works, should be less prone to errors now. | |||
2016-09-06 | $ Fixed the recipe handlers for the Dehydrator and the Matter Fabricator. | Draknyte1 | |
> Matter Fabricator now runs properly without UU-A, just takes 3x longer (not 4x as usual for mass fabs) | |||
2016-09-06 | + Made Energy Crystal have a different recipe every day. (There is about 300 ↵ | Draknyte1 | |
possible permutations) % Tried adding another recipe handler for the dehydrator. > This one combines the mixer input, fluid input, fluid output, with a sifter multi output and chance. | |||
2016-09-06 | + Added some MultiPickaxes. | Draknyte1 | |
% Improved a few aspects of the Tunnel Digger pickaxe. $ Tried fixing some bad names with spaces where they should be. | |||
2016-09-05 | + Added some more fluid textures. | Draknyte1 | |
2016-09-05 | + Added Lithium Carbonate recipes. | Draknyte1 | |
+ Added some fluid textures. % Changed names to be mixes on some fluids. | |||
2016-09-05 | $ Fixes #12, tool-tip should be a bit more descriptive. | Draknyte1 | |
2016-09-04 | % Tried moving my recipe map to extend the GT_Recipe. | Draknyte1 | |
2016-09-04 | + More work on recipes for the dehydrator.. | Draknyte1 | |
2016-09-04 | + Added some base Meta Tile Entities to handle my custom recipe system. | Draknyte1 | |
+ Added some Test recipes for the Dehydrator. + Added 3 different recipe handlers for the Dehydrator. % Added a new Method in FluidUtils that accepts a fluidstack and amount to return a fluidstack[]. | |||
2016-09-04 | $ Fixed Dehydrators not loading unless Solar Generators were enabled. | Draknyte1 | |
2016-09-04 | + Added in the Chemical Dehydrator machine. | Draknyte1 | |
+ Added in Fluids (Sulfuric Lithium mix, Lithium Hydroxide) + Added crafting recipes for Sulfuric Lithium Mix and Lithium Hydroxide. % Moved a handful of Gregtech related classes into the proper packages under xmod. | |||
2016-09-03 | + Basically finished the Power Sub-Station in a single commit. | Draknyte1 | |
> It needs proper power storage and the shape needs refining, but otherwise works good. | |||
2016-09-03 | % Finalized cells & Nuclear fluids for now. | Draknyte1 | |
2016-09-03 | + Final work on fluid cells for now. | Draknyte1 | |
> They should all work fine, with names and icons. | |||
2016-09-02 | $ Fixed this again. | Draknyte1 | |
> All I want in life are some decent examples. | |||
2016-09-02 | $ Hopefully fixed cell generation. | Draknyte1 | |
2016-09-02 | % Tweaked handling of Hydrogen Chloride and it's compatibility with IHL. | Draknyte1 | |
2016-09-02 | + More work on Fluids, Fluid handling and Other mod xcompat. | Draknyte1 | |
$ Fixed Hastelloy N giving Hastelloy X. | |||
2016-09-02 | + Forgot these Textures | Draknyte1 | |
2016-09-02 | $ Fixed a texture mislabel. | Draknyte1 | |
2016-09-02 | + Added more Nuclear related Fluids | Draknyte1 | |
+ Added cells for each liquid. | |||
2016-09-02 | + Added new Utility classes. | Draknyte1 | |
% Changed compat handling for GT to use reflection to check class values. | |||
2016-09-01 | + Added some better support for the 5.9 branch of Gregtech. | Draknyte1 | |
> Added variable method classes which allow 5.7, 5.8 and 5.9 code segments to co-exist without compile or static link errors. | |||
2016-09-01 | % Updated version of IC2 this was built against. | Draknyte1 | |
% Changed some some things regarding fluids and their handling during loading. | |||
2016-08-30 | + Added nuclear fuel liquids. | Draknyte1 | |
> Uranium Hexafluoride and Uranium Tetrafluoride. | |||
2016-08-30 | % Refined the Radiation handler. | Draknyte1 | |
> Now it does variable damage based on what material is being handled. % Refined the material generation system. > Radioactive materials no longer generate Gears, Rings, Screws, Bolts or Rotors. (No point or use.) | |||
2016-08-30 | + Added a system to handle radioactive materials. | Draknyte1 | |
+ Added some new tooltips to warn against radiation damage. | |||
2016-08-30 | % Changed the log messages for all generated items to only show in debug mode. | Draknyte1 | |
+ Added in Uranium 233 as a material, to be used in the Liquid fluoride thorium reactor. | |||
2016-08-30 | + Added Casing blocks for the future of Nuclear Power generation. | Draknyte1 | |
% Changed how a few log messages are presented. | |||
2016-08-30 | $ Fixed Thermal Foundation fluids always loading, even if Thermal Foundation ↵ | Draknyte1 | |
is already present. + Added more Backpacks. % Changed backpack names and OreDict values. | |||
2016-08-30 | $ Fixed Fluid pipe flowthrough amounts. | Draknyte1 | |
$ Fixed some item tooltips. + Added another 6 types of fluid pipe. | |||
2016-08-29 | + Added some Custom Fluid Pipes for Gregtech. | Draknyte1 | |
+ Added recipes for all pipes. % Updated the icon for the backpack so the strap looks like it is a tad bigger. | |||
2016-08-29 | + Added Custom Backpacks. | Draknyte1 | |
- Removed some old blocks which were statically generated. They still exist, now just are created using the dynamic block creation system. | |||
2016-08-29 | + Bumped Version | Draknyte1 | |
2016-08-29 | $ Fixed mishandling of block registration for generated types. | Draknyte1 | |
2016-08-29 | $ Fixed Pickaxe mining dimensions being wrong for vertical axi. | Draknyte1 | |
2016-08-28 | $ Fixed a Bug regarding mis-registration of blocks. | Draknyte1 | |
$ Fixed a bug where rendering code was called server-side, causing a crash. | |||
2016-08-27 | $ Third and hopefully final fix for #8. | Draknyte1 | |
2016-08-27 | $ Hotfix for Issue #8 | Draknyte1 | |
> Thaumcraft Aspects now can be spelt wrong, as they were in older GT versions. | |||
2016-08-27 | + Added a compatibility handler for Thaumcraft Aspects being handled ↵ | Draknyte1 | |
incorrectly in older GT versions. | |||
2016-08-27 | $ Hopefully fixed issue #8. | Draknyte1 | |
2016-08-27 | $ Bumped Version to v1.4.3.13 | Draknyte1 | |
+ Added Latest Release | |||
2016-08-27 | + New GUI for the Mach II RTG. | Draknyte1 | |
- Disabled Generators again for public build. | |||
2016-08-27 | - Disabled the new IC2 generators from loading, in prep. for the next public ↵ | Draknyte1 | |
release. | |||
2016-08-27 | % More work on the generators. | Draknyte1 | |
+ Added custom names for them, hopefully. | |||
2016-08-27 | + Attempted to add custom IC2 generators. | Draknyte1 | |
% Refactored the xmod package to be a parent, beside core. No longer is it a child, it needs room to grow. | |||
2016-08-26 | + Added recipe for the Personal cloaking device. | Draknyte1 | |