Age | Commit message (Collapse) | Author |
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$ .08 Compat.
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Remove mOreDictCache and mDustCache from ItemUtils
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extended german language file
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$ Improved handling of Mixer Recipes for alloys.
$ Fixed Rainforest Oak not being craftable into planks.
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It is incorrect to cache ore dict items during initialization, as this
is when items are being added to the ore dict.
Fixes issues where fluid cells weren't being correctly registered as
fluid containers.
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(Whyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy)
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handled anywhere.
$ Stopped getItemStackOfAmountFromOreDictNoBroken() caching invalid results, so that when they are generated, they can be cached later.
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+ Added particles to the Mining Pipe and Mining Head blocks.
+ Added a casing block for the BRMPs.
% Made Custom GT Pipes/Wires load prior to the GT Machines.
$ Fixed the Industrial Extruder tooltip, incorrectly stating the Muffler was required at the rear. Tooltip now states the Maint. Hatch is required at the rear.
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% Minor BRMP tweaks for casings and frames.
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+ Added Cryotheum and Pyrotheum requirements to the BRMP.
$ More Fixes to Pipe handling within the BRMP.
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$ Fixed Aspect additions not being added to items.
$ More work on the Bedrock Miner.
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+ Added 5 custom TC Aspects.
$ Fixing Buggy name of Mini-Fusion Reactor.
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+ Added a Player Tick Handler.
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Fix dependency problems with OpenBlocks and TConstruct
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+ Added Radium items to en_US.lang.
% Base work on tickCounting for Tickable items in containers.
$ Small Mass Fabricator fix.
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$ Greatly improved tooltip handling on CoreItem & derivatives.
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$ Fixed inverted EIO tooltip logic.
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GT++ before TConstruct
GT++ after gregtech
gregtech after TConstruct
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Fixes issues where the OpenBlocks XP Drain will fill tanks with GT++ `xpjuice`, which cannot be pulled out using a bucket.
After this change, any tanks containing the GT++ juice will auto convert to the OpenBlocks juice.
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$ Stopped old Iron Bar recipes being added in GTNH.
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$ Fixed Recipe for the Shaft Extruder shape, which now requires Dark Steel, instead of Dark Iron.
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$ Fixed Spelling issue on throwable potion.
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^ Version bump to Pre-8-final.
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Rewrite Power Substation's running logic
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Implement logic in `onRunningTick` instead of `onPostTick`, allowing
the base maintenance/repair logic to take effect.
Rewrite hatch draining/filling to consider the station's available
energy and the hatch's capacity and throughput, including its amperage.
Energy hatches now correctly supply 2A to the station, and multi-amp
dynamos output the proper number of amps.
Rewrite running costs to consider the actual average voltage instead of
the voltage tier, and increase running costs according to maintenance
problems. Running cost % is now configurable via a constant ENERGY_TAX,
currently 2%. Running costs deliberately ignore hatch amperage to make
multi-amp hatches more appealing.
Also clear the dynamo hatch lists on each machine check to prevent them
filling up with duplicate hatches.
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`getEUVar()` etc. are fine.
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+ Added a config option for the Cyclotron.
- Reduced output chance and quantity of AM241 pellets.
$ Fixed localization for all sizes of dusts.
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% Made decayable dusts radioactive.
$ Fixed incorrect texture for decayable dusts.
$ Fixed COMET recipe expecting molten 239Pu.
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+ Added more Cyclotron Recipes.
% Tweaked Cyclotron tooltip.
% Tweaked creative energy buffer textures.
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present.
$ Fixed invalid recipes generated from Fluorite not having a valid dust output.
% Rebalanced Fluorite ore composition.
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+ Added Recipe for Multi-Machine and Multi-Use Casings.
% Improved Multi-Machine Manual.
$ Made Multi-Machine functional, disabled mode 3.
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+ Added U235 foil, if it is missing.
$ Fixed Mutagenic frame recipe not working, due to U235 Foil not existing in .09.
$ Fixed naming of Cryo/Pyrotheum fluid blocks.
% Tweaked Multi Machine Manual.
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