Age | Commit message (Collapse) | Author |
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* Add overrides
* GTNHCoreMod custom drops integration
* Update buildscript
* Bump
* EEC blacklist
* NEI info
* Loops optimization
* Warn when 0% loots are detected
* Detect looting drops
* No
* Super rare drops
* Keep the same naming
* Crash
* Fix meta
* maybe
* Run at least twice
* Fix stupid TF Lich boss
* Comments
* Fix EEC blacklist
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* First commit
* Mixins
* Merge the same items with diffrent damage
* Faster random in NEI
* More accuracy ?
* Update ClientProxy.java
* Renaming
* Update buildscript
* Use reserved MTE ID's
* EEC work
* Rework NEI page
* Fix inaccurate chances
* Basic equipment spawn
* Add config options
* Translations
* Add infernal drops
* Witchery fix
* Forestry fixes
* More fixes
* Default blacklist
* NEI sorting
* Comment out testing deps
* Clientsided check
* Blood Magic support
* LoaderReference
* Check if peacefull is allowed
* Add some XP output
* Add recipe
* Send Server config to Client
* Add command to reload config
* Translations
* Process MT additions
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(GTNewHorizons/bartworks#169)
* Piston and compacted inputs
* tx
* Input Hatch in structure info
* Maintenance hatch in structure info
* Rewrite piston process
* Config value
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* Support seed food (carrot/potato)
* Fix netherwart
* Fix stem seeds (melon like)
* Add support for cactus and sugar cane
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(GTNewHorizons/bartworks#161)
* Just refuse to run instead of voiding
* Update GT_MetaTileEntity_ExtremeIndustrialGreenhouse.java
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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(GTNewHorizons/bartworks#141)
* Add possibility to get more outputs with fertilizer
* Lower IC2 mode tier from UV to LUV
* Typo
* Add color formatting to description
* License
* Make Forestry fertilizer static and check if it exists
* Buff EIG normal mode
* Change color formatting
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* Add under crop block as requirement
* Bug fix
* Fix potential casing dupe
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* Fix power usage
* Add info about internal structure parts
* Add more info to tricorder
* Add structure description info
* More checks
* Remove endless loop possibility
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* Fix Natura crops
* Correct info about water
* Update repositories.gradle
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Add Extreme Industrial Greenhouse
* Add info about crops inside the machine
* Add a way to remove crops from machine
* Add crafting recipe
* Dont use full amp
* Add glass tier requirements
* Bug fix
* Account for IC2 crops with two diffrent outputs
* Add water requirement
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