Age | Commit message (Expand) | Author |
2016-12-22 | % Changed the test LFTR recipe. | Draknyte1 |
2016-12-22 | + Added a Molten Li2BeF4 fluid. | Draknyte1 |
2016-12-20 | + Added a TESR for the Fire Pit, it's off-centre, but otherwise renders fine. | Draknyte1 |
2016-12-20 | + Added a fire pit, which will go out in the rain and ignite from a nearby fi... | Draknyte1 |
2016-12-20 | + Added Recycling recipes for the Iron Plated Bricks. | Draknyte1 |
2016-12-20 | $ Fixed the handler only running when TC was loaded. | Draknyte1 |
2016-12-20 | % Commented out Block handler examples. | Draknyte1 |
2016-12-20 | + Added Non-TC shard drops to Grass, Vanilla Logs and Stone (1/256 chance) wh... | Draknyte1 |
2016-12-20 | + Added config options for the Skookum Choochers and the 3x3 Tools. | Draknyte1 |
2016-12-01 | + Improved the tooltip on Drained Shards. | Draknyte1 |
2016-12-01 | + Basic Fire Maker. (1/4 change to light a fire, can also set you on fire if ... | Draknyte1 |
2016-11-30 | $ Refined recipe handler for Blast Smelting, it now accepts single dust -> mo... | Draknyte1 |
2016-11-30 | + Added a Blast Smelter Recipe check, so that things with invalid sub-compone... | Draknyte1 |
2016-11-30 | + Added dusts for EnderIO materials. Fixes #38 | Draknyte1 |
2016-11-30 | % Changed Forestry handling for Optional annotations. | Draknyte1 |
2016-11-29 | + Added some Thaumcraft Shards, they will not generate unless Thaumcraft is m... | Draknyte1 |
2016-11-28 | F Updated the version of Forge this is built against, now it's 1558. | Draknyte1 |
2016-11-25 | $ Changed Safe recipes, so now they're actually craftable. | Draknyte1 |
2016-11-25 | $ Fixed improper variable names. Didn't refactor them, so all usages of them ... | Draknyte1 |
2016-11-25 | + Added a configuration option for every custom pipe, cable/wire & machines, ... | Draknyte1 |
2016-11-24 | ^ Bumped version to v1.4.9.8-alpha | Draknyte1 |
2016-11-24 | - Removed lots of logging from the fluid tank. It's now enabled in debug mode. | Draknyte1 |
2016-11-24 | $ Finished the Multi-tank. | Draknyte1 |
2016-11-23 | + More work on the Large Multi-Tank. | Draknyte1 |
2016-11-23 | $ Heavily improved the code for item replacements in CoreItem.java. | Draknyte1 |
2016-11-23 | + Added some new dust generation code, for cases where I only want generate s... | Draknyte1 |
2016-11-23 | + Added proper components for the ENERGYCRYSTAL material. | Draknyte1 |
2016-11-23 | + Added placeholder textures for the second set of casings. | Draknyte1 |
2016-11-23 | - removed hard railcraft dependency. | Draknyte1 |
2016-11-23 | - Removed some dead code from safes. | Draknyte1 |
2016-11-23 | $ Hopefully cleaned up and fixed some of the standing issues with safes. | Draknyte1 |
2016-11-23 | + Added some @Optional and Reflection checks. | Draknyte1 |
2016-11-14 | ^ Bumped the Version to v1.4.9.4-prerelease. | Draknyte1 |
2016-11-14 | - Removed recipe dumping during mod-loading. It's still enabled in debug mode. | Draknyte1 |
2016-11-14 | + Added a recipe for the Matter Fabricator CPU, Frames and Coils. | Draknyte1 |
2016-11-14 | % Changed the way Forestry blocks are handled, should stop overrides of the d... | Draknyte1 |
2016-11-07 | + Added addition checks for availability of the internet. | Draknyte1 |
2016-11-07 | $ Fixed the LFTR formation code. | Draknyte1 |
2016-11-06 | + Added two new recipes for etched IV wiring. Should help with #35 | Draknyte1 |
2016-11-06 | Revert "$ Cleaned up the entire project." | Draknyte1 |
2016-11-04 | % More work on the LIFT build code. | draknyte1 |
2016-11-04 | $ Cleaned up the entire project. | draknyte1 |
2016-11-04 | % Cleaned up Imports. | draknyte1 |
2016-11-04 | % Changed encoding of super/sub script characters to Unicode from Eclipses di... | draknyte1 |
2016-11-04 | $ Now actually uses the LFTR not a steam condenser. lol | draknyte1 |
2016-11-04 | % Changed Construction of the LFTR, now it's 7x7x4, in terms of LxWxH. | draknyte1 |
2016-11-03 | + Added code for the new LFTR design, 21x21. | draknyte1 |
2016-11-03 | + Now turns scrap into UU-A, pre-fuel check, so you can funnel Scrap in and c... | draknyte1 |
2016-11-03 | + Added support for using items as input for the Matter fabricator. | draknyte1 |
2016-11-02 | $ Fixed textures for new casings being invalid upon placing. | draknyte1 |