Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-08 | Changed bw localization | minecraft7771 | |
2022-05-05 | Add tooltips for mode switching | bjin2000 | |
2022-01-15 | Buff Prospector's Scanner Durability | Steelux8 | |
- Changed the durability loss per scanned chunk from 100 to 15. This increases the total durability of all non-electric prospector scanners by around 6,666... times. | |||
2021-12-18 | Draft for buildscript, but GTNH core mod is still missing | Johann Bernhardt | |
2021-11-07 | Draft for unified build script | Johann Bernhardt | |
2021-10-31 | Update zh_CN.lang | [Kiwi233] | |
2021-10-26 | Integrated visual prospecting as optional dependency. It will run without | Johann Bernhardt | |
2021-10-17 | Add translation strings for new fluid tooltips | D-Cysteine | |
2021-10-17 | add fluid info tooltip | GlodBlock | |
2021-08-17 | Sort messages displayed to the player | Cleista | |
2021-08-17 | Add color codes to scanner messages | Cleista | |
2021-08-02 | Update zh_CN.lang | [Kiwi233] | |
2021-07-19 | https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/8092 | repo_alt | |
GT_LanguageManager.getTranslation has changed, and now defaults to StatCollector.translateToLocal | |||
2021-01-24 | Properly handle BW ores | Jason Mitchell | |
2021-01-24 | Java cleanups | Jason Mitchell | |
2021-01-24 | One more rename, and fix oredict names | Jason Mitchell | |
2021-01-24 | nit | Jason Mitchell | |
2021-01-24 | Double click text selection to invert background | Jason Mitchell | |
2021-01-24 | Pollution works now. | Jason Mitchell | |
2021-01-24 | Fluids work now | Jason Mitchell | |
2021-01-24 | Selectable ores on electronic prospector | Jason Mitchell | |
* Cleaned up some class/file names * Removed unused code/comments * Cached other mods being loaded * Various optimizations | |||
2020-12-13 | Update zh_CN.lang | [Kiwi233] | |
2020-11-27 | Add lang file for detravscannermod | r4phael | |
2020-11-25 | Fix small ore filter | r4phael | |
2020-10-16 | Replace hard code texts with language file | r4phael | |
use gregtech.lang as language file | |||
2020-10-16 | Fix small ores cannot be localized | r4phael | |
2020-04-25 | fix fluids | DreamMasterXXL | |
2020-04-25 | changed colors a bit | DreamMasterXXL | |
2020-04-25 | add new fluid colors for underground fluids | DreamMasterXXL | |
bump version | |||
2019-12-22 | update version | Dream-Master | |
2019-11-03 | idk what is wrong here | Dream-Master | |
2019-11-03 | fixed small ores showing up on non-small ore screen | bartimaeusnek | |
+autogenerated a color for every registered fluid +version increase Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> | |||
2019-04-07 | added automatic dev and dev-debug build to build grandle | bartimaeusnek | |
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> | |||
2019-04-07 | refractored code | bartimaeusnek | |
+added bartworks integration | |||
2018-08-28 | Upped version to 1.5.3 | Richard Hendricks | |
2018-08-28 | Change from fixed colors for fixed fluids, to assigned colours using a ↵ | Richard Hendricks | |
HashMap. New fluids will need to be added to the map. Tweaked display so instead of trying to change the color displayed in the chunk, it now fills in the chunk indicating how much fluid is located there. Fixed offset for the crosshairs vs the player's actual location. | |||
2018-08-26 | Fixed issue with Electronic Prospector having issues with single-chunk scan. ↵ | Richard Hendricks | |
Upped version #. | |||
2018-08-14 | Updated version to 1.5.1. Fixed basic prospector behavior. Changed to ↵ | Richard Hendricks | |
display summary of ores found and distance from player. Adjusted range down overall. Increased success chance slightly. Increased durability. | |||
2018-08-13 | stupid gitignore -_-' | bartimaeusnek | |
2018-06-13 | Simple scanners (#7) | bartimaeusnek | |
* +added simple scanners +added UHV Electric Prospector's Scanner +removed unnecessary classes * disabled debug build * Update build.properties | |||
2018-04-19 | Why so ever this was not pushed... | bartimaeusnek | |
2018-04-19 | performance improve | bartimaeusnek | |
+ drasticly improved performance + updated mcmod.info + changed forge version to 10.13.4.1614 | |||
2018-04-18 | fixed GT++ Ores not showing up | bartimaeusnek | |
+slow af tho | |||
2018-04-18 | Try to make GT++ Ores work | bartimaeusnek | |
+ Version increase | |||
2018-03-27 | Fix oil scanning mode of prospector scanner | David Vierra | |
`GT_UndergroundOil.undergroundOil` used to return the raw value for "how long the oil well lasts", but now it returns the effective value for "how much oil does the well produce per pump cycle", meaning the scanner no longer needs to divide by 5000. | |||
2018-01-07 | Try Fix for %material locale | Technus | |
2017-12-30 | Import unused imports | Dream-Master | |
rename all Textures and Files to Luv, ZPM and UV | |||
2017-11-28 | Update ProcessingDetravToolProPick.java | Martin Robertz | |
DetravScanner circuit tier mix-up #2227 https://github.com/GTNewHorizons/NewHorizons/issues/2227 | |||
2017-11-25 | A few other places to use the new localization calls | Jason Mitchell | |
2017-11-25 | Bump GT-5 API and use newer localization call for ore names. | Jason Mitchell | |